FGS vs. Timewarp

FGS vs. Timewarp

in Fractals, Dungeons & Raids

Posted by: frifox.5283

frifox.5283

In the past few weeks I now have had multiple people claim that Timewarp lowers Fiery Rush’s dps. Where did this idea came from?? From all my tests Timewarp does NOT lower rush’s damage output.

I have counted and rush does exactly 68 ticks both with and without timewarp. Here’s how I tested it:

Am I missing something here?

FGS vs. Timewarp

in Fractals, Dungeons & Raids

Posted by: Cotser.7015

Cotser.7015

This idea came from when someone said it in the DnT Tourney’s stream.

King of the Nightstand dynasty
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aka Cotscene.

FGS vs. Timewarp

in Fractals, Dungeons & Raids

Posted by: Darox.8069

Darox.8069

To the best of my knowledge, FGS4 does 70 ticks. Are you 100% sure of your 68 number?

FGS vs. Timewarp

in Fractals, Dungeons & Raids

Posted by: Dalanor.5387

Dalanor.5387

This idea came from when someone said it in the DnT Tourney’s stream.

The claim was, if i remember right so don’t take it as a fact, that it reduces the distance you take while under the effect of quickness, so you can reliable stack damage dots under a boss with a big hit box.

FGS vs. Timewarp

in Fractals, Dungeons & Raids

Posted by: Jerus.4350

Jerus.4350

This idea came from when someone said it in the DnT Tourney’s stream.

I was curious on this too, I heard that and was really hoping it wasn’t true as it’d just be weird. I hope Frifox is right.

FGS vs. Timewarp

in Fractals, Dungeons & Raids

Posted by: Dub.1273

Dub.1273

It has been 68 ticks since right after release, both with and without timewarp.

Dub | [rT]
#LoveArrows2013, never forget.