GOOD Dungeon/champ update THANKS!
it’s going to be so nice to finaly be able to find a group for something else than CoF and the endless spamm for CoF LFG’s, other LFG’s drown in CoF.
Sunrise ~ Bifrost ~ Bolt
have to agree, making champs worthwile is a great decision. I love hunting them in the open world but the best loot they drop usually is a ‘purple leather bag’ with 5 slots. yay!
this hopefully makes killing a few of the easier mobs in dungeons a lot more interesting. some dungeons have a lot of champs which can be skipped, worst of all imho is AC. graveling stalker after the spider queen, kholer and troll, the graveling before the oozes in p2 etc
I like to kill those, as in a normal, unoptimized dps party they die extremely quickly, champs <45 seconds, kholer in 2 minutes or so, but at the moment nobody wants to kill them (I tried, as soon as you write killing kholer nobody joins anymore, he’s just impossible to kill they tell you, hehe)
Champs still aren’t going to be worth the time.
Champs still aren’t going to be worth the time.
Agreed most will be skipped anyhow if the mats reward are equal to champs lvl.
But if Spiders etc in Temple events might provide bit extra but not so much to make an actual difference.
I really Hope SCALE system of events will be adjusted i would hate to see 50 ppl hunting a champ with high scales for small reward xD or 10s and 1 crystal lode , reminds of champ illusion on lyssa on high scale