Fix your dungeons
Part of it is, that there’s a lot of people who are only happy when they feel like they have a big advantage over everyone else. …I know… shocking revelation when it comes to online gaming. But they’ll constantly abuse, and trump it up in their own minds whether it saves a few minutes or mere seconds. So it’s never really going to go away.
And without direct Dev involvement here, there’s really nothing encouraging players to even bother Reporting the ones(exploits) that really do give huge advantages.
You can’t ask players to fight if the drops don’t justify the time required to fight. If Anet continues to only give good drops on final bosses etc, then players will always continue to dungeon run. Just think back to all the times you were in a long battle and at the end you received greens and blues as a reward. If you have experienced that then you will understand why its necessary to “run” to the better content. IMHO, Anet did it right when they created fractals. Very little of fractals can be ran. Outside of Jade Maw which I think was intended since its considered an extra fractal. As for exploits, Its important for Anet to stay on top of exploits and to adjust them more often. We have seen improvements that eliminated a lot of these issues already but the changes take too long to come out.