Exchanging one dungeon token for another by way of the Mystic Forge

Exchanging one dungeon token for another by way of the Mystic Forge

in Fractals, Dungeons & Raids

Posted by: Piecake.3687

Piecake.3687

I know a number of people here, me included, do not find the prospect of doing the same dungeon over and over and over again if you want to get a full set from a specific dungeon. I agree that getting those unique sets should require some work, but playing the same dungeon 50+ times is not fun. I think arenanet, it attempting to make sure that all of its content stayed viable (extremely successful in world pve), put viability of their dungeon content over player fun. Problem is, less people will play those dungeons if they think the rewards take too much work

My suggestion is simple. I have 70 AC tears that i do not plan on using. I just got them because i wanted to do the dungeon to check it out and have some fun. Right now, I cant do anything with them. I suggestion that there be a mystic forge recipe.

You put your unwanted dungeon tokens into the forge along with a new item sold by the dungeon loot sellings in LA (to indicate what new tokens you want) and something like Dust or an item sold by miyani. Stick it all into the forge and you get half of the tokens you put in, but for the dungeon you actually want. So 70 unwanted AC turns into 35 wanted CoE

I think this has a number of benefits. Right now, I am looking at an absurd amount of CoE runs. Besides that not sounding all that fun and rather daunting, it really kinda puts me off to doing other dungeons as well since there is only so many dungeons you can do before you get ‘dungeoned’ out

Since this change will let me play different dungeons put still get rewards for the gear that I actually want, If i see someone in guild chat saying, hey, who wants to do some HotW explorable? I think i would be much more inclined.

Right now, how the system is set up incentivizes players to focus on one of two explorable dungeons and ignore the rest. I dont think that is a very good system since if you are going for an set in an unpopular dungeon then you are going to have a very difficult time. And perhaps more importantly the change would help promote guildies helping guildies to do dungeon runs – cooperation – something that arenanet did great in PvE, but, i think, has done rather poorly in dungeon

A possible issue with this is that people might start avoiding dungeons and solely focusing on the more interesting/fun or easier ones. I dont see that is a problem with my suggestion. I see that as a problem with those unpopular dungeons, and that they need to be fixed. This will still make running the dungeon of your dungeon set the most efficient way to get it, it simply wont be the only way

Others might like the grind and the prestige that comes with it, but I dont think dungeon sets should be like that. They should be challenging, but fun to get. running the same dungeon a billion times isnt fun. Running a bunch of dungeons with a focus on or two sounds a lot more fun. Grinding and prestige should be left to the legendaries (have no problem with how that is set up)

If this recipe actually exists, well, I think arenanet should do better job of getting the word out because i looked around and couldnt find any recipe like this

Exchanging one dungeon token for another by way of the Mystic Forge

in Fractals, Dungeons & Raids

Posted by: miya.5160

miya.5160

I thought of suggesting this, but the counterargument is that they want sets to mean something.

Someone in full Kodan gear means that they ran that instance a lot. Someone in full Arah gear means that they ran that instance a lot.

If tokens were shared, as was what I thought to propose, these armor sets would mean nothing. Everyone could get everything by running the easiest dungeons repeatedly until they saved up enough tokens to get the set that comes from the hardest dungeon.

These aren’t necessarily my views. I read somewhere that they designed the token system this way due to wanting armor to signify achievement.

Exchanging one dungeon token for another by way of the Mystic Forge

in Fractals, Dungeons & Raids

Posted by: Piecake.3687

Piecake.3687

Well, I would say that that is a problem with dungeon design, and not the exchange system.

Plus, my suggestion means that you get half of the tokens you put in, so unless the dungeon gear you want is incredibly hard to complete, and another dungeon is super easy, it will most likely be more efficient to run the dungeon that has your desired dungeon gear.

I would say that this system benefits people who want to play a wide range of dungeons, not solely do one or two. And the people who want to get the gear in the most efficient way possible can still run the dungeon to their hearts content.

The only way that this benefits the efficiency people is if the dungeon difficulty is completely borked.

Exchanging one dungeon token for another by way of the Mystic Forge

in Fractals, Dungeons & Raids

Posted by: Krusk.6403

Krusk.6403

What they should do is making the token account bound. It wouldn’t fix all problems, but it would gibe much more flexibility, like if I wanted to run the dungeon with my ranger, but farm the set for my guardian. I could switch proffessions/playstyles to keep it fresh longer.

And there would be no drawbacks. I would still have to spend the same time playing as with one character, but I’d have more Choice.
On another note, I really would like them to cut down on the number of runs needed. It’s just to much, especially if you consider extra things like the potion recipes for 400(!) token