Fractals. Can we get an official response?

Fractals. Can we get an official response?

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Posted by: KerriganGR.2736

KerriganGR.2736

There are tons of people that haven’t been blessed with the wonderful drop system you have there. Personally, i have done 14 tries at lvl 10 or 12 and have never seen a ring. My girlfriend has done 2 less than me and has 3 rings already. I wanna know are the devs planning to do anything about it? I loved the token system that gave you a specific time frame as to when you were gonna get your gear. This is what separated this mmo from others. Seriously, are some players just not destined to get a drop?

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Posted by: Esplen.3940

Esplen.3940

I remember reading somewhere that the first time you do 10, you’ll be guaranteed a ring and if you want more rings you have to do the daily-grind. You’re also going to be guaranteed another ring at 20, and another reward at 30, 40, etc, etc.

Of course, that was a while ago, they might have changed their minds.

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Posted by: Hatter.2987

Hatter.2987

I remember reading somewhere that the first time you do 10, you’ll be guaranteed a ring and if you want more rings you have to do the daily-grind. You’re also going to be guaranteed another ring at 20, and another reward at 30, 40, etc, etc.

Of course, that was a while ago, they might have changed their minds.

Completely false

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Posted by: Esplen.3940

Esplen.3940

I remember reading somewhere that the first time you do 10, you’ll be guaranteed a ring and if you want more rings you have to do the daily-grind. You’re also going to be guaranteed another ring at 20, and another reward at 30, 40, etc, etc.

Of course, that was a while ago, they might have changed their minds.

Completely false

Of course it’s completely false in the current way fractals are setup. I believe it was one of the ideas being thrown around by the devs after they realized the current way was too RNG-reliant.

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Posted by: Ditton.3149

Ditton.3149

I doubt you will get anything official atm..like 30% of the staff is out for vacation and more leaving all the time according to the state of the game pvp that was done earlier this week.

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Posted by: Zeppelin.6832

Zeppelin.6832

It’s a mechanic that’s a decade too old and completely not fun. They need to fix, asap

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Posted by: Dakirah.1892

Dakirah.1892

My personal favorite is you need to get 300 globs to move forward now. Nothing like “please swipe credit card here”.

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Posted by: wookalar.8952

wookalar.8952

My personal favorite is you need to get 300 globs to move forward now. Nothing like “please swipe credit card here”.

You don’t need any globs if you go the fractal capacitor route for the first infusion slot. Basically you can get the capacitor BP with an infusion slot and then infuse it for 1925 tokens (1350 for BP, 500 gift, 75 for infusion to put in it). . It’ll cost you 0 gold an there’s +5 agony resist, enough to survive up to 19 no issues. 20 will be a challenge, but doable. Granted if you want to upgrade to the infused version, then theres 250 ecto.

Also it’s very uneconomical to buy gems then convert them to gold for things like ecto. You’d be paying around $150 for 250 ecto. If this plan was to get you to dump money into gems, they would have force a better transfer rate to gain gold.

Nanuuk (80 Mes), Guardian Nuuk (80 Guard),
Warrior Nuuk (80 War)
[ALS], Anvil Rock

(edited by wookalar.8952)

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Posted by: Dakirah.1892

Dakirah.1892

lol……… I’m talking progession. Not level 10 stuff.

And ur telling me people aren’t spending 1 dollar towards progession / legendaries / monthly events? hah.

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Posted by: Esplen.3940

Esplen.3940

lol……… I’m talking progession. Not level 10 stuff.

And ur telling me people aren’t spending 1 dollar towards progession / legendaries / monthly events? hah.

I haven’t.

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Posted by: PlatypusRex.3428

PlatypusRex.3428

AMA reddit post addressed much of what you’re talking about.

Devs are looking at :

- lowering number of high tier crafting materials to make things
- drop rates

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Posted by: KerriganGR.2736

KerriganGR.2736

16 tries with no ring. I should feel special this must be some kind of a record…

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Posted by: Bruno Sardine.2907

Bruno Sardine.2907

It’s a mechanic that’s a decade too old and completely not fun. They need to fix, asap

Yeah RNG for progression is lame. At least in D2, which was super gear dependent, you could feasibly naked run through the game if you had skills. WoW was RNG loot, but the nature of raiding was such that the raid group was progressing in gear and content even with the RNG. In GW2, regardless of having a consistent fractal group, all 5 players can go completely bust on a series of dailies and be stuck waiting to progress until RNG favors them.

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Posted by: Abriel.4103

Abriel.4103

16 tries with no ring. I should feel special this must be some kind of a record…

Sorry to broke it to you pal, but one of my guildies ran 220+ fractal and still doesn’t have a ring.

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Posted by: Auvic.5679

Auvic.5679

@Bruno:
D2 wasn’t gear-dependent so much as it was skill-dependent. If it was gear dependent, you wouldn’t be able to solo things with skill alone.
Similarly, WoW was RNG, and unless you ran 25s and ONLY 25s, you always stood the risk of getting raid tokens that nobody could use. Or wanted to use, if they had that piece already. It’s still RNG regardless of how you look at it.

Also, if you’ve done enough runs, you could pretty easily just get one of the Capacitors and slap an infusion in there, giving you wiggle room to get into the 20s just fine. (That said, there’re people in the 20s that have no agony resist at all, so people complaining about Fractals being gated for people without resist are kidding themselves imo.)

You’ve got RNG on one hand, you’ve got tokens on the other. What’s really the problem here? :/

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Posted by: stof.9341

stof.9341

16 tries with no ring. I should feel special this must be some kind of a record…

Sorry to broke it to you pal, but one of my guildies ran 220+ fractal and still doesn’t have a ring.

Since there is one chance per day per fractal tier to get the ring, I seriously doubt your friend did 220 tries for it yet.

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Posted by: Dead.7385

Dead.7385

Similarly, WoW was RNG, and unless you ran 25s and ONLY 25s, you always stood the risk of getting raid tokens that nobody could use. Or wanted to use, if they had that piece already. It’s still RNG regardless of how you look at it.

The problem is that in WoW 5 man/10 man/25 man vs GW2 fractal chest is this. You get one chance per daily for a ring (which goes up as you progress). In dungeons in WoW and EQ both it works like this: (Using WoTLK as an example since that is when I last played)

http://www.wowhead.com/npc=26731

That is one of the first bosses killed in the nexus. It has a 100% chance to drop atleast one item and tokens if on the right difficulty (iirc thats how it worked token wise). It may not drop something you can use – you are correct, but it still DROPS something. Although due to the nature of dungeons in WoW you had multiple bosses so the nexus had:

4 total boss mobs. Each with a loot table. So there are plenty of chances at loot for at least one of your part members. This isn’t even counting for Daily Dungeons or Dungeon quests.

On GW2 Ascended ring side:

Jade maw has a HIGH chance to drop nothing other than tokens (which you get your fill of anyway) and a low chance of dropping a ring, COMBINED with a chance of dropping non pre infused rings post level 20 (which to me is like having WoW heroics dropping non-heroic gear. Its simple wasting your time), COMBINED with a chance of dropping a ring that does not suit your character. This happens to ALL 5 players. It isn’t uncommon to go through fractals and all 5 players recieve nothing worthwhile from the Jade Maw.

Remember you get one shot per daily than you have to wait on your lockout…I mean daily timer. To get the equal amount of chances at loot as lets say the nexus from WoW you would need to be at least level 40+ on fractals to have 4 boss encounters.

(edited by Dead.7385)