'Fixing' Dungeons, a vicious cycle.

'Fixing' Dungeons, a vicious cycle.

in Fractals, Dungeons & Raids

Posted by: kKagari.6804

kKagari.6804

Arenanet relies on player participation for dungeons to iron out bugs. Players get angry because of DR related bugs. Players stop running dungeons altogether, bugs will never get fixed.

“We just don’t want players to grind in GW2” – C. Johanson
“it doesn’t make you spend hours preparing to have fun, rather than having fun”
Guild missions say otherwise.

'Fixing' Dungeons, a vicious cycle.

in Fractals, Dungeons & Raids

Posted by: Venon.9641

Venon.9641

Arenanet should tell us the truth ,this game will be a Esport and they dont care about pve.

'Fixing' Dungeons, a vicious cycle.

in Fractals, Dungeons & Raids

Posted by: Aesthetics.2671

Aesthetics.2671

Well i know i’ll not be doing any dungeons until some major changes are implemented. I really don’t see what i will gain out of spending all my money on repair bills, farming countless times for some gear that will not progress me in any way.

'Fixing' Dungeons, a vicious cycle.

in Fractals, Dungeons & Raids

Posted by: the uprising.6317

the uprising.6317

Arenanet should tell us the truth ,this game will be a Esport and they dont care about pve.

This is obvious, they have to put in a lot of time and effort to make pve content, pvp content is the gift that keeps on giving. This is a B2P game, remember. Pve is just the “campaign” mode, you don’t see Starcraft 2 update thier campaign regularly and they have the same business model as GW2. There is no way GW2 would be profitable if they regularly updated their PvE content since no one pays sub fees.

'Fixing' Dungeons, a vicious cycle.

in Fractals, Dungeons & Raids

Posted by: kKagari.6804

kKagari.6804

I don’t appreciate feeling like a beta tester, after a game has launched. Tweaking the rewards may be fine, but at least do it properly. Nothing looks as bad as inconsistency. Look at the obsidian shard stacking issues after the patch. Such simple mistakes.

“We just don’t want players to grind in GW2” – C. Johanson
“it doesn’t make you spend hours preparing to have fun, rather than having fun”
Guild missions say otherwise.

'Fixing' Dungeons, a vicious cycle.

in Fractals, Dungeons & Raids

Posted by: Imani Hype.8235

Imani Hype.8235

Here is the cold hard truth: we are in PTS/PTR