Dungones being Character Bound...

Dungones being Character Bound...

in Fractals, Dungeons & Raids

Posted by: Sarathor.2409

Sarathor.2409

Does Anet plan to do anything about Fractals being character bound? What I mean is, if someone is kicked for being d/c’d too long, and they’re the ones that started the run, everyone is kicked out, losing all our progress and ending the run all together.

I think that if someone d/c from the game, and they’re the instance owner, it should be moved to another character, with a message that tells the group who’s the current leader. Or if someone is kicked or leaves, it should also just change ownership.

I’m not sure how technically possible it is (I assume it can be done, but I guess it depends on how Anet built their game), but it would be a lot less frustrating.

Dungones being Character Bound...

in Fractals, Dungeons & Raids

Posted by: TKiller.6829

TKiller.6829

“No” would be a great bet.

Defeated by packet loss.

Dungones being Character Bound...

in Fractals, Dungeons & Raids

Posted by: Tree.3916

Tree.3916

Does Anet plan to do anything about Fractals being character bound? What I mean is, if someone is kicked for being d/c’d too long, and they’re the ones that started the run, everyone is kicked out, losing all our progress and ending the run all together.

I think that if someone d/c from the game, and they’re the instance owner, it should be moved to another character, with a message that tells the group who’s the current leader. Or if someone is kicked or leaves, it should also just change ownership.

I’m not sure how technically possible it is (I assume it can be done, but I guess it depends on how Anet built their game), but it would be a lot less frustrating.

Of course it’s possible. Does Anet want to spend the time and resources implementing it? Doubt it.

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