4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
Easiest PuGable dungeons/paths?
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant
Most of the dungeons have at least one easy/do-able path, but it really depends on your PUG. A bad PUG can make even the easiest paths a hell, while a good PUG can get through pretty much anything the game can throw at you.
I have done these dungeons with PUG teams, never failing it:
AC – all paths
TA – all paths
HoTW – all paths (imo it’s the easiest, first path takes around 20 minutes, so it’s definitely too easy)
CoF – Magg path
SE – All but Inqest path
CoE – all paths (the best dungeon imo, good difficulty balance)
I was usually doing lower level dungeons with lower level players in party (sometimes being the only lvl 80 in group).
I’m playing an elementalist with arcane magic buffer build (boon duration runes), spamming regeneration, protection, swiftness and might on teammates while keeping fury on me.
CoE – all paths (the best dungeon imo, good difficulty balance)
Front door is kitten only because of the fire guy. Most boring fight ingame. Never again.
Personally hope this question doesn’t get answered by too many people.
We all know what happened to our good friend Magg…..
CM, HotW, SE. Rest seriously don’t pug.
CoF path 1 and 2 are way too easy.
HoTW path 1 is really easy, although the rest are quite easy easy well.
CoE only path 1 is the easiest because you can melee the boss easily.
Uh, yeah, what are you guys thinking? I’m not an exploiter but I would like to get through the exp dungeons and not have all the easier ones buffed all to kitten like CM story please. good lord.
I did all paths of SE having group of first timers, the most difficult was path 1 I think. Also CoF path 1 is the easiest now, even with first timers
If you’re after a set and want to do it all with PuGs, then I recommend HotW because every path is pretty kitten easy and you can get your 180 per day with a minimum of frustration. Unfortunately the underwater combat puts some people off, and a lot of players neglect their underwater weapons when upgrading their gear which can make the final bosses in 2 and 3 feel like a slog. Still it’s possible to clear all three with next to no team communication so it’s ideal for PuGs.
AC, CM, HoTW are probably the easiest for all paths imo; some of the other dungeons have easy paths but only 1-2(not that they are hard, just that they would require more effort from a normal pug).