Fractals are a whole path of masteries
Can’t take an article with such a sensationalistic, hype train headline like that seriously.
I also want to add that something like this also stinks up of Lightbringer ranks to me, or even the previous fractal levels fiasco. It could fracture the community and make latecomers/returning players have a harder time integrating to the scene as most people will make mastery demands.
where does it say fractals are a whole path of masteries in the article?? It does say: “You’ll even be able to use some of them in the Fractals dungeons.” That quote seems to imply the opposite though… that you can use masteries not intended specifically for fractals in fractals.
There was a mastery line dedicated to fractals shown in the demo.. ( subject to change of course).
So its fair to discuss what they might bring.
They also said that the masteries in the demo are not a conclusive list of masteries that will come with the HoT release.
So we may still end up with +x% dmg vs <type> monster.
Advocate of learning and being a useful party member.
http://mythdragons.enjin.com/recruitment
where does it say fractals are a whole path of masteries in the article?? It does say: “You’ll even be able to use some of them in the Fractals dungeons.” That quote seems to imply the opposite though… that you can use masteries not intended specifically for fractals in fractals.
I posted them on the first page of this thread. You can see them there.
1 Mastery Point: Follows Advice – Details are obscured by the Mists
2 Mastery Points: Agony Channeler – Details are obscured by the Mists
3 Mastery Points: Mistlock Singularities – Details are obscured by the Mists
5 Mastery Points: Recursive Resourcing – Details are obscured by the Mists
8 Mastery Points: Essential Singularities – Details are obscured by the Mists
10 Mastery Points: Hyperactive Singularities – Details are obscured by the Mists
Thanks!! where did you see that? in the video in the article?? I still can’t find it. sorry i fail.
I like the idea of agony channeler being some way to give extra AR to someone lower, like a mentoring system. And recursive resourcing i HOPE is a way to get rid of our rings. PLEASE! but most likely a way to deal with the vial and shards etc. Hyperactive singularities could be harder fractals but i’d think it is more to do with a fractal that keeps recurring – such as a way to stop rolling a fractal you hate if you keep getting it.
1 Mastery Point: Follows Advice – Details are obscured by the Mists
2 Mastery Points: Agony Channeler – Details are obscured by the Mists
3 Mastery Points: Mistlock Singularities – Details are obscured by the Mists
5 Mastery Points: Recursive Resourcing – Details are obscured by the Mists
8 Mastery Points: Essential Singularities – Details are obscured by the Mists
10 Mastery Points: Hyperactive Singularities – Details are obscured by the MistsThanks!! where did you see that? in the video in the article?? I still can’t find it. sorry i fail.
I like the idea of agony channeler being some way to give extra AR to someone lower, like a mentoring system. And recursive resourcing i HOPE is a way to get rid of our rings. PLEASE! but most likely a way to deal with the vial and shards etc. Hyperactive singularities could be harder fractals but i’d think it is more to do with a fractal that keeps recurring – such as a way to stop rolling a fractal you hate if you keep getting it.
Don’t know where I saw it originally, but a source with video is here:
http://www.reddit.com/r/Guildwars2/comments/2xshqw/complete_text_guide_of_every_mastery_description/