Fractal "Levels"

Fractal "Levels"

in Fractals, Dungeons & Raids

Posted by: inuyoukainoyume.9026

inuyoukainoyume.9026

I dislike the current fractal scale system. Levels aren’t indicative of difficulty relative to levels next to it, and they constantly change when a new fractal map comes out. Personally I think the 1-100 scale should be ditched and we just have T1-T4 versions of every fractal map.

Fractal "Levels"

in Fractals, Dungeons & Raids

Posted by: voidvector.2780

voidvector.2780

They had a system like that before HoT where the levels are not tied to the scales. You would get 3 random fractals.

People would re-roll for the easy ones (usually mossman) for progression and reward, in the end not bothering learning the mechanics.

Fractal "Levels"

in Fractals, Dungeons & Raids

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

The plan appears to be to slowly increase the number of fractals to 25, so there will (eventually) be one per tier.

Currently, these fractals already appear only once per tier: Aquatic, Mai Trin, Molten Boss, Nightmare, Shattered.

John Smith: “you should kill monsters, because killing monsters is awesome.”

Fractal "Levels"

in Fractals, Dungeons & Raids

Posted by: TexZero.7910

TexZero.7910

The plan appears to be to slowly increase the number of fractals to 25, so there will (eventually) be one per tier.

Currently, these fractals already appear only once per tier: Aquatic, Mai Trin, Molten Boss, Nightmare, Shattered.

One can hope that comes sooner rather than later, alongside some meaningful mixups to instabilities.

Perhaps an attempt at seasonal instabilities, like instead of Toxic Trail we get Frozen Tundra for Wintersday (Chill instead of poison), or Lunacy (Periodic Friendly Fire) for Mad Kings Festival. Something to spice things up a bit during festivals as well (even though the mist are separate from the current world timeline)

Fractal "Levels"

in Fractals, Dungeons & Raids

Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

I like the idea of festival-themed instabilities — worth its own thread. Instabilities could rotate the way they did in GW1… or each time the contents of the BL chest did. So this month, we’d see something undead related and last month, it would have been “Colorful Smear” (in honor of the tons of dye that dropped plus everyone’s favorite question in the preferred fractal farm).

John Smith: “you should kill monsters, because killing monsters is awesome.”