Evolved Destroyer, is it supposed to be slow?
Only thing that helps is syncing the lasers within like 1 second of each other (to get the most time down there ) and then all jumping down – this will give you the best chance, then run up the side quickly.. painful but yeh >_<
|-Swiftpaw Sharpclaw [DnT]-|
You could have only 2 players do the lasers. It takes two rotations instead of one and have to be near perfectly in sync. This way 3 players could stand down there and beat on him. I found it slightly faster but not much.
Eh we all run down once all the lasers start firing. Beat on it a bit, then get out. Takes like 20 attempts.
The time needed to get back up to man the lasers is wasted, as well as it’s easy to drop into lava or get knocked back by an odd tooth and waste even more time.
There is a safe spot right outside of the destroyer’s bubble where 2 people with highest spike damage can stand all the time, have 3 people man the lasers (countdown for the first use, then just hit F when you have the occassion – very easy to coordinate) and stay up, and that’s basically it.
If all the players are experience and quick, with everyone going down to beat on the boss it will really speed of the time. Using all you big cool downs when you get on the boss and don’t die. Takes way too long if only 2 people are attacking the boss.
Depends on your team composition too, i guess, but i’ll give it a try next time – pop the cannons, then rush down and jump him in 5 people. He doesn’t have much hp or armor, which might help, but then again, some professions don’t really have big spiky skills to drop in time.
Nothing about this fight is hard, it’s just long and boring. I mean, sure, one or two people might die in the lava but nothing that will wipe your team. It would be nice if his HP was halved or if the shield stayed down a lot longer.