[Fractals] Reaching dead bodies

[Fractals] Reaching dead bodies

in Fractals, Dungeons & Raids

Posted by: Victoitor.2917

Victoitor.2917

Q:

First of all, thanks A.net for this Dungeon. The level design is amazing. Simply stunning! Also, mixing the dungeon with jumping puzzles was such a great idea. We had a blast last night. The no waypoint idea is also really good as people now have to res players and not just have them come back from a waypoint. This was also a really good idea.

But on this last point, we had some trouble last night on the jumping portions of the dungeon. Both on the lava fractal and on the big giant fractal we had one or two players fall to unreachable places so they could not be resurrected. Since we did a considerable part of the dungeon already, we didn’t want to forcibly wipe so that they could join us back again. So we continued… Since we had less players, it took way longer to finish the dungeon than normal and I can only think it was not really fun for the people that were dead and had to wait for 20+ minutes for us to finish it.

By the way, on the giant fractal, I once fell on a big hole and way brought automatically to safe land. But someone else on my party fell without coming back. I don’t know how he got that.

So with that said, does anyone know of a way to bring their bodies back to the start of the dungeon or somewhere that they could be resurrected?

I don’t mind having a detour because of our mistakes. But having them wait for us to either wipe or to finish the dungeon was odd.

Raimundo Faztudo (Human Engineer) – Current WvW
Mr Tauser (Char Warrior) – Current PvE
[CATZ] – HoD

[Fractals] Reaching dead bodies

in Fractals, Dungeons & Raids

Posted by: gamefreak.5673

gamefreak.5673

Adding a waypoint for out of combat use would go along way so players could actually get back up and help eventually when they get thrown to random places players cannot get them or fall to random places.

[Fractals] Reaching dead bodies

in Fractals, Dungeons & Raids

Posted by: Victoitor.2917

Victoitor.2917

Adding a waypoint for out of combat use would go along way so players could actually get back up and help eventually when they get thrown to random places players cannot get them or fall to random places.

That would also be very good. As long as it´s out of combat.

So about my question, isn´t there a way to do this already? I somehow feel I´m being noobish and haven´t found this way yet.

Raimundo Faztudo (Human Engineer) – Current WvW
Mr Tauser (Char Warrior) – Current PvE
[CATZ] – HoD