FotM 40+ Dredge healing bug?

FotM 40+ Dredge healing bug?

in Fractals, Dungeons & Raids

Posted by: MyGWAccount.7325

MyGWAccount.7325

not sure if this is the right place to post about it (the game bug forum subtitle said about software issues).

anyways i ran fotm scale 40 today and hit the dredge map. got the bomb path on the right side after the control panel +buttons part.

my group cleared the first set of dredge that drops loot on the first flight of stairs leading up to the first bomb. then we proceeded to stealth bombs in with a thief. the door blew up. and then we tried to clear all the dredge.

the problem came then when the dredge, although we were attacking as a group on a single target, started healing at a rate equivalent to that of our characters when out of combat.

this map is one of the longest and i dont think that this is the proper way to scale difficulty when trying to give players a challenge.

FotM 40+ Dredge healing bug?

in Fractals, Dungeons & Raids

Posted by: ArcTheFallen.7682

ArcTheFallen.7682

#gw2firstworldproblems. I think it’s good that there’s a point where it is almost impossible. There’s only so many ways you can challenge people for an infinite amount of levels; keep that mind. Plus you get nothing better at 30+.

[VZ] Sky Avalon – Guardian (Main)
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FotM 40+ Dredge healing bug?

in Fractals, Dungeons & Raids

Posted by: Zenyatoo.4059

Zenyatoo.4059

The dredge are attempting to leave combat by tunneling away because you have blown up the door.

You are keeping them in combat by hitting them.
They are thus constantly leaving combat and healing.

I have no idea how you made it to fractal 40 without ever seeing this.

FotM 40+ Dredge healing bug?

in Fractals, Dungeons & Raids

Posted by: Dead.7385

Dead.7385

@Arc

Dredge insta healing to full hp isn’t “intended” design or else you wouldn’t be able to kill them to proceed to the next boss. There is nothing “difficult” about it. If you played dungeons maybe you would understand the mobs aren’t supposed to regen in OOC status while “in combat”.

I know some dredge usually stay by after the bomb is exploded that you have to clear if you use run in/out strat, are those the ones that are bugging out? Were they veteran mobs?

Where the mobs using tunneling animation? If not that could be a cause of confusion.

FotM 40+ Dredge healing bug?

in Fractals, Dungeons & Raids

Posted by: MyGWAccount.7325

MyGWAccount.7325

The dredge are attempting to leave combat by tunneling away because you have blown up the door.

You are keeping them in combat by hitting them.
They are thus constantly leaving combat and healing.

I have no idea how you made it to fractal 40 without ever seeing this.

there are actually two types of dredge in this area. the initial ones that drop loot and stay forever until you clear them, and the ones that are respawns that drop no loot and despawn after the door is open when they have no aggro.

I know some dredge usually stay by after the bomb is exploded that you have to clear if you use run in/out strat, are those the ones that are bugging out? Were they veteran mobs?

Where the mobs using tunneling animation? If not that could be a cause of confusion.

yes, those dredge that stayed behind after the door opened were the ones healing at a very quick speed. they were both veterans and non vets.