Elite Dungeons
I’m all for any new dungeons, and less Living World. Sadly it doesn’t work that way.
If they opened an Elite dungeon they’d have to do it through LW because they painted themselves into a corner in shortsightedness and then of course since it was released through the LW, the players who rush LW content and finish it within hours then go back to complaining about how bored they are would try it. They would fail and then complain about it on here.
Still it would be awesome to get something new in the way of dungeons, like a new dungeon, not a path that has to have a plot tie-in, just a dungeon.
I support this idea. The TA Aetherblade path could easily be an Elite Dungeon, for instance. Revert TA back to the old design, then change the dialogue of the NPC outside so that saying something like “We are here in response to Lionguard Turma’s call for help.” sends your party into a special instance where you can play the Aetherblade path.
It would be grand if we could also get the Molten Facility and the Aetherblade Retreat back in their full glory in this way too.
Introduce (bring back) larger party size instances (8-12), make the team get kicked out of the instance on wipe, have a normal and an extra difficulty setting. I miss Deep/Urgoz so much
YAY WE HAVE END GAME CONTENT
Introduce (bring back) larger party size instances (8-12), make the team get kicked out of the instance on wipe, have a normal and an extra difficulty setting. I miss Deep/Urgoz so much
YAY WE HAVE END GAME CONTENT
LETS DO IT AGAIN!
Introduce (bring back) larger party size instances (8-12), make the team get kicked out of the instance on wipe, have a normal and an extra difficulty setting. I miss Deep/Urgoz so much
YAY WE HAVE END GAME CONTENT
LETS DO IT AGAIN!
I sound so bored in that video
lel go play some GW1 big son. Blink got a pretty happening guild right now and they do lots of stuff. I saw them forming a Deep the other day, multiple DoAs, some dungeons, etc.