Fractal Disconnect

Fractal Disconnect

in Fractals, Dungeons & Raids

Posted by: Evelynddra.9265

Evelynddra.9265

I’m extremely grateful that the fractal disconnect issue was fixed, but I do have a question. When someone logs back in, why do we come back dead? I did some fractals with guildies yesterday, and anytime I disconnected I logged back on dead. I got disconnected about 4 times, and each time I was dead. Even if I disconnected with full health and near no baddies. Unfortunately, this still renders me useless for that fight unless we wipe, are near a checkpoint, or get out of combat quickly.

I don’t think it’s just me, as the same thing happened with a guildie who got disconnected. Perhaps it’s to prevent people from logging off before dying? At the same time, this prevents me from wanting to do fractals as I don’t want to be useless if I disconnect.

Fractal Disconnect

in Fractals, Dungeons & Raids

Posted by: Robert Hrouda.1327

Robert Hrouda.1327

Content Designer

Without going into detail, to stop an exploit we found during development.

Fractal Disconnect

in Fractals, Dungeons & Raids

Posted by: Rising Dusk.2408

Rising Dusk.2408

Does this death damage your armor?

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

Fractal Disconnect

in Fractals, Dungeons & Raids

Posted by: haviz.1340

haviz.1340

Without going into detail, to stop an exploit we found during development.

For similiar reason, you can’t use waypoints in dungeons when your party is in combat even if you’re not defeated, right?

Fractal Disconnect

in Fractals, Dungeons & Raids

Posted by: Opt.3714

Opt.3714

Does this death damage your armor?

I can confirm it doesn’t.

http://opt.red/about Twitter: http://twitter.com/Opt__
Co-Leader, I Can Outtweet A Centaur! [TWIT] #twitguild
IGN: Optimus Maleficus

Fractal Disconnect

in Fractals, Dungeons & Raids

Posted by: Rising Dusk.2408

Rising Dusk.2408

That’s good; I have no issue with this solution to whatever exploit he found then.

That said, I am curious as to how the exploit operated and, due to my investigative personality, will hypothesize on the nature of the exploit. I suspect, because most fractals have much smaller maps than dungeons, that what happened is as follows: Person would die in a boss fight, say against something like Bloomhunger, intentionally disconnect and reconnect, come back to life, and then run back to the boss to rejoin the fight. This would have essentially been graveyard zerging.

The curious thing about this is that even if you’re out of combat and disconnect/reconnect, you come back dead. I wonder why it was implemented that way, hrmm..

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

Fractal Disconnect

in Fractals, Dungeons & Raids

Posted by: JayMack.8295

JayMack.8295

That’s what I’m thinking, too, Dusk. There were people after they announced they would remove waypoints while in combat saying things like, “I’ll just disconnect and re-connect, and run back into the dungeon to circumvent it!”.

Fractal Disconnect

in Fractals, Dungeons & Raids

Posted by: Errant Venture.9371

Errant Venture.9371

My guess is that you would be able to force a disconnect to circumvent the Agony at the Jade Maw. I assume that, before a phase change, all but one or two people could force a disconnect, and then have the remaining people activate the phase change. The people left behind would eat the Agony-death but then the remaining players could reconnect, revive the downed players, finish the phase change, and continue on with the fight. This would let them continue progressing above level 50 (which was hard-capped due to a mechanics change in the last patch).

The Battle Bakery [vPie]

(edited by Errant Venture.9371)

Fractal Disconnect

in Fractals, Dungeons & Raids

Posted by: Rising Dusk.2408

Rising Dusk.2408

Good call Errant, that is almost definitely the reason for why it kills you regardless of whether you are out of combat or not. Makes sense to me. (Shame the QA team discovered it before we did!! Haha!)

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

Fractal Disconnect

in Fractals, Dungeons & Raids

Posted by: Evelynddra.9265

Evelynddra.9265

My guess is that you would be able to force a disconnect to circumvent the Agony at the Jade Maw. I assume that, before a phase change, all but one or two people could force a disconnect, and then have the remaining people activate the phase change. The people left behind would eat the Agony-death but then the remaining players could reconnect, revive the downed players, finish the phase change, and continue on with the fight. This would let them continue progressing above level 50 (which was hard-capped due to a mechanics change in the last patch).

I was thinking it was something along those lines. Or simple avoid dying by d/c. Thankfully I have guildies that don’t mind the disconnecting, but it’s something I’ll have to keep in mind if I pug.

Also, thanks for the quick answer Robert!