Fractals- No releasing allowed. Why?

Fractals- No releasing allowed. Why?

in Fractals, Dungeons & Raids

Posted by: MasterGeese.4756

MasterGeese.4756

Remind me again what the point of this mechanic is?

The vast majority of fractals have some sort of gauntlet. If you die in the gauntlet, good luck getting the rest of your group to run back through the gauntlet a second time just to rezz your sorry kitten which may not even be possible. Most groups would rather 4-man the rest of the instance than risk their precious repair bill for you.

The fact that you are not allowed to release and run back if you die is practically begging for griefing as well. Case in point: The colossus fractal, where one angry fellow grabbed the hammer and jumped over the edge of the platforms, landing back where the instance begins, then disconnecting. To get the hammer back, the group has to run all the way down the colossus all over again. And if you die, you respawn midway up and basically have to start all over. And by the time we get the hammer back, someone else fails at climbing wooden boards and falls off AGAIN and lands at the bottom with the hammer AGAIN.

To get to the point: Remove this mechanic. If you want to keep it in for boss fights to ensure no zerging, then fine. But know that right now, if even one person dies during the instance you’re basically a man down for the rest of the fractal.

Fractals- No releasing allowed. Why?

in Fractals, Dungeons & Raids

Posted by: Lyru.9380

Lyru.9380

Take off your armor, die. No repair bill, easy.