Elemental build
http://www.dtguilds.com/dekeyz
She has 3 different builds for ele’s in there. there are other on here that can contribute rest assured. but I figured I would throw that out first.
You can either go 30/10/10/10/10 as a staff elementalist, 25/25/10/10/0 as an LH elementalist or 30/10/10/20 to have a mix of both.
The staff elementalist provides immense damage and a 95-100% fire field uptime, allowing your party members to constantly stack might by blasting through fields.
The Lightning Hammer elementalist also provides lots of damage, though less than a staff elementalist. However, their autoattack is both a blast finisher and AoE blind, so they have more sustain than a staff ele, while also providing much more blasts.
If you are the only ele in a group, i recommend using the LH build. If there is another LH ele present, then you should use the staff build.
Boon Dispenser. Lv80 Guardian 15/25/0/20/10 Boom Dispenser – Lv80 Engineer 30/30/0/10/0
Chuck Thunderstruck – Lv 80 Ele 30/10/10/10/10
The elementalist forums have two excellent stickies, written by DEKeyz and Anierna, which have all the information you could possibly want. Ropechef’s link above is a great place to start.
For AC specifically I like to run staff. Your main enemy is graveling burrows – structures – so you can’t apply vuln (25 in air) and you aren’t getting piercing shard procs. The two bosses (3 if you do kholer) melt to fgs, so i rarely find myself using lightning hammer.
If only lh and staff builds weren’t so monotonous to play.
If only lh and staff builds weren’t so monotonous to play.
Which is why I say screw the meta and run an attunement dancing d/d build in more laid back parties and have more fun, but take your pick.
Lupi solos on 9/9 professions
Wost Engi NA
If only lh and staff builds weren’t so monotonous to play.