FastestWayToGetDungeonGearIsByGoingPvP?

FastestWayToGetDungeonGearIsByGoingPvP?

in Fractals, Dungeons & Raids

Posted by: blackoil.2673

blackoil.2673

(sorry about that topic, I reached the 45 max characters per topic and I can’t really make it smaller)

I’m really more a PvP guy than PvE, and I allways do dungeon tracks because I feel like those are the most profitable.

Now, I’ve been wondering… If I would like to get dungeon gear, doing dungeons should be the fastest way for it, right? Let’s do some math:

A full PvP dungeon track gives you:
- 3 weapons (you can choose which you want. Worth from 210 to 390 tokens)
- 1 armor (you can also choose which you want. Worth from 180 to 330 tokens)
- 180 tokens
That’s a total of 990 to 1680 tokens (depending on which weapon/armors you get)

Each arena gives you between 1.7 to 3.5% of a full track, depending if you win or loose. Assuming I win 50% of the times, that’s about 2.6% per arena. Then, we need about 38.5 arenas to complete a whole PvP track.
Each arena is about 15 minutes (that’s actually the “max” time, but we can also count queue time). This makes a total of 557,5 min, that’s 9:37 hours

Then, each path gives you 60 tokens once a day, then 20 tokens.
If you want to do this in one day, say those 9:37 hours, you’d get:
3 paths x60 tokens = 180 tokens. We’re left with 810 to 1500 tokens
Then 20 tokens per run. This makes 40.5 to 75 runs + 3 initial runs = 43.5 to 78 runs
So to last the same as the PvP reward track, you have to complete each path in between 7 to 12 minutes. (CoE… maybe. But go Arah, lol. Also, count party-making time)

Let’s say you go the “efficent” way and do 3 paths each day.
This leaves us with between 5.5 and 9.3 days, and we would do between 16.5 and 28 dungeons, leaving us between 20 and 33 minutes per run. That’s “better”
But then, to make it fair, we have to also take into account that with 5-9 days we have dailies in PvP, which if you finish all 4, you get 6 PvP pots that fill your reward track a total of 7.5%, then with 5-9 dailies we have 37.5-67.5%, so we only have to do 32.5% to 62.5% by winning/loosing arenas, that’s between 13 and 24 arenas. 15 minutes each = 3:07h to 6:15h
So those “20 and 33 minutes per run” now becomes from 6 minutes to 22 per path. Nice.

Isn’t this just a bit broken? I really won’t like PvP Dungeon reward tracks nerfed, but maybe they could buff a bit the initial 60 token per path per day? .-.

FastestWayToGetDungeonGearIsByGoingPvP?

in Fractals, Dungeons & Raids

Posted by: xDudisx.5914

xDudisx.5914

In the other hand doing dungeons you get so much gold you can just buy the equivalent exotic gear from the TP. Probabily even faster than spvp reward track. Unless you are going for the skin….

I agree they should nerf the reward tracks a little bit, but they are too busy trying to push the “wanna be esport” idea to spvp. Pve and wvw are left to dust while they focus kitten spvp.

Ouroboro Knight’s [OK]

(edited by xDudisx.5914)

FastestWayToGetDungeonGearIsByGoingPvP?

in Fractals, Dungeons & Raids

Posted by: Bohantopa.5729

Bohantopa.5729

Yup, if you want the dungeon skins, go PvP. If you additionally want gold, go Dungeons.

Actually your calculation is not “optimized”, you just calculated the average token price over all armor. If you want to get the skins as fast as possible, always choose the most expansive missing skin from the chest (ie. get light, medium and heavy chest armor first) and get the others with tokens. This will reduce the number of tracks you’ll have to finish to get the full set. In total you would have to run the PvP track 9 times: 3 armorpieces over 180 tokens (gotten with chests) and 3 exactly 180 tokens (bought via tokens) per armor type (and 27 weapon boxes, more than enough).
To get all the skins with dungeonruns you need 10290 tokens (3×1380 armor + 6150 weapons). If you were to run 3 paths every day it would take about 57 days.

(edited by Bohantopa.5729)

FastestWayToGetDungeonGearIsByGoingPvP?

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Posted by: Jerus.4350

Jerus.4350

Bahantopa I think your math is a little off. If you get 60 tokens per path you’re looking at 171 paths if 10290 is correct. That’s not counting the few champ tokens that come in the bags. Which if doing 3 a day you’re looking at 57 days.

I initially went “wait, wtf!” because I’m sitting at 8k arah tokens with the achievement for having all gear from it. I sure as hell hope I don’t have 2+ years worth of it under my belt because I haven’t been playing that long >.<

Either way GW2 pvp SUCKS terribly. Like really, it’s the worst MMO PVP I’ve ever done, and I’m usually a fan of PVP.

FastestWayToGetDungeonGearIsByGoingPvP?

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Posted by: Bohantopa.5729

Bohantopa.5729

Upps, must have missed the 0. I did wonder about that high number, but i never questions my first result, else i would also question my second, third etc

FastestWayToGetDungeonGearIsByGoingPvP?

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Posted by: Tarasicodissa.7084

Tarasicodissa.7084

Either way, I totally agree this PvP reward system is broken as hell. If you run all dungeons every day, this probably isn’t a problem for you, I find it funny nonetheless how people who never actually set their foot to dungeons got their “dungeoneer” title much faster and easier way than people who do them every day. PvP shouldn’t reward unique PvE skins. That’s like asking that we get glorious hero armor just from running a few dungeon paths.
I must admit though that gold reward from PvP is nowhere near as good as that from dungeons. I don’t know what would it do to economy, but they should completely re-do the PvP reward system from scratch. Buff the gold rewards by several orders of magnitude (so that PvPers can at least afford some gold related stuff), but nerf the ability to get unique PvE-only skins. Like the ones from dungeons.
Also things like dry top reward track seem like a bad joke to me. You never do any of PvE, but you get all the skins, all the achievements, all the items,… Often it’s even more viable and much easier than actually doing the PvE itself.

FastestWayToGetDungeonGearIsByGoingPvP?

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Posted by: Prisoner.2419

Prisoner.2419

I misread the title as “Dungeon Girls” and was confused for a minute there…. too much DanMachi I think.

Anyway, I’d put the average time per PvP match loser to 18 minutes due to queue times, but it does vary a little based on the map you get, and the average will be lower in unranked than ranked because of it.

Also, you’re going to get 63, 66, or 69 tokens for the first completion of a path per day, not 60, because of the bags-of-open-these-because-we-said-so.

FastestWayToGetDungeonGearIsByGoingPvP?

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Posted by: DutchRiders.2871

DutchRiders.2871

Fastest way is to do both, pve for the cheap armor pieces and pvp for the weapons + expensive and armor pieces.

If you want different collections running several dungeons a day in pve is better.

As far as unique skins: fractal skins, the dream skins ( ta), sunless skins and several LS rewards are unique to pve. On top of that you make more gold doing pve.

FastestWayToGetDungeonGearIsByGoingPvP?

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Posted by: Zaxares.5419

Zaxares.5419

Like DutchRiders, I do a mixture of both. I use the Reward Tracks to unlock the weapons and the expensive armor pieces (chest and leggings), then use the tokens obtained from both PvP and PvE to buy the cheaper armor pieces + offhand weapons. It’s really sped up my progress on the Dungeoneer collection.

Note that some Dungeon skins can also be obtained via the Personal Story. (Namely, the Caudecus Medium armor skins, plus the Arah helm skin.)