Fractal Group Fix

Fractal Group Fix

in Fractals, Dungeons & Raids

Posted by: Fusoya.2639

Fusoya.2639

Many people have already experienced the frustration the current system has. With the introduction of Fractal dungeons, you have essentially created an MMO with 20-30 keys for content…that reset weekly. This kills content for casual players.

The simple fix for this issue is making Tier’ed keys. Currently you can only benefit from a Fractal if everyone in the group is at the exact same level (of the lowest players level). If you were to tier the process 1-9, 10-19, 20-29, etc.; it would make creating groups much much easier.

With the tiered keys in place, you can group with people in your tier, upon completion of your Fractal, you increase 1 level each. If you entered dungeon level 8, as a level 1, upon completion you become level 2, and the level 8’s in the group are now level 9. If you enter the dungeon as a level 12 with level 8’s, you wouldn’t gain a level up upon completion, as you are grouping down to a lower tier.

With this change, instead of 20 groups looking for 1 more member for each individual level, you have more groups ready to enjoy the game.

Fractal Group Fix

in Fractals, Dungeons & Raids

Posted by: kKagari.6804

kKagari.6804

Many people have already experienced the frustration the current system has. With the introduction of Fractal dungeons, you have essentially created an MMO with 20-30 keys for content…that reset weekly. This kills content for casual players.

The simple fix for this issue is making Tier’ed keys. Currently you can only benefit from a Fractal if everyone in the group is at the exact same level (of the lowest players level). If you were to tier the process 1-9, 10-19, 20-29, etc.; it would make creating groups much much easier.

With the tiered keys in place, you can group with people in your tier, upon completion of your Fractal, you increase 1 level each. If you entered dungeon level 8, as a level 1, upon completion you become level 2, and the level 8’s in the group are now level 9. If you enter the dungeon as a level 12 with level 8’s, you wouldn’t gain a level up upon completion, as you are grouping down to a lower tier.

With this change, instead of 20 groups looking for 1 more member for each individual level, you have more groups ready to enjoy the game.

What? AFAIK they do not reset weekly.

“We just don’t want players to grind in GW2” – C. Johanson
“it doesn’t make you spend hours preparing to have fun, rather than having fun”
Guild missions say otherwise.

Fractal Group Fix

in Fractals, Dungeons & Raids

Posted by: noother.2190

noother.2190

Many people have already experienced the frustration the current system has. With the introduction of Fractal dungeons, you have essentially created an MMO with 20-30 keys for content…that reset weekly. This kills content for casual players.

The simple fix for this issue is making Tier’ed keys. Currently you can only benefit from a Fractal if everyone in the group is at the exact same level (of the lowest players level). If you were to tier the process 1-9, 10-19, 20-29, etc.; it would make creating groups much much easier.

With the tiered keys in place, you can group with people in your tier, upon completion of your Fractal, you increase 1 level each. If you entered dungeon level 8, as a level 1, upon completion you become level 2, and the level 8’s in the group are now level 9. If you enter the dungeon as a level 12 with level 8’s, you wouldn’t gain a level up upon completion, as you are grouping down to a lower tier.

With this change, instead of 20 groups looking for 1 more member for each individual level, you have more groups ready to enjoy the game.

What? AFAIK they do not reset weekly.

They definitely do not. A dev even confirmed it.