Fractal Chest Loot vs. World Boss Chest Loot

Fractal Chest Loot vs. World Boss Chest Loot

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Posted by: TheAngryLuddite.1834

TheAngryLuddite.1834

First off, I’m aware this is a case of, “If you give a mouse a cookie…”

It’s also not my intention to complain, but to point out this new disparity.

I’ve been thinking about this since the last patch – searched, didn’t find a topic, figured it was finally time to post. If I’ve missed a thread specifically like this, point me there and lock my thread in shame.

Anyway, as we all know, World Boss Chests have been buffed. Hurray, right? Now everyone can get a number of rares each day with very little effort, seeing as each chest seems to almost guarantee at least one rare, with a chance at an exotic – supposedly even a precursor. [EDIT] I should also mention here, that any exotic found in a Fractal Chest is account bound, unlike Exotics in World Boss chests. This means that if you don’t Alt, and it’s not a weapon your classes uses, your only choice is to salvage it, or save up 4 to toss in the Mystic Forge, for 1 exotic that isn’t account bound, and can be sold. Thus, another perk to World Chests vs. Fractal Chests.

Unfortunately, that makes Fractals somewhat less attractive. To do all the usual world bosses, it takes about the same time as 1 – 2 fractal runs, depending on how timers line up. Fractals, as we all know, are much more challenging. They take skill, coordination, a knowledgeable group, and a steady chunk of uninterrupted time – usually 1 – 2 hours, depending on what fractals you get, and the efficiency of your party. World Bosses, for the most part (Orr excluded), require you to stand in one place and bash your face against the keyboard. It is what it is, and free loot isn’t something to complain about.

Where the disparity between world boss loot and fractal loot really becomes clear, however, is in the upper level fractals. I know RNG is RNG, but I ran a 30+ the other day, and landed one rare during the whole period. Not a huge deal, but still – when you open a 30+ chest, and find only blues and greens inside, it’s kind of a bummer.

Before the patch, I tried to run one Fractal per day. Now, I rarely get to it, because I’m trying to fill my World Boss quota before the reset. It’s less fun, but typically more rewarding in the material sense.

It just seems like Fractal Chests – at least in the upper tiers – should be buffed similar to the world bosses, considering the amount of effort it takes to gear up and get into those higher fractal levels, vs. the amount of effort it takes to zerg stomp a world boss.

Thoughts?

(edited by TheAngryLuddite.1834)

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Posted by: Dub.1273

Dub.1273

What about Dungeon Chests, same effort but even less rewarding than fractals.

Dub | [rT]
#LoveArrows2013, never forget.

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Posted by: LONGA.1652

LONGA.1652

Fractal chest are totally random right now.Maybe a guaranteed loadstone would make them more appealing.

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Posted by: immortal.7569

immortal.7569

i disagree with Dub, all dungeons are relatively doable, and exotics dropped from them are sellable.

I’ve been doing fractals 30+ for awhile. My last few runs made me want to quit fractals since i already have enough rings for all my alts. i got 2 rares in the whole lvl 32 run, which were both dropped by the Maw chest. Even those two rares were only 10 silver once i sold them; Molten Core, Pile of Vile Essence.

Some fractal runs take upwards of 2 hours if you get unlucky and get dredge, hillside, volcano, or the harpy one (without a mesmer or guardians)

All in all im disappointed with the amount of work 30+ fractals are with how garbage the rewards have been. I feel like lvl 10-30 has yielded the same rewards, besides the daily chest (which never gives weapons) and the shard/glob drops.

OTHER DUNGEONS ALSO DON’T HAVE AGONY.
which isn’t a problem if you have high enough AR.

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Posted by: darkcyn.4357

darkcyn.4357

10 chests i have looted today and not a single rare drop. so where does that leave the ‘buffed’ chests.
in my opinion nexon has taken control and it is now a cash shop game. seriously thinking of finding another game

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Posted by: Dub.1273

Dub.1273

Agony really isn’t required for fractals. It makes more forgiving but the only place where you need some is Jade Maw. All in all, fractals are not more challenging than usual dungeons and give better reward. I’m not doing fractals much but when i do, the average reward is way better than for example from Arah.

Dub | [rT]
#LoveArrows2013, never forget.

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Posted by: Dub.1273

Dub.1273

Agony really isn’t required for fractals. It makes more forgiving but the only place where you need some is Jade Maw. All in all, fractals are not more challenging than usual dungeons and give better reward. I’m not doing fractals much but when i do, the average reward is way better than for example from Arah.

Edit: Lol. Agony Resistance i mean. Im playing with full berserker on my mesmer, if an attacks hits me im dead, no matter if i have 45 or 0 AR.

Dub | [rT]
#LoveArrows2013, never forget.

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Posted by: TheAngryLuddite.1834

TheAngryLuddite.1834

Fractal chest are totally random right now.Maybe a guaranteed loadstone would make them more appealing.

That would be rad. Bring down price of lodestones, bring up incentive to run fractals.

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Posted by: wzh.5710

wzh.5710

Completely agree with this. I don’t even bother doing fractals anymore until I do every daily event

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Posted by: abelooi.9156

abelooi.9156

Yes. As it is now people are only running fractals for the infused rings and to infuse backpiece and after they are done, maybe a handful will run higher levels for skins. No incentive whatsoever.

I agree it should at least be buffed to world boss chest’s standard.

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Posted by: Misiek.7325

Misiek.7325

Why don’t you consider the fun from running fractals. You all say that the rewards are bad, and rewards are bad and on top of that the rewards are even worse… It’s a game so have fun. And if you want the virtual cash do dragons or cof p1 farms. Also rares are not the only thing you get from fractals, did you consider the cost of mats.

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Posted by: LordByron.8369

LordByron.8369

What about Dungeon Chests, same effort but even less rewarding than fractals.

nope

not the same effort and 26 silver + tokens awarded
And with dungeon tokens you can get exotic things of your choice…..

Also if you are lucky and drop exotic they are not account bound.

Actually fractals have the worst reward in game. at least until 38

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

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Posted by: iTB.1428

iTB.1428

completely agree with OP

I don’t mind global events having such good drops … I did them too for first two days before I get bored with them

I do fractals for fun (my usual drop is like 0-2 rare, why else would I be doing that) but if you compare the amount of work you have to do to finish l40+ with the amount of work (none) to complete world event then the rewards are completely off

and yes, I think that dedicated players should have better drops then some scrub who have time to play only 5 mins in a month

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Posted by: rozcinana.7249

rozcinana.7249

I totally agree with the OP. It makes no sense that world boss events would give better loot than fractals. I’m into fractals for the challenge and that is my focus right now, but I would still appreciate some decent loot for my hard work vs standing around and auto attacking… a higher chance for rares in each fractal chest would be nice, and a chance at exotics that are not accountbound would be beautiful.

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Posted by: Rising Dusk.2408

Rising Dusk.2408

I totally agree.

I run fractals 48 every bloody night, and in the time it takes to run the whole thing painstakingly, I could have gotten ten times the gold earned from rares in world boss chests or farming CoF. There is zero incentive to run these things besides the fractal skins, and oh wait, when I do get a fractal skin, it’s nothing I can use for my class and therefore completely useless. Let’s say I get an exotic from a chest, awesome—but wait, it’s account bound and if not usable by one of my classes with the random stats it has, totally worthless. There are serious problems here.

A) There should be a guaranteed rare from every 40+ fractals chest

Period. No questions asked. The chance, in my opinion, should be something like 10% at levels 1 and scale up to 100% by level 50. If, eventually, higher levels than 50 are unlocked by ANet, it should scale up past that to something like 2 guaranteed rares per chest. The exact percents are malleable, but the point is that we need to be able to be bloody rewarded for accomplishing what ANet considers the most difficult content in-game.

B) Normal, non-account bound exotics should drop from fractals chests too

I don’t really mind the account bound exotics because they use karma skins, which can sometimes be neat… I guess. I do mind it when they sit in my bank useless because no one can use them. What should happen is that these karma skin exotics should stay, but we should also be able to loot normal exotics too.

C) While we’re at it, let us trade fractal weapon skins in for other skins

I have like, 6 Fractal Hammers. I wish I could give them away, or do anything useful with them. It’d also be nice if I could actually get something that my class could use, like a Scepter, Staff, Focus, Dagger, Trident, or Spear. We should be able to salvage these fractal skins for a special kind of relic that can be traded back to the vendor in the hub for another fractal skin. This way we actually get bloody rewarded for our work, instead of farming up a bunch of useless skins that do nothing other than waste bank space and time acquiring.

If ANet would fix any of these three major problems, that’d be great. Of course, you could encourage people to actually play Fractals again by fixing all three.

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Posted by: Excursion.9752

Excursion.9752

/signed

No reason that world chests should be better than higher level fractal chest period. To me since the last patch the drops in fractals went down the tubes. Not the mention of the RNG of Vials, Globs, and Shards. Almost a week and only 2 drops for our entire party. I would love to infuse my rings but at this rate I have a better chance of getting one from the daily…

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Posted by: Rezz.8019

Rezz.8019

Fractals are easy and fast and can be farmed all day and night. They also give above average drops.
World events can be done once a day per character, and chance of getting anything more than a rare or two is very, very low.

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Posted by: Lerysh.8173

Lerysh.8173

As to B) it is possible to get non account bound exotics from fractal chests. The ONLY exotics that are account bound are Armageddon Armor and non categorized weapons, like “Longbow”. Any unique named exotic or legendary precursor is still not account bound.

What I would like to see is fractal weapons for sale for pristine relics. Run your fractals, get your relics, get your weapon. And the Armageddon skin updated to be different than the other Orr skins. They don’t need to be traded, they are a sign you have run a large number of fractals successfully. Being able to give that away would cheapen them.

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Posted by: Shinki.8045

Shinki.8045

Compare the chests/mob loot to say, running Arah.

I’ve run every dungeon enough to get a full set of armor from all of them, plus weapons. In that time I’ve gotten 1 exotic drop from trash, 3 from chests. In this last 2 weeks I’ve gotten 4 exotics from Fractals trash pulls and that does not include chests.

If anything needs the loot buffed I would argue Explorable Dungeon trash should get it.

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Posted by: ExaDal.2017

ExaDal.2017

Why don’t you consider the fun from running fractals. You all say that the rewards are bad, and rewards are bad and on top of that the rewards are even worse… It’s a game so have fun. And if you want the virtual cash do dragons or cof p1 farms. Also rares are not the only thing you get from fractals, did you consider the cost of mats.

I have 400+ fractals runs. First 100 are for fun, now i just run for loot.

Fractals are easy and fast and can be farmed all day and night. They also give above average drops.
World events can be done once a day per character, and chance of getting anything more than a rare or two is very, very low.

Maybe before lvl30 (with a coordinated group). Lvl 30+ are hard and take 1hs+ to complete (if you’re lucky and you get swap, water and ascalon). How long does it take to do Jormag? 20 min?

Easy solution, give a buffed reward one a day, like Dragons.

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Posted by: ZudetGambeous.9573

ZudetGambeous.9573

Agree. Any fractal over level 10 should drop guaranteed rares with the number and chance at an exotic increasing as the level increases. Heck there are four chests in the world that can be looted without even doing a boss. You just take a wp, walk 10 seconds to the chest and get handed free rares.

If you want to limit them to prevent farming then make it part of the daily reward

10-19 = 2 rares, low chance of exotic
20-29 = 3 rares, medium chance of exotic
30-39 = 4 rares, high chance of exotics
etc…

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Posted by: Stooperdale.3560

Stooperdale.3560

Going round every corner of the game and saying “this event has less loot than the best event, lets increase the loot here” is eventually self defeating. At the moment the chest loot from world events is too high for the effort and skill involved. It needs to be less than it is now, perhaps balanced so that fractals are just about worth the effort.

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Posted by: jwaz.1908

jwaz.1908

[EDIT] I should also mention here, that any exotic found in a Fractal Chest is account bound, unlike Exotics in World Boss chests.

This statement is semi-inaccurate. While yes, the majority of the exotics found from fractal chests are indeed account bound, there are a few exotic drops that aren’t, so far I’ve only had one such exotic drop in my 500+ fractals.

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Lillian Estre – Tempest

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Posted by: LordByron.8369

LordByron.8369

Agree. Any fractal over level 10 should drop guaranteed rares with the number and chance at an exotic increasing as the level increases. Heck there are four chests in the world that can be looted without even doing a boss. You just take a wp, walk 10 seconds to the chest and get handed free rares.

If you want to limit them to prevent farming then make it part of the daily reward

10-19 = 2 rares, low chance of exotic
20-29 = 3 rares, medium chance of exotic
30-39 = 4 rares, high chance of exotics
etc…

half of that would be enough…

30-39 is not much harder than 20-30

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

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Posted by: TheAngryLuddite.1834

TheAngryLuddite.1834

[EDIT] I should also mention here, that any exotic found in a Fractal Chest is account bound, unlike Exotics in World Boss chests.

This statement is semi-inaccurate. While yes, the majority of the exotics found from fractal chests are indeed account bound, there are a few exotic drops that aren’t, so far I’ve only had one such exotic drop in my 500+ fractals.

Someone else mentioned that too. Apparently it’s possible, but rare. Tribal weapons and base named exotics (Mace, Longbow) are the only Exotic drops I’ve seen from chests, and all have been account bound.

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Posted by: Curse Drew.8679

Curse Drew.8679

I feel the same way, i still do fractals sometimes (if there’s time), but gaurenteed rares come 1st. To be honest, i think it’s pretty boring , I HATE waiting for 20+ min for a boss to spawn. I’ll do whats the most rewarding though, even if it’s boring.

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Posted by: Lucas Ashrock.8675

Lucas Ashrock.8675

10 chests i have looted today and not a single rare drop. so where does that leave the ‘buffed’ chests.
in my opinion nexon has taken control and it is now a cash shop game. seriously thinking of finding another game

Smart choice PM me if you need great suggestions

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Posted by: Zinkey.6983

Zinkey.6983

Going round every corner of the game and saying “this event has less loot than the best event, lets increase the loot here” is eventually self defeating. At the moment the chest loot from world events is too high for the effort and skill involved. It needs to be less than it is now, perhaps balanced so that fractals are just about worth the effort.

QFT.

While im not sure I agree with the statement that world boss chest loot is too high, buffing other chests wont really solve the problem. The problem is that people want to make money, and there will always be something in the game which generates the highest gold/hour relative to the effort put in. Right now that is CoF/World Boss Chests. So anyone who needs quick easy money (which can be said for most if not all players) thats what they jump on.

I think things like Fractal weapons, rewards that are exclusive to certain content is what will motivate people to diversify their play, because lets face it with the exception of fractal weapons and dungeon armor sets/weapons, any other reward in game can be bought with enough gold. So instead it becomes whats the quickest most efficient way to make gold (which as mentioned above will be a very limited selection of content) rather than what do I want to play to earn xyz.

But that in itself opens a whole other can of worms, as then you have the decision of how much time one should have to spend doing said content to receive their shiny reward, and the playerbase has a massive spread of player skill/play time and unfortunately due to the ever misinterpreted manifesto an infinite wave of idiots who are not willing to accept there are some things in the game they are just not able to get because apparently Arena Net promised them they could get anything in the game even if they arent max level, only play 2 hours a week and dont understand the majority of the games combat systems.

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Posted by: Myth Shaia.4856

Myth Shaia.4856

All they have to do is make it so that you have to kill all the World bosses in the same daily window to qualify for a World Boss daily chest. That would make it better I think and make world bosses more relevant instead of just being loot pinatas. Or they could make a World boss daily chest for each region of the world, chest being lootable once daily per account…or something similar. Right now it’s way too easy to kill these World bosses, time and effort should = loot table, not the way it is now.

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

Anyway, as we all know, World Boss Chests have been buffed. Hurray, right? Now everyone can get a number of rares each day with very little effort, seeing as each chest seems to almost guarantee at least one rare, with a chance at an exotic – supposedly even a precursor.

This is only one chance per day per character. I guess depends on how you look at it, but I see that as a nerf than a buff. The consequences of this “guaranteed rare” can be seen in the Trading Post where the price of Ectos had dropped to almost 50% since this was implemented.

If the rares are easier to get, your money making machine will not be making you money for long. The increase of rares’ acquisition rate actually have a negative impact in the market.

[EDIT] I should also mention here, that any exotic found in a Fractal Chest is account bound, unlike Exotics in World Boss chests. This means that if you don’t Alt, and it’s not a weapon your classes uses, your only choice is to salvage it, or save up 4 to toss in the Mystic Forge, for 1 exotic that isn’t account bound, and can be sold. Thus, another perk to World Chests vs. Fractal Chests.

As I’ve mentioned, the price of the exotic is relative to the rate of their acquisition. The easier it is to get them, the lower their price becomes and the less money you can sell them for. Just look at the price of the Legendary items, they all dropped in price since more and more people have them.

Unfortunately, that makes Fractals somewhat less attractive. To do all the usual world bosses, it takes about the same time as 1 – 2 fractal runs, depending on how timers line up. Fractals, as we all know, are much more challenging. They take skill, coordination, a knowledgeable group, and a steady chunk of uninterrupted time – usually 1 – 2 hours, depending on what fractals you get, and the efficiency of your party. World Bosses, for the most part (Orr excluded), require you to stand in one place and bash your face against the keyboard. It is what it is, and free loot isn’t something to complain about.

In terms of chest loot, I do agree. But Fractals’ reward is not just from chest loot. Your chances of getting a rare or exotic also applies on looting mobs where your magic find bonuses is a huge factor.

Where the disparity between world boss loot and fractal loot really becomes clear, however, is in the upper level fractals. I know RNG is RNG, but I ran a 30+ the other day, and landed one rare during the whole period. Not a huge deal, but still – when you open a 30+ chest, and find only blues and greens inside, it’s kind of a bummer.

You are not mentioning your loots from mob drops, in a sense, those are like mini loot chest with an improved loot quality depending on your Magic Find bonuses.

It just seems like Fractal Chests – at least in the upper tiers – should be buffed similar to the world bosses, considering the amount of effort it takes to gear up and get into those higher fractal levels, vs. the amount of effort it takes to zerg stomp a world boss.

Thoughts?

Fractal needs to be more rewarding, I agree, but not in terms of looting the chests — since it is fine IMO becuase a big chunk of rewards comes from a lot of loot from mob drops.

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Posted by: Pigwig.9813

Pigwig.9813

I agree Vincent that increased drop rates will negatively effect the market by saturating it with rares. but I completely disagree on most of your other points.

For one thing, yes magic find is useful for getting loot, but if I find out somebody is using magic find gear in my 35 fractals group I would ask him to put another set on or get kicked for not contributing to the group and expecting to be carried through difficult content and essential leeching off the group. You lose so many stat points when using it than any other set basically gimping your group. Magic find is a selfish stat and should be left at super easy dungeons and open world pve.

As for loot that comes from mobs, a lot of my runs in 30+ fractals have yielded only 1-2 rares INCULDING mob drops. The mob drop table does not appear to be that much better than other dungeons and definitely don’t get better with level, the only difference is that are so much more of them and they hit harder. The only profitable fractal where mobs consistently drop better loot appears to be the dredge where they have a chance at dropping miner’s bags, maw for venom, and harpies for blood. None of them have a better drop of rares/exotics that I know about. And it’s so much easier to do a dungeon, get money and buy the mats than having a small chance at them in fractals.

I love fractals because they are fun if you have a good group. however i’m tired of spending over an hour doing something and end up with a net increase in 30s from all my efforts. The only form of reward that my guild are going for are the relics for their backpiecs. after that, they will probably not run them anymore. Fractal rewards are terribly broken right now and are much too RNG dependent (account bound/random stat exotics are just cruel, how often have you gotten excited seeing the orange just to be let down by something you can’t use or sell). Even the factual weapon drops can be made so much better by implementing a fractal weapon token so you aren’t being dumped weapons you already have or weapons you can’t use.

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Posted by: Rising Dusk.2408

Rising Dusk.2408

I agree Vincent that increased drop rates will negatively effect the market by saturating it with rares. but I completely disagree on most of your other points.

I think you grossly overestimate the number of players playing harder levels of fractals. The economic impact of making rares guaranteed from world chests is far greater than would happen if high level fractals chests guaranteed 1-2 rares each based on difficulty.

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Posted by: Wolfheart.1938

Wolfheart.1938

/signed.

I just finished a lv 40 fractal run ( personal reward lv 40 ) and walked out with 3 rares and 1 account bound exo for 2h+ of playtime in what is possibly the hardest dungeon in the game. Granted, I do play for fun and I’m chasing the skins, so loot isn’t that important to me, but for the sake of consistency higher level fractals should really see an increase in loot.

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Posted by: maddoctor.2738

maddoctor.2738

Fractals are easy and fast and can be farmed all day and night. They also give above average drops.

This is a joke right? Fast and easy compared to going afk and getting rares? Also, Fractals don’t give above average drops, some days they give absolutely nothing, it’s completely random, while the easy mode chests drop 2 rares all the time. This is ridiculous.

World events can be done once a day per character, and chance of getting anything more than a rare or two is very, very low.

World events can be done all day, there are 12 events that are “worth” doing. With 4 characters you have the possibility of doing 48 events for 96 rares… per day. Obviously the timers won’t allow you do so many, but you can guest on two servers as well (to get some more timers)

The Maw is on a 20 minute timer, you can do it with all your characters easily, the Elemental is on 30 min? How many Fractals runs can you do in the same time and what kind of rewards you will get?

Last I checked the extra chest from the Maw is also daily, which means they could very easily make it drop at least 2 rares (with a very high chance of exotics) and there, problems solved, for those thinking that Fractals can be farmed while the afk events cannot.

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Posted by: Rising Dusk.2408

Rising Dusk.2408

I just finished a lv 40 fractal run ( personal reward lv 40 ) and walked out with 3 rares and 1 account bound exo…

I’m jealous! I did a L48 the other night and got a glacial core as my only reward! We could definitely use some guaranteed rewards.

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Fractal Chest Loot vs. World Boss Chest Loot

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Posted by: maddoctor.2738

maddoctor.2738

I agree Vincent that increased drop rates will negatively effect the market by saturating it with rares. but I completely disagree on most of your other points.

Increasing the drops in high level fractals will affect a little minority of the population. Increasing the drops on the afk events affects the vast majority (that’s why we get all the lag/overflow issues). The market is already becoming saturated with rares after that big change to afk boss loot.

Fractal needs to be more rewarding, I agree, but not in terms of looting the chests — since it is fine IMO becuase a big chunk of rewards comes from a lot of loot from mob drops.

This is false. Few players run 40+ with magic find of any use and it won’t make much of a difference anyway. Compare the loot from running 3 hours of afk bosses with 4 characters with a 3 hour fractal run… the afk bosses will net more rewards in the end.

Not to mention that you might not even finish the Fractal run in the first place, it’s not like you can afk those, you are actually playing.

(edited by maddoctor.2738)

Fractal Chest Loot vs. World Boss Chest Loot

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

For one thing, yes magic find is useful for getting loot, but if I find out somebody is using magic find gear in my 35 fractals group I would ask him to put another set on or get kicked for not contributing to the group and expecting to be carried through difficult content and essential leeching off the group. You lose so many stat points when using it than any other set basically gimping your group. Magic find is a selfish stat and should be left at super easy dungeons and open world pve.

Something has to give.

If you want loot, then magic find is the key. If you want damage output + survivability, then put up your best gear.

But if a single grain can tip a scale, then clicking on the Magic Find banner, using a Magic Find booster, and eating a Magic Find food can still better your chances without sacrificing your gear’s efficiency.

Many people believe that even 1% matters.

As for loot that comes from mobs, a lot of my runs in 30+ fractals have yielded only 1-2 rares INCULDING mob drops. The mob drop table does not appear to be that much better than other dungeons and definitely don’t get better with level, the only difference is that are so much more of them and they hit harder. The only profitable fractal where mobs consistently drop better loot appears to be the dredge where they have a chance at dropping miner’s bags, maw for venom, and harpies for blood. None of them have a better drop of rares/exotics that I know about. And it’s so much easier to do a dungeon, get money and buy the mats than having a small chance at them in fractals.

Here’s what I don’t understand. Why run 30+ fractals netting 1-2 rares when you can run 10-below fractals and get the same or better number of rares?

Just last night, one fractal run, I got 4 rares — fractal level 4.

If there’s a logic there, I don’t know, but why suffer in high level when low level gives better reward?

Sure you can argue that you want challenge, but then that is now outside the scope of this discussion.

I love fractals because they are fun if you have a good group. however i’m tired of spending over an hour doing something and end up with a net increase in 30s from all my efforts.

IMO fractals is still better source of gold than dungeons or World Boss — at level 4 fractals, 1hr nets about 1.5gold — so your 30s is rather an exaggeration.

The only form of reward that my guild are going for are the relics for their backpiecs. after that, they will probably not run them anymore.

Then find other people who run fractals constantly.

Fractal rewards are terribly broken right now and are much too RNG dependent (account bound/random stat exotics are just cruel, how often have you gotten excited seeing the orange just to be let down by something you can’t use or sell). Even the factual weapon drops can be made so much better by implementing a fractal weapon token so you aren’t being dumped weapons you already have or weapons you can’t use.

Yeah I’ve gotten that feelings many times in AC because the exotics there has Monk Runes. :/

But I do agree that the item shop for fractals needs improvement, for which we buy get items for token in case that item didn’t drop.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

Fractal Chest Loot vs. World Boss Chest Loot

in Fractals, Dungeons & Raids

Posted by: TheAngryLuddite.1834

TheAngryLuddite.1834

I agree Vincent that increased drop rates will negatively effect the market by saturating it with rares. but I completely disagree on most of your other points.

I think you grossly overestimate the number of players playing harder levels of fractals. The economic impact of making rares guaranteed from world chests is far greater than would happen if high level fractals chests guaranteed 1-2 rares each based on difficulty.

This is a pretty solid point.

Currently, world bosses are so popular that culling and lag gets pretty crazy, and often people hit overflows just trying to get to the world boss when it spawns. Each of these people is practically guaranteed at least one rare, and they can replay it on an alt, if they so desire. This happens every few hours for each world boss with a buffed chest, of which there are some 10+. That’s a LOT of rares and exotics hitting the TP each day.

Compared to this, buffing higher level fractal chests would be like spitting in a rain storm.

And, it would be a welcome addition for fans of fractals.

Here’s what I don’t understand. Why run 30+ fractals netting 1-2 rares when you can run 10-below fractals and get the same or better number of rares?

The main reason I run 30+ instead of lower fractal levels, are for those tasty, elusive fractal skins out of the daily jade maw chest. They drop from l. 20 up, and supposedly have a better chance to drop as you get higher in difficulty.

If I only have time for one fractal each day, it’s going to be the higher level then.

Unfortunately, fractal skins are pretty rare, and chances are you’ll instead get a ring you don’t need, or nothing. You might get a few decent drops on the way, but there’s also a good chance you won’t, as others have mentioned.

In other words, while ‘the journey itself should be the reward,’ when you’ve made that journey hundreds of times already, and it only gets harder as you progress, a tangible, guaranteed reward is really the carrot you’re chasing at the end of that stick in the end.

With relics pretty much worthless after a point, and fractal skins (especially the ones you want) unlikely, it would be nice to have a guaranteed rare in a chest at least, so you don’t feel like your time would have been better spent pressing 1 and F in a giant stack on a world boss.

(edited by TheAngryLuddite.1834)

Fractal Chest Loot vs. World Boss Chest Loot

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

Fractal needs to be more rewarding, I agree, but not in terms of looting the chests — since it is fine IMO becuase a big chunk of rewards comes from a lot of loot from mob drops.

This is false. Few players run 40+ with magic find of any use and it won’t make much of a difference anyway. Compare the loot from running 3 hours of afk bosses with 4 characters with a 3 hour fractal run… the afk bosses will net more rewards in the end.

Not to mention that you might not even finish the Fractal run in the first place, it’s not like you can afk those, you are actually playing.

Your claim for AFKing a World Boss fight is the false statement here. Imagine if everyone AFKed >.<’

So this notion of AFK during the event is a complete fallacy, everyone still needs to participate otherwise your 3hr run will quickly become 4-5hr runs. If you don’t participate, you’re just making the event scale up and take even longer to complete.

The fallacy in your reply outweighs your allegation of my fallacy.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

Fractal Chest Loot vs. World Boss Chest Loot

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

Here’s what I don’t understand. Why run 30+ fractals netting 1-2 rares when you can run 10-below fractals and get the same or better number of rares?

The main reason I run 30+ instead of lower fractal levels, are for those tasty, elusive fractal skins. They drop from l. 20 up, and supposedly have a better chance to drop as you get higher in difficulty.

If I only have time for one fractal, it’s going to be the higher level then.

Unfortunately, fractal skins are pretty rare, and chances are you’ll get a ring you don’t need, or nothing. You might get a few decent drops on the way, but there’s also a good chance you won’t, as others have mentioned.

In other words, while ‘the journey itself should be the reward,’ when you’ve made that journey hundreds of times already, and it only gets harder, a tangible, guaranteed reward is really the carrot you’re chasing at the end of that stick.

With relics pretty much worthless after a point, and fractal skins (especially the ones you want) unlikely, it would be nice to have a guaranteed rare in a chest at least, so you don’t feel like your time would have been better spent AFK’ing a world boss.

Like I said before, something’s got to give.

If you are chasing rare skins, then that is in its own reward. But it make perfect sense to just run lower level fractals if you are after rare/exotic drops or just want to make a couple of golds.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

Fractal Chest Loot vs. World Boss Chest Loot

in Fractals, Dungeons & Raids

Posted by: TheAngryLuddite.1834

TheAngryLuddite.1834

If you are chasing rare skins, then that is in its own reward. But it make perfect sense to just run lower level fractals if you are after rare/exotic drops or just want to make a couple of golds.

But… this…

I think we’ll just have to agree to disagree on this one.

With higher difficulty should come greater reward. Isn’t that how fractals were supposed to work from the beginning?

Fractal Chest Loot vs. World Boss Chest Loot

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Posted by: Rising Dusk.2408

Rising Dusk.2408

The fallacy in your reply outweighs your allegation of my fallacy.

I am compelled to note that this, itself, is a logical fallacy.

I am also compelled to note that world bosses are essentially AFKable because of auto-attack and the number of players doing them. I have done this myself repeatedly.

With higher difficulty should come greater reward. Isn’t that how fractals were supposed to work from the beginning?

Yes, that is the point.

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

Fractal Chest Loot vs. World Boss Chest Loot

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

If you are chasing rare skins, then that is in its own reward. But it make perfect sense to just run lower level fractals if you are after rare/exotic drops or just want to make a couple of golds.

But… this…

I think we’ll just have to agree to disagree on this one.

With higher difficulty should come greater reward. Isn’t that how fractals were supposed to work from the beginning?

No, I agree. I mentioned above that I don’t find it logical either but that’s how it is.

If we use the Hall of Monument reward for example, there’s no greater reward pass 30 points other than titles which is comparable to having a rare fractal skin.

The fallacy in your reply outweighs your allegation of my fallacy.

I am compelled to note that this, itself, is a logical fallacy.

But you’re not suppose to get that

I am also compelled to note that world bosses are essentially AFKable because of auto-attack and the number of players doing them. I have done this myself repeatedly.

If it is AFKable, then why not more people just go AFK? I think you meant to say is that, it is “LEECHABLE”.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

Fractal Chest Loot vs. World Boss Chest Loot

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Posted by: maddoctor.2738

maddoctor.2738

Your claim for AFKing a World Boss fight is the false statement here. Imagine if everyone AFKed >.<’

So this notion of AFK during the event is a complete fallacy, everyone still needs to participate otherwise your 3hr run will quickly become 4-5hr runs. If you don’t participate, you’re just making the event scale up and take even longer to complete.

The fallacy in your reply outweighs your allegation of my fallacy.

Start event… use skill1… go make coffee while you wait for your rares, it shouldn’t take more than 3-5 minutes anyway, that’s how fast they are. I hope you like my explanation as to how the afk bosses work. I don’t mean just stand in their likely spawn location and go afk but go afk after you start your auto attack, still no effort or actual player interraction is needed, other than pressing 1 on your keyboard after the boss spawn.

Edit

If it is AFKable, then why not more people just go AFK? I think you meant to say is that, it is “LEECHABLE”.

Just saw this, alright I’ll call them leech bosses from now on, instead of afk bosses.

(edited by maddoctor.2738)

Fractal Chest Loot vs. World Boss Chest Loot

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Posted by: Rising Dusk.2408

Rising Dusk.2408

I leech these events by going afk, and God knows how many other people do it too (I see dozens doing the same thing every event). The only exceptions are for things like Teq with his Fear where you have to run back afterward. For something like the Shatterer, I auto-attack and then go make a sandwich.

You cannot do this with Fractals (and if you try, you get kicked from your group).

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

Fractal Chest Loot vs. World Boss Chest Loot

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

Your claim for AFKing a World Boss fight is the false statement here. Imagine if everyone AFKed >.<’

So this notion of AFK during the event is a complete fallacy, everyone still needs to participate otherwise your 3hr run will quickly become 4-5hr runs. If you don’t participate, you’re just making the event scale up and take even longer to complete.

The fallacy in your reply outweighs your allegation of my fallacy.

Start event… use skill1… go make coffee while you wait for your rares, it shouldn’t take more than 3-5 minutes anyway, that’s how fast they are. I hope you like my explanation as to how the afk bosses work. I don’t mean just stand in their likely spawn location and go afk but go afk after you start your auto attack, still no effort or actual player interraction is needed, other than pressing 1 on your keyboard after the boss spawn.

Hardly a convincing explanation especially with Tequa’ and the Claw of Jormag fights. The Shatterer, possibly, but not the other dragons.

Try not to sell a rotten tuna using a picture of a fancy tuna because the smell is unmistakable.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

Fractal Chest Loot vs. World Boss Chest Loot

in Fractals, Dungeons & Raids

Posted by: TheAngryLuddite.1834

TheAngryLuddite.1834

No, I agree. I mentioned above that I don’t find it logical either but that’s how it is.

If we use the Hall of Monument reward for example, there’s no greater reward pass 30 points other than titles which is comparable to having a rare fractal skin.

Hm. In a way I get your point, but at the same time, higher level fractals are supposed to reward better loot outside of just the fractal skins. Hypothetically they do, but the point you’re making is that you can run lower level fractals easier, and with more frequency, thus imbalancing the supposed fractal loot ladder.

If it is AFKable, then why not more people just go AFK? I think you meant to say is that, it is “LEECHABLE”.

Maybe not so much AFKable, as ALT-TABable. You can park in the mob at Tecuddle’s feet, put on auto-range, alt-tab, browse the web a little, whatever, come back, pop a heal skill maybe (if you downed, someone will probably rez you, don’t worry), make sure your auto attacks are still firing… same with the Shatterer (although he has some serious lag problems that make him basically unplayable right now anyway). Jormag as well, to a degree (although you should really be helping take out those ice pillars in phase two), though that one requires a bit more repositioning. Jormag also happens to be the most tempting to get your damage in, then kinda just thumb your nose while people take down the ice walls and 1 their charzookas away.

I think the point is that when we say the bosses are ‘AFKable’ we mean that there is no challenge. It’s boring, it’s tedious, it’s easy, but it’s free loot that you feel like you’re missing out on if you don’t do them.

And, you know, I don’t know if I hate Jormag or the Cliffside Fractal more.

Jormag is easy, but tedious, long, and mind-numbingly boring. Cliffside is the same, except it’s not as easy, and carries the danger of wiping your fractal run if someone screws up on the arm seals.

And, by that token, Cliffside should be more rewarding, right? But it’s not… you hardly get anything off the mobs, since most of them are respawners, and the chest has that chance of blues and greens.

Logically, the harder thing should be more rewarding. Right now, it’s not.

But again, I get it – you’re saying it’s not logical, but that’s just how it is.

And we’re saying: “Devs! Please hear us! This is not logical and should be changed!”

(edited by TheAngryLuddite.1834)

Fractal Chest Loot vs. World Boss Chest Loot

in Fractals, Dungeons & Raids

Posted by: maddoctor.2738

maddoctor.2738

Your claim for AFKing a World Boss fight is the false statement here. Imagine if everyone AFKed >.<’

So this notion of AFK during the event is a complete fallacy, everyone still needs to participate otherwise your 3hr run will quickly become 4-5hr runs. If you don’t participate, you’re just making the event scale up and take even longer to complete.

The fallacy in your reply outweighs your allegation of my fallacy.

Start event… use skill1… go make coffee while you wait for your rares, it shouldn’t take more than 3-5 minutes anyway, that’s how fast they are. I hope you like my explanation as to how the afk bosses work. I don’t mean just stand in their likely spawn location and go afk but go afk after you start your auto attack, still no effort or actual player interraction is needed, other than pressing 1 on your keyboard after the boss spawn.

Hardly a convincing explanation especially with Tequa’ and the Claw of Jormag fights. The Shatterer, possibly, but not the other dragons.

Try not to sell a rotten tuna using a picture of a fancy tuna because the smell is unmistakable.

You can certainly do it on the Maw, Fire Elemental, Wurm and Behemoth fights. That’s in 5 out of 7 world bosses that have a 100% chance for rares. I wouldnt’ call my explanation “not convicing”.

Fractal Chest Loot vs. World Boss Chest Loot

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Posted by: Rising Dusk.2408

Rising Dusk.2408

If it is AFKable, then why not more people just go AFK? I think you meant to say is that, it is “LEECHABLE”.

Maybe not so much AFKable, as ALT-TABable. (…)

Heads up: you misquoted this. It wasn’t me who said it.

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

Fractal Chest Loot vs. World Boss Chest Loot

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Posted by: maddoctor.2738

maddoctor.2738

I think the point is that when we say the bosses are ‘AFKable’ we mean that there is no challenge. It’s boring, it’s tedious, it’s easy, but it’s free loot that you feel like you’re missing out on if you don’t do them.

I thought this was obvious for everyone to understand, but apparently not everyone that posted on this thread “got it”. Not refering to you obviously.