FOTM: increased difficulty

FOTM: increased difficulty

in Fractals, Dungeons & Raids

Posted by: LordByron.8369

LordByron.8369

Its quite clear that fotm have been increased in difficulty by a lot…..

Why isn t this on the patch note?

Now lvl 20 is comparable to 26 at least if not more.

Its clear in ascalon seeing damage from mobs.
Its clear looking at the speed of shamans towards hostages in lava stage
Its clear in maw stage with dmg from mobs…..

I don t say that is a bad thing, but for sure its a bad thing to do it without stating it clearly in the patchnotes.

At least players know that if they struggled at lvl 30 they should first try lower lvls like 20 >.>

Also avoid players complaining about the virtual cap…..

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

FOTM: increased difficulty

in Fractals, Dungeons & Raids

Posted by: Twill.6217

Twill.6217

i just attempted lvl 42 fractal. we got ascalon first.

i’m not sure if it is because people were not experienced enough (since now you cna join any level really) or is it because of increased dificulty but i am not enjoying myself at all any more.

this patch has been a fluke for me personally. i think i’m going to stop playing for a while. this grindy game is getting on my nerves.

daily grinds for even more useless items is not what i was promised when i bought this game.

ascended gear still has no cleric stats. fractal weapons are still RNG….

i’m done. i really am.

FOTM: increased difficulty

in Fractals, Dungeons & Raids

Posted by: NorthStar.3798

NorthStar.3798

I have not been through all the stages since FOTM update, but I did do the daily 20 yesterday and you are correct about the ascalon mobs hitting harder.

[VNG]Northstar
www.VengeanceClan.com
Sanctum of Rall