Fractals, my best dungeon experience ever.

Fractals, my best dungeon experience ever.

in Fractals, Dungeons & Raids

Posted by: Red Falcon.8257

Red Falcon.8257

I played pretty much every dungeon of MMOs and single players in my 20 years of gaming, but nothing comes close to Fractals, for me.

It’s exciting, varied, entertaining.
It makes you coordinate with people and stay on your toes.
The graphics are outstanding, detailed, and immersive.
Lots of “action game” content, very rewarding (finally!), interesting and somehow it never gets boring.
I would really like to see more “fractals” on top of the current ones we have in the future!

Two suggestions:
- Less walls closing on swamp perhaps, so it’s less RNG-based. Replace with more traps if anything, hehe.
- The snow fractal, the one with harpies, and Jellyfish could use more difficulty, they are really too easy even on harder difficulties.
I even dare saying grawl could use a slight buff too, at least pre-shaman.

To whoever was in charge of this: you had a lot of imagination and good taste with the puzzles/action mechanics.
Thanks for making this. Demand Colin a wage rise! :p

Fractals, my best dungeon experience ever.

in Fractals, Dungeons & Raids

Posted by: penatbater.4710

penatbater.4710

I… well, dislike it for being a dungeon. I always think of it as a mini dungeon/puzzle because almost all fracs have a jumping/puzzle aspect to it. that said, while combat mechanics are still present, there’s less emphasis on them (compared to proper dungeons). Still, they’re still intersting to do :P

Don’t disturb me, I have a cat in me at the moment.

Fractals, my best dungeon experience ever.

in Fractals, Dungeons & Raids

Posted by: Hobocop.1508

Hobocop.1508

Agreed. I’ve had loads of fun with them up to this point, and agony isn’t as big of a problem as I thought it would be pre-level 20 at least.