FotM Dredge path needs a redesign

FotM Dredge path needs a redesign

in Fractals, Dungeons & Raids

Posted by: Bacon.1835

Bacon.1835

Particularly the door bomb phase of the dungeon.

I’m fine with difficult dungeons but this is just poor design.

Lets get some dungeon balance in the next few patches Anet.

FotM Dredge path needs a redesign

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Posted by: Fror.2163

Fror.2163

It’s not that difficult. You just need to know what to do. Dying again and again isn’t really a solution for anyone. So just watch this video explaining how to do it.

Frór (yes, with the accent!)

FotM Dredge path needs a redesign

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Posted by: Aden Celeste.3650

Aden Celeste.3650

Dredge fractal is the least liked fractal, and for good reason. In higher levels, their damage output is incredible, and only but a few parties I been with have done it without dying or wiping a few times. Dps is key here, a guardian, thief and mesmer to get this done easier, but I just dont think this fractal was well designed. That bomb sequence, as stated by the video, can be a real pain for non-dps groups or parties without a guardian.

By far the longest fractal, it needs to be revised. Most parties just use tricks to cheat their way in, and I never heard anyone enjoying killing that many dredge. There are people who, after reading this, will say: “Thats easy you noob, learn how to play….” well GOOD FOR YOU! here, have a cracker!

FotM Dredge path needs a redesign

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Posted by: OMNIBUS.2913

OMNIBUS.2913

This fractal is just annoying cuz it usually ends up taking the longest >.< .

FotM Dredge path needs a redesign

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Posted by: wauwi.9162

wauwi.9162

“we wipe? more heavy bags, aiiiight!” – my slogan when doing that fractal.

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FotM Dredge path needs a redesign

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Posted by: zerotwo.4731

zerotwo.4731

I love the dredge fractal. Good loot and its very easy. I’ve always been really lucky at getting a thief in my party at lvl 48. For me, the door can easily be done by a warrior. Have the party agro the dredge along the stairs. Use SoR, Endure pain, SiO, Balanced Stance and whatever healing you want that is quick to cast and gives the most HPs. If the group build is not able to run to the door together and pop skills at the door to keep dredge away, I just run with that skill list and never seem to get downed doing it. As long as the rest of the group loses agro the dredge just reset.

FotM Dredge path needs a redesign

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Posted by: Tree.3916

Tree.3916

The developers knew what they were doing when they made this map. Don’t question their actions. Just because you have difficulties does not mean changes must be made. Meet adversity with a an open mind and overcome the challenges. This is the way of the samurai.

DnT Apply today if you think you can hang with the best of the best
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Posted by: haviz.1340

haviz.1340

It’s not that difficult. You just need to know what to do. Dying again and again isn’t really a solution for anyone. So just watch this video explaining how to do it.

I am pretty certain that’s not how you do it on high levels.

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Posted by: Konu.1826

Konu.1826

It can be done in lvl 48 which is probably enough for most people. Majority of groups probably won’t succeed in lvl 48 and thos who do probably knew this already. I know that when you talk about high lvls you don’t mean lvl 48 and I agree making use of that tactic succesfully would seem unlikely in your high lvls.

FotM Dredge path needs a redesign

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Posted by: shaidyn.4016

shaidyn.4016

No matter what the game developers do, there will always be a ‘hardest’, ‘longest’ and ‘most annoying’ dungeon/boss. And people will always complain about it. If the developers nerf said dungeon/boss, then something else will become the ‘hardest’, ‘longest’, ‘most annoying’, &c., and people will start to complain about that.

At a certain point, developers have to put their foot down and tell the player base “No”.

“Those who believe a thing cannot be done,
should stay out of the way of those doing it”
- Thomas Edison

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Posted by: Ethics.4519

Ethics.4519

No matter what the game developers do, there will always be a ‘hardest’, ‘longest’ and ‘most annoying’ dungeon/boss. And people will always complain about it. If the developers nerf said dungeon/boss, then something else will become the ‘hardest’, ‘longest’, ‘most annoying’, &c., and people will start to complain about that.

At a certain point, developers have to put their foot down and tell the player base “No”.

But if the dredge are over level 9000 and everything else is level 40, you can still tone it down. (Numbers based off an arbitrary scale rating to get my point across)

At some point the devs need to listen to the player base and say “ok guys, we got some work to do in dungeons”

RIP in peace Robert

FotM Dredge path needs a redesign

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Posted by: Konu.1826

Konu.1826

In high lvls dredge is way over the top though. To the point where doing a full round of 3 any other fractals (well, at least assuming swamp start) takes basically less or equal time compared to just doing dredge.

FotM Dredge path needs a redesign

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Posted by: Stooperdale.3560

Stooperdale.3560

My personal grievance here would be that the designers have taken every opportunity to make this fractal as punishing as possible. It’s fair that they remove exploits, but they have changed various parts of the fractal to prevent class skills, ingenuity, and good play from shortening the time. Adding extra dredge when the fractal is restarted is just seems like petulance from the designers, punishing players for not playing the way designers want it to be played, without actually fixing the mechanics.

FotM Dredge path needs a redesign

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Posted by: Nike Porphyrogenita.8137

Nike Porphyrogenita.8137

What’s funny is…

1. We have a bunch of “what if we had to kill all the mobs / we should be forced to kill all the mobs” threads.

2. We have a bunch of threads complaining about how excruciating the Dredge fractal is.

None of the people who are responsible for #1 understand that the consequence is #2.

Death and Taxes [DnT]
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FotM Dredge path needs a redesign

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Posted by: voidwater.2064

voidwater.2064

It’s just too long, I don’t even care about the loot.

FotM Dredge path needs a redesign

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Posted by: Stinson.5972

Stinson.5972

You all do know that fractals, not only but especially the dredge fractal, are an elaborate, now year-long flame by the devs, right?

FotM Dredge path needs a redesign

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Posted by: Bumbler.7581

Bumbler.7581

What’s funny is…

1. We have a bunch of “what if we had to kill all the mobs / we should be forced to kill all the mobs” threads.

2. We have a bunch of threads complaining about how excruciating the Dredge fractal is.

None of the people who are responsible for #1 understand that the consequence is #2.

Hah! This was perfect.

+1

In Chancery (Jade Quarry, NA) – The Instance Mesmer
#readingLFGisOP #savethewarden
#wallsfixdungeons

FotM Dredge path needs a redesign

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Posted by: Zaxares.5419

Zaxares.5419

If the Dredge didn’t respawn after being killed, I’d be more than happy to slaughter them all during the level.

FotM Dredge path needs a redesign

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Posted by: Black Box.9312

Black Box.9312

The dredge fractal is honestly the most poorly designed instance in this game IMO. It’s doable, but it’s ridiculously tedious and just a pain in the kitten in general. But it seems like all Anet is interested in doing is making it increasingly more annoying with each update they bring to it, so good luck convincing them to rework it completely.

FotM Dredge path needs a redesign

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Posted by: hybrid.5027

hybrid.5027

Dredge fractal takes ~20 minutes at lvl48, which isn’t really that unreasonable

I know who I am, do you know who you are?

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Posted by: Lambros Augustus.6594

Lambros Augustus.6594

Bring back stealth kit spamming. Dying on buttons is stupid.

FotM Dredge path needs a redesign

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Posted by: Konu.1826

Konu.1826

Dredge fractal takes ~20 minutes at lvl48, which isn’t really that unreasonable

Problem is the increase in time beyond lvl 48. As I said earlier it reaches the point where you do a set of 3 fractals in equal time as just doing dredge.

FotM Dredge path needs a redesign

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Posted by: hybrid.5027

hybrid.5027

Dredge fractal takes ~20 minutes at lvl48, which isn’t really that unreasonable

Problem is the increase in time beyond lvl 48. As I said earlier it reaches the point where you do a set of 3 fractals in equal time as just doing dredge.

I know, I’ve done dredge at 79. I think you’re exaggerating a little bit though. Clown car (on a good run) took us 15-20 minutes, if we wiped a few times it would take up to 30. Rest of the fractal totals to about 10 minutes, so it’s not really too bad. 25-40 minutes isn’t too bad really.

I know who I am, do you know who you are?

FotM Dredge path needs a redesign

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Posted by: Konu.1826

Konu.1826

Well, if you pull off like 30 min dredges then you are right about not making whole rotation as fast. I don’t think I have done that fast of a dredge run, then again the style I’ve played those levels (basically play what you want, screw team composition) is probably not even close to optimal.

Dredge might be a bit more unforgiving than other fractals for those compositions. I doubt I would have as much fun and challenge with optimised group compositions and those are the reasons for me to run high fractals in the first place.

FotM Dredge path needs a redesign

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Posted by: Ethics.4519

Ethics.4519

Dredge fractal takes ~20 minutes at lvl48, which isn’t really that unreasonable

Problem is the increase in time beyond lvl 48. As I said earlier it reaches the point where you do a set of 3 fractals in equal time as just doing dredge.

I know, I’ve done dredge at 79. I think you’re exaggerating a little bit though. Clown car (on a good run) took us 15-20 minutes, if we wiped a few times it would take up to 30. Rest of the fractal totals to about 10 minutes, so it’s not really too bad. 25-40 minutes isn’t too bad really.

My guess is you run with a pretty optimized group that’s all on VOIP. I know not everything in this game should be catered towards casuals, but I would guess that only 5-10% of lvl 48 dredge are done in 15 minutes or less.

If the round were fun and engaging, I would be fine with it taking 20/30 minutes. It’s the fact that it’s just mindless killing just to have things respawn.

I mean the clown car? What’s the point? If you don’t wipe after the first 2/3 waves, you’re not going to wipe in the next 15 unless you make a horrible mistake.

RIP in peace Robert

(edited by Ethics.4519)

FotM Dredge path needs a redesign

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Posted by: Rising Dusk.2408

Rising Dusk.2408

What’s funny is…

1. We have a bunch of “what if we had to kill all the mobs / we should be forced to kill all the mobs” threads.

2. We have a bunch of threads complaining about how excruciating the Dredge fractal is.

None of the people who are responsible for #1 understand that the consequence is #2.

This is a pretty incredible realization, hah.

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

FotM Dredge path needs a redesign

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Posted by: Romo.3709

Romo.3709

In upper 40s, if we get dredge after swamps, we just restart swamps cuz it’s faster to do swamp and ANY other level then dredge level alone. My thief can solo the bomb side easily, but the amount of trash mobs is just plain overdone. Especially on 40s where dredge spawn from inside of the “car” takes roughly 15-20 minutes on average to clear the bar after the boss is killed. It’s ridiculous…

FotM Dredge path needs a redesign

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Posted by: lunyboy.8672

lunyboy.8672

What’s funny is…

1. We have a bunch of “what if we had to kill all the mobs / we should be forced to kill all the mobs” threads.

2. We have a bunch of threads complaining about how excruciating the Dredge fractal is.

None of the people who are responsible for #1 understand that the consequence is #2.

QFT.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

FotM Dredge path needs a redesign

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Posted by: hybrid.5027

hybrid.5027

Dredge fractal takes ~20 minutes at lvl48, which isn’t really that unreasonable

Problem is the increase in time beyond lvl 48. As I said earlier it reaches the point where you do a set of 3 fractals in equal time as just doing dredge.

I know, I’ve done dredge at 79. I think you’re exaggerating a little bit though. Clown car (on a good run) took us 15-20 minutes, if we wiped a few times it would take up to 30. Rest of the fractal totals to about 10 minutes, so it’s not really too bad. 25-40 minutes isn’t too bad really.

My guess is you run with a pretty optimized group that’s all on VOIP. I know not everything in this game should be catered towards casuals, but I would guess that only 5-10% of lvl 48 dredge are done in 15 minutes or less.

If the round were fun and engaging, I would be fine with it taking 20/30 minutes. It’s the fact that it’s just mindless killing just to have things respawn.

I mean the clown car? What’s the point? If you don’t wipe after the first 2/3 waves, you’re not going to wipe in the next 15 unless you make a horrible mistake.

I don’t disagree, the clown car is some seriously tedious design. I just think people are exaggerating how bad it really is. I’m a pretty laid back person though, maybe it’s worse than I give credit

I know who I am, do you know who you are?

FotM Dredge path needs a redesign

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Posted by: Tentonhammr.7849

Tentonhammr.7849

Bring back stealth kit spamming. Dying on buttons is stupid.

You’re doing it wrong. So very, very, wrong.

As for the fractal in general, there’s nothing about it that’s hard. The control panel takes a modicum of coordination/strategy, and the rest of it can be handled by a pack of baddies with a stack of repair canisters. Doing it well, so those canisters aren’t needed and you’re time isn’t wasted, is the hard part. I personally don’t think that’s good design. This fractal is one of the biggest reasons why I can’t pug 48s anymore. After you’ve done it in 12-14 minutes, the thought of being stuck there for 45-60 minutes with 2 staff camping guardians is just horrifying. There’s never a risk of imminent failure, only a question of “how long is this gonna take?”

Zelendel

(edited by Tentonhammr.7849)

FotM Dredge path needs a redesign

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Posted by: Romo.3709

Romo.3709

Dredge fractal takes ~20 minutes at lvl48, which isn’t really that unreasonable

1st boss fight alone takes 15-20 minutes, so not sure what witchcraft you’re using…

FotM Dredge path needs a redesign

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Posted by: hybrid.5027

hybrid.5027

Dredge fractal takes ~20 minutes at lvl48, which isn’t really that unreasonable

1st boss fight alone takes 15-20 minutes, so not sure what witchcraft you’re using…

Our wealth of game knowledge. Brazil has a 22 @ 48 recorded, but it was bombs + bad.

I know who I am, do you know who you are?

FotM Dredge path needs a redesign

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Posted by: lunyboy.8672

lunyboy.8672

Dredge fractal takes ~20 minutes at lvl48, which isn’t really that unreasonable

1st boss fight alone takes 15-20 minutes, so not sure what witchcraft you’re using…

Our wealth of game knowledge. Brazil has a 22 @ 48 recorded, but it was bombs + bad.

This is what people should be selling, not paths of Arah. I would pay 5 gold to learn techniques for dredge frac, and I am sure others would as well.

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

FotM Dredge path needs a redesign

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Posted by: hybrid.5027

hybrid.5027

Dredge fractal takes ~20 minutes at lvl48, which isn’t really that unreasonable

1st boss fight alone takes 15-20 minutes, so not sure what witchcraft you’re using…

Our wealth of game knowledge. Brazil has a 22 @ 48 recorded, but it was bombs + bad.

This is what people should be selling, not paths of Arah. I would pay 5 gold to learn techniques for dredge frac, and I am sure others would as well.

PvP’ers have known the secret since day 1!

I know who I am, do you know who you are?

FotM Dredge path needs a redesign

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Posted by: lunyboy.8672

lunyboy.8672

Dredge fractal takes ~20 minutes at lvl48, which isn’t really that unreasonable

1st boss fight alone takes 15-20 minutes, so not sure what witchcraft you’re using…

Our wealth of game knowledge. Brazil has a 22 @ 48 recorded, but it was bombs + bad.

This is what people should be selling, not paths of Arah. I would pay 5 gold to learn techniques for dredge frac, and I am sure others would as well.

PvP’ers have known the secret since day 1!

Hammer Warriors?

Miss Fisthammer – Engineer | Urgard Fistorsen – Guardian
Physti – Elementalist | Fistful of Blades – Thief
[WHIP] Quaggan Slavers – HoD

FotM Dredge path needs a redesign

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Posted by: Zenith.7301

Zenith.7301

The bombs is rarely any worry at 48 if people know what they’re doing. Stealth just trivializes it, otherwise you have somebody draw aggro/CC while someone slips by and reflects/sanctuary are used.

Quite frankly what I find more aggravating about this fractal at 48 is the switch room. No way in hell a team without a guardian is going to do the switches without difficulty/deaths. Having to stand on a switch while the 48 scaled up dredge come melee you is just dumb for something like a berserker ele or ranger.

You could say the same for Ascalon fractal LoS pulling or Mossman 48 legit. Guardian utility is broken.

FotM Dredge path needs a redesign

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Posted by: Romo.3709

Romo.3709

The bombs is rarely any worry at 48 if people know what they’re doing. Stealth just trivializes it, otherwise you have somebody draw aggro/CC while someone slips by and reflects/sanctuary are used.

You can solo it as a shortbow thief. I do it all the time.

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Posted by: haviz.1340

haviz.1340

You can solo it as a shortbow thief. I do it all the time.

You can solo it as a naked greatsword warrior. At level 79. I do it all the time.

FotM Dredge path needs a redesign

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Posted by: Ethics.4519

Ethics.4519

You can solo it as a shortbow thief. I do it all the time.

You can solo it as a naked greatsword warrior. At level 79. I do it all the time.

Link it!

RIP in peace Robert

FotM Dredge path needs a redesign

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Posted by: hybrid.5027

hybrid.5027

You can solo it as a shortbow thief. I do it all the time.

You can solo it as a naked greatsword warrior. At level 79. I do it all the time.

Link it!

Try it!

I know who I am, do you know who you are?