Fractal Suggestion: Weekly Achievement

Fractal Suggestion: Weekly Achievement

in Fractals, Dungeons & Raids

Posted by: Nadala.3521

Nadala.3521

I was thinking earlier about how much I do actually enjoy Fractals. I like how they’re bitesize dungeons with different challenges, and always end with boss encounters.

That being said, once you’ve done the achievements, there’s little incentive to go back and do a “chunk” of Fractals; everyone ends up doing Swamps for the fastest completion of daily achievements.

To promote more attempts at higher level / challenging Fractals, and completing a selection of different Fractals, I was thinking it would be good to have a “Weekly” achievement. Here’s how it could work:

Every week, you are tasked with completing all the Fractals of one Mistlock Instability. So, 31-40, 41-50, 51-60 etc etc. (You’re tasked with completing one bracket). The reward for doing so is a significantly increased chance to get an Ascended armor / weapon, with some gold, Fractal Relics / Pristines, Encryption Keys and Stabilizing Matrices thrown in (or maybe a chest where you choose a bunch of ONE of those things, like the monthly log in reward).

PROs:

- Encourages players to revisit Fractals, without being overly grindy. (You could complete it over 3-4 days when doing your daily achievements, for example).
– Good / meaningful rewards for time investment without breaking the economy or making Ascended gear too easy to get.

CONs:
– Some of the Mistlock Instabilities are more taxing than others. I enjoyed the challenge of 41-50, but it was very time consuming compared to other levels.
– You would need to consider whether or not this achievement scaled to the Fractal level achieved by the player. Would a player at Fractals 50 only get 31-40 and 41-50, or would 61-70 pop up even though they’re not there yet. Personally, I’d say the latter out of fairness and to avoid people intentionally keeping their Fractal Scale down to avoid Achievements they don’t want to get, but there are issues with both.

Just something to consider. Let me know what you think. Any other pros and cons?

Fractal Suggestion: Weekly Achievement

in Fractals, Dungeons & Raids

Posted by: Kyoka.9308

Kyoka.9308

I actually really like this suggestion, my personal fractal level at the moment is mid 40’s but I can’t seem to find friends who want to push higher, simply because “It’s not worth it”

I would love an incentive for people to do this, it would make the game better IMHO!

Thanks for the suggestion, hope it gets some spotlight

Fractal Suggestion: Weekly Achievement

in Fractals, Dungeons & Raids

Posted by: Manuhell.2759

Manuhell.2759

Could as well add a monthly one if they’re doing it. Maybe make 5 for the weekly and the whole 10 of another different instability for the monthly.
Along with a recommended 50+ daily.

Fractal Suggestion: Weekly Achievement

in Fractals, Dungeons & Raids

Posted by: Six.8051

Six.8051

After completion, Casual/Core–Fractal Hero & Elite–Fractal Veteran/Master achieves should unlock repeatable “Hobby” achieves that offer rewards for completion such as:

A chest for each difficulty tier with incremental rewards per tier granting achievement points, gold, encryption keys, pristine fractal relics, stabilizing matrixes, a gold fractal relic or skins for the higher tiers, and an increased chance for ascended chests.

Instead of adding a new category for fractal weeklies under the achievement panel, 4 new achievements could simply be added under the existing fractal section with this setup.

(edited by Six.8051)

Fractal Suggestion: Weekly Achievement

in Fractals, Dungeons & Raids

Posted by: DrEckers.2039

DrEckers.2039

After completion, Casual/Core–Fractal Hero & Elite–Fractal Veteran/Master achieves should unlock repeatable “Hobby” achieves that offer rewards for completion such as:

A chest for each difficulty tier with incremental rewards per tier granting gold, encryption keys, pristine fractal relics, stabilizing matrixes, a gold fractal relic or skins for the higher tiers, and an increased chance for ascended chests.

Instead of adding a new category for fractal weeklies under the achievement panel, 4 new achievements could simply be added under the existing fractal section with this setup.

I like this Idea. I have always been an advocate of having monthly fractal achievements where you completed all the fractals in a tier. I like the additional idea of gating it behind the achievement, not something like masteries.

Fractal Suggestion: Weekly Achievement

in Fractals, Dungeons & Raids

Posted by: MithranArkanere.8957

MithranArkanere.8957

Yeah. It’ll be nice if there was weekly achievements if they were like that. Something you could have plenty of time to do, and you decide when to do it within the week:

There could be more kinds of weekly achievements, for people to choose from. For example:

  • Complete all fractals under a certain instability. (reward: small stack of chests with higher chance of ascended and rarer items, larger the higher the level range)
  • Complete one event in a specific raid. (reward: +1 currency of that raid)
  • Complete all explorable paths of a certain dungeon. (reward: +100 tokens for that dungeon)
  • Complete any PvP reward track. (reward: 10 PvP reward potions)
  • Earn 10 Ranks in WvW: (reward: 10000WXP, badges of honor, memories of battles)

Like fractal dailies, these would give no AP, so they don’t suffer the same problem as the old monthlies, and only those interested in the rewards do them.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

Fractal Suggestion: Weekly Achievement

in Fractals, Dungeons & Raids

Posted by: KarlusDavius.1024

KarlusDavius.1024

Would be great if we could choose the instabilities and stack them up. More instabilities + higher level fractal = more rewards. It seems to regimented.

Cmdr. Kiro Heimdahl
Warrior
Far Shiverpeaks