Giganticus Lupicus
It tears me apart that players think about reducing the difficulty before searching for a solution.
If you’re too lazy there even are videos on youtube that explains how it works, what do to and show it.
It tears me apart that players think about reducing the difficulty before searching for a solution.
If you’re too lazy there even are videos on youtube that explains how it works, what do to and show it.
Agree completely, and it’s just sad.. specially since every class has a viable build for dodging and there is even food which will help you regain dodges faster,but people are just too lazy. lupi is one of the best bosses ingame and should remain unchanged!!
What profession are you? There is a lot you can do for pretty much any profession. Some generic things would be use blocks/invulnerable/reflect skills at the aoe to be safe and conserve dodges, use sigil of energy, or use endurance regen rate food or skills (not both since they don’t stack). You don’t have to dodge his auto attack single sparks if you are in melee range though that comes with it’s own set of challenges.
There isn’t anything wrong with the fight as is. Many are lazy or don’t care to get better or plan and just run in with what they have on for the entire dungeon. I’ll pick on warriors and give examples like a full shout warrior. You’re 2k or so heals from a shout won’t offset you being trapped in a bubble. The 10 stacks of vulnerability are not going to do you any good while you are downed and throwing rocks at him in a bubble or on red circles. Fear me does not work on him. He has poison for a few seconds so you really don’t need to shake it off. Don’t be that guy. Be prepared. I’m able to kite him during phase 2 while reviving my fully dead team back up with the setup I run with my guardian. I swap skills, traits, and gear for just this fight which is what you need to do.
(edited by obal.3218)
I also really enjoy the Lupricus fight and don’t want to see his ablities changed in anyway. But he has a tendency to focus one player insistently until that player is dead. I’ve downed Lupricus at least 100 times so surely it’s possible to down him as he is now, but he should change targets more often than he does.
how about reducing his dmg by say 10% in general when he eats no grubbs.
If You (and Your team) dodge in a proper moment (on phase 1) You will not make any single grub spwan.
I learned this when watching a guardian range soloing Lupcus
how about reducing his dmg by say 10% in general when he eats no grubbs.
If You (and Your team) dodge in a proper moment (on phase 1) You will not make any single grub spwan.
I learned this when watching a guardian range soloing Lupcus
Most PuGs won’t bother dodging grubs and will play range for the phase 1 but there is still one unavoidable grub during the transition p1 → p2 and often you will be finding yourself busier dodging AoE’s than focusing a grub at the risk of your life.
Lupicus is challenging especially when you first start to do him. But with practice there will be times you can avoid his blanket aoe without even having to dodge. There are probably skills you can use from your profession that will help as well. Keep learning the event and you’ll come to appreciate what the coolest boss in the game is about. He definitely doesn’t need nerfed.
how about reducing his dmg by say 10% in general when he eats no grubbs.
If You (and Your team) dodge in a proper moment (on phase 1) You will not make any single grub spwan.
I learned this when watching a guardian range soloing LupcusMost PuGs won’t bother dodging grubs and will play range for the phase 1 but there is still one unavoidable grub during the transition p1 -> p2 and often you will be finding yourself busier dodging AoE’s than focusing a grub at the risk of your life.
To coordinate a 5-man simultaneous dodge is too excessive. They die too easily with a party to bother with dodging it. For the grub in transition, just focus fire it and you’ll be fine.
For phase 2 if you can’t handle that aoe spam, just don’t go near him. I also cannot stress how important it is to dodge the green targeted squiggle (it is also an AOE btw) and his shadow walk. If this is giving you trouble maybe have your party utilize more ressing skills http://wiki.guildwars2.com/wiki/Revive#Skills_that_revive_allies (not that mesmer one though)
Phase 3: Stability/block/ teleport skills are your best friends. If you are caught in his bubble of doom you can dodge inside of it too to avoid damage. Again if this is a problem for your party use them revive skills. Cripple and imobo will help ease the pressure of his attacks too if you need.
Experience: Killed Lupi 80+ times as full melee as a glass warrior.
My last PuG needed 20 Minutes to get to phase 2! Bow Thief, Necro, Staff-Guard, Ele and me GS-Mesmer. Two wipes and I left. 2 Hours in the dungeon for nothing.
To coordinate a 5-man simultaneous dodge is too excessive. They die too easily with a party to bother with dodging it. For the grub in transition, just focus fire it and you’ll be fine.
For phase 2 if you can’t handle that aoe spam, just don’t go near him. I also cannot stress how important it is to dodge the green targeted squiggle (it is also an AOE btw) and his shadow walk. If this is giving you trouble maybe have your party utilize more ressing skills http://wiki.guildwars2.com/wiki/Revive#Skills_that_revive_allies (not that mesmer one though)
Phase 3: Stability/block/ teleport skills are your best friends. If you are caught in his bubble of doom you can dodge inside of it too to avoid damage. Again if this is a problem for your party use them revive skills. Cripple and imobo will help ease the pressure of his attacks too if you need.
Experience: Killed Lupi 80+ times as full melee as a glass warrior.
Coordinate dodging infection? If Lupicus waves at you then dodge, simple. If someone can’t dodge then just kill it.
On phase 2/3 just side-step single-bolt, keep side-stepping to one direction, change when Lupicus shoots.
On phase 2 big AoE keep dodge/use immunities as much as you can afford, not all circles get drawn so don’t rely on circles.
Reviving skills are 240 cd. I doubt of the usefulness.
If you have experience in meleeing GL, I don’t think you want to endure grubs’ stun.
And about the transition you would be surprised how often nobody actually hits the grub to the point I wonder if ppl notice it (at least PuG’s).
Actually if you can’t handle his AoE’s during phase 2, the best solution is to Feedback it while everyone stands in melee range, inside of the Feedback bubble. You can burst the phase 2 down in no time. TBH I find GL a lot easier at close range except for the phase1.
This is not my vid I did not solo Lupi but this guy did and all the congratz should go to him/her. http://www.youtube.com/watch?v=cohvCv0Z-34
I wasted 6 hours today on path 2. Every group failed at Lupi. One or two can’t dodge, die and the whole thing is over. Always low dps and attrition wipe the party. If you need 15 minutes for the first boss, you should just leave. Blocked like 20 people today because of verbal abuse. Usually the PuG claims to know the thing, but at Lupi you know exactly what you’re up against. 20-40 minutes in. I’m in a casual guild, because they’re my friends, but I can’t see them do Arah.
After 2 hours of a dungeon I want anything. But usually you get nothing but repair costs. That’s fun, ANet.
If you are EU I can come carry, tomorrow though.
Sounds like a l2p/ issue. I’ve taken a lot of newcomers to the path and instructed them of each phase of the fight and had a pretty good success rate. As stated by most of the guys here already the key to this fight is preparation and the right skills.
Finding yourself with no endurance? = Trait for Vigor/Endurance Foods/
I usually dont dodge the mass aoe and just walk away from it if I can.
2+ people getting downed by an ohshi— moment? Use your warbanner/Earth Glyph Res
Getting downed while ressing? pop Invulne/Block while ressing
Trapped in the bubble? Use stability/invulne.
Low health and heals on CD? Disengage and go to the edge to heal.
And usually the guy being focused by lupi by the whole encounter? He usually has the most toughness stat. I swear our guardian with all exotic P/V/T armor trinkets always had his attention. ALWAYS. It pays to inform him before hand.
The fight should not be nerfed. It is perfectly doable and people should realize that the encounter isn’t the problem, they are.
I was on that boat once, but the day you learn to fight this guy toe to toe and down him is one of the best feelings you could get on this game.
Finding yourself with no endurance? = Trait for Vigor/Endurance Foods/
Necros don’t have access to vigor and endurance food is just 40% of vigor. Retraiting in dungeons is a bit problematic.
I usually dont dodge the mass aoe and just walk away from it if I can.
It’s okay if you keep the distance and are lucky.
Trapped in the bubble? Use stability/invulne.
Again, necros don’t have it. Similiarly, thief has stability from his elite only.
Low health and heals on CD? Disengage and go to the edge to heal.
Works when you’re most of your team is alive. Otherwise?
I have no necro so I cant say for sure, but dont you guys have death shroud that soaks damage? You can try and use it to soak some of the more heavier attacks instead of dodging.
That 40% endurance refill rate is better than nothing I suppose.
And bout the distance, always keep your distance. Unless your l33t enough to face tank him. I know I’m not. I usually always keep my maximum range from him where my skills can still hit him at all times. Less AoE the farther you are from him
When your low on health and and most of the others are dead and your heal is on CD, just time your dodges and hope you get your heal in time. No way around it :P Says true to any profession. Use whatever skills you have to block/invulne until your heal is ready.
So I tried to solo with a Necro, it’s quite the challenge. I can manage to get to phase 3 but then it all goes down to a fight for survival. The lack of vigor hurts necros a lot, no invul skills does not help. and the unreliable only blink we have will not be lucky to survive to have him when you need him. There is no room for mistake on phase 2 because of lack of vigor and especially in phase 3, I tried ranging him and being close to the same outcome which was not survive over a few mins to the huge HP he has left.
Not retraiting in dungeon also sucks, so I’ll try tomorrow with a different build, I was using the stability when in DS btw.
Life force does not accumulate fast enough to be able to soak the damage needed, even with marks/10%from minion and 10% from spectral grasp.
Any advice from necros will be appreciated for phase 3.
Retired Until Expansion or Meaningful Content is Released.
(edited by Zogyark.4597)
This is strange, I did not have to dodge a lot during phase 2, same for my pug members – ele, necro, engineer… we just did the following:
1) ranged attack – yes it takes time, but it minimise wiping & easier to dodge out of aoe range.
2) spread out – do not group together. According to my observation, around 2-3 were not targeted by aoe & could attack lupi without dodging.
3) watch youtube/read wiki on lupi – understand how & when lupi attack during 3 phases helps. There are a couple of time where we paused for 5-10 mins before fight to let first timers familiarise with lupi. The experienced have their breaks, the first timers have more confidence & the fights are usually smoother. Win-win.
Lupicus is like the most fun boss it the game.
Regarding the aggro, it is actually a set of things which is pretty weird. With my toughy guardian I will always have P3 aggro except if someone has near as much touchness I have. On P2 it is wild. Sometimes he will focus the zerker guy, sometimes the knight one or soldier one.
Now regarding the fight, unfortunately for most players, it is a team fight. No getting around that. So if your PUG is mostly composed of soloist you’ll never get Lupicus down. Had the case yesterday with 2 guardians playing solo and like they wanted. One left, the other one we kicked for bad play and being a mouthfull.
For P1: learn to avoir grubs, it is important, because the day everone is able to avoid it means the day you can start meleeing Lupicus in P1 and burn him down fast.
For P2: watch the animations, you’ll know how to get away from him before the red circles appears. You will also be able to escape from his TP. Though when he starts evading, just run… towards him is enough. Somehow running away or side way does not realy work well ^^
However after doing GL hundreds of time, if you have like 250 ms/500 ms lag or your computer is a bit slow, you’ll take the damage before you actually see the animation / the red circles OR the green bullets (1) or you’ll be stun by the shadow walk.
One way around people lagging is also to plainly do him in melee in all phases, but for P2 you need to have at least 2 people being able to protect a zone against projectiles(mesmer, guardians, elem…) or everyone know the animations ^^
P3: You can evade the poison dome, it is hard, but watch the animations. You just have to really time it right. Also you should ask for help from the group. If I don’t have aggro in P3, I’ll usually run not too far from the one with aggro and shout my stability in order to help those in that dome cage.
All in all, GL will usually focus the one that does the most condition damage +/or highest thoughness.
And like Wethospu, I am on EU serveur and free to run arah ^^ be it in PUGs or in veteran groups see the Arah vet thread (EU servers)
PS 1: As for those saying/thinking I just miss the green thingy ^^ well how do you explain seeing 4 “block” messages in a second while no red circles around (viva el focus & aegis)^^ ? Or how do you explain taking hits under the shield bubble (not avenger) of my guardian ?
I’m fairly new to Arah, about 5 runs. And I have to agree with the others that Lupi is already great as it is, there’s no need for nerfed whatsoever. He is tough and fun. Lupi fight definitely needs coordination between all team members. Having wipe is when you learn the most from, that’s when you see how Lupi fights, what his cue are and what are the surviving team mates are doing to survive, learn and you will improve your gameplay.
I’d like to see a Lupi who doesn’t reset after a wipe. Like, if your group isn’t able to dodge at phase two, make him start with phase two. And so one. It’s easier to learn and less tedious. I’m not the guy willing to solo Lupi.
How about we leave the single best boss in the game as-is? That would be nice. I don’t want more tank n spank facerollers.
If you’re having trouble, there are plenty of ways you can work around it. First off, run a bunker set if you can’t run your zerker set, it’s a lot more leniant, especially with stuff like the bubble. Second off, vigour. Vigour vigour vigour. Some classes don’t have easy constant access to vigour (necros, warriors) but in this case they have workarounds (death shroud, signet of agility/greatsword 3). If you still can’t dodge everything switch out your damage utils for some damage mitigation, endure pain, elixir S, mist form, because hell, getting it done in a long timeframe is better than not getting it done at all. Res abilities really help for obvious reasons – elixir R, warbanner, shadow refuge – good for when people inevitably go down. Stability is another good one to have for the bubble. Note that if you’re about to die and lupi is not targetting you, you can walk to the edge of the arena and provided someone is fighting him, you can break combat (and hence heal up) and lupi will not reset.
Most importantly, watch his attacks. Everything has some kind of windup or warning.
really bad engineer
For those who runs regularly with experienced players and found yourself unsually down too many times in one encounter w/ Lupi then there are only 2 possible causes:
1) You are under influenced of abused substances
2) Your internet is bad during that moment either caused by Anet, your ISP, the internet paths between you to Anet are having issues, or your internet BW is hogged by another member(s) sharing the same network.
I can’t help you w/ cause #1 and most of the causes of #2, but you can fix the problem of your network being hogged by others, notably those playing online games like Xbox Live, so you can use QoS to give your node, the highest priority and lower everybody down a couple notches. There is a very good write up how to use QoS for Linksys but it also applies to many routers w/ some variations.
http://www.linksysinfo.org/index.php?threads/using-qos-tutorial-and-discussion.28349/
Just make sure to specify your port 80, 443, 6112, 6000, file transfer having the highest priority.
(edited by SkyChef.5432)
Any advice on avoiding AOE poison that has no red circles, or is invisible? Sometimes he goes under the ground and all the sudden I get hit by poison that is invisible.
His dash in phase 2 is a projectile so anti-projectile skills stop him. While “waiting” he is “invisible!” but able to use abilities. When it ends he does normal “landing”-knockdown.
Any advice on avoiding AOE poison that has no red circles, or is invisible? Sometimes he goes under the ground and all the sudden I get hit by poison that is invisible.
Not sure I follow but Lup does toss out single poison jars during phase 2 sometimes in rapid succession. There isn’t a red circle on the ground but you can see it coming towards you. Dodging it is just a timing thing.
Two quick tips
1. Melee
2. Take that armor off and get naked
It’s what our group did with 1 grub eaten and we did ok http://www.youtube.com/watch?v=SnuGB9EZv-s
Mes+3guards, try with 5 necros!
Not sure I follow but Lup does toss out single poison jars during phase 2 sometimes in rapid succession. There isn’t a red circle on the ground but you can see it coming towards you. Dodging it is just a timing thing.
“Going underground” happens when someone reflects his shadowstep. He usually uses frenzied blast (big aoe) afterward and red circles appear with slight delay or not at all.
This boss has been solo’d. All complaints are invalid
Honestly though it just comes down to doing the boss a few times and packing some vigor or blocks/invulns. He’s pretty easy if you adjust for him
(edited by Rump Buffalo.2594)
Another advice would be try not to run with Lupi tailing you towards a downed team member. That would let him heal and get back up and also allow other to rez him without being attacked. Also avoid crowd rez so you all will not go down together in one hit.
What profession are you? Try spec’ing for vigor and learning the times you absolutely have to dodge.
Unrelated, what do you think lupicus looked like before they were extinct? Were they some sort of pre-evolved form of charr the way risen apes relate to humans?
It is probably a giant dog. Lupicus sounds like Canis Lupus which is a dog.
guys,
i’m not a forum fan, and i did lupicus first time withoun knowing was so famus, to be so hard.
my first tought was:
wha5t a wonderfull boss fight!!
i’m no pro, i wasn’twith pro party, but wo managed to take him down in dunno, 15-20 min.
i recall p3 ie, the whole party was so scared about this lupicus, but was a breeze indeed!!
well ofc i may bea bit hard for gc thief, but cmon even if your main is that squishy, MOST of those who aproach arah exp will have some alts to try out.
if you are a gc warrior and complaining try to better understand that profession, angain i guess is viable with gc characters, but probably not the best way.
People get downed? what’s the problem? stop thinking only about your kittn dps and go res them!!!
omething ppl still have to understand is that ressinng downed/dead is the first step to success.
and if lupicus is hard what about the wraitlord in p3? or the kitten apha in coe?
lupicus got 3 mechanics to avoid:
don let him hit grubs
dodge out of aoe/res ppl who didn’t manage/dps
when starts life drain i you squishy just kite him if you bit ore tanky go melee
if downed w8 someone to ress you
i really don’t see the point of all the complains, in arah even the first trash can be harder than lupicus.
ofcurse this is monly my opinion and i don’t wnat anyway to say i’m a pro or what, i got wiped several times in arah but never and i mean never by lupicus!!!!
or we need a safe spot also here?
Lupus is fine.
I’d love the last grub to be avoidable though, merely as a convenience.
Lupus is fine.
I’d love the last grub to be avoidable though, merely as a convenience.
Only the one at P1 and P2 phase transition could not be avoided.
Lupus is fine.
I’d love the last grub to be avoidable though, merely as a convenience.
Only the one at P1 and P2 phase transition could not be avoided.
that’s the last one
Retired Until Expansion or Meaningful Content is Released.
lupi is one of the best bosses ingame and should remain unchanged!!
I could not agree more. I do arah just for this fight.
lupi is fine imo, when not familiar with his mechanics and animations just treat the fight as a survival test rather than dps.
One thing i would like changed is: since rez rushing is no longer possible, can er please have a waypoint close to GL? Just a convenience thing.
A waypoint closer to Lupi would help out simply because you don’t really have a challenge to run back to the boss. It’s just using swiftness a lot (I run a guardian so ‘save yourselves’ ‘retreat’ and the staff ability ‘symbol of swiftness’ are used) and running for 4-5 minutes.
For the actual boss I did it for the first time with a PuG last weekend and it went pretty good. As long as you make sure to co-ordinate and have a clear strategy all is good. Admittedly we did wipe 3 times before doing it but it took us about 50minutes to an hour in all. I can understand why people would want to nerf the attacks slightly (especially phase 3, my guardian with toughness/vit spec was really struggling to stay alive) but for me the fun was in the challenge. Once we’d killed the boss all of our team got a real sense of achievement out of it! Besides, there has to be something difficult to do in GW2 outside of level 30+ fractals :p
I did him on path 3 the other day,did it in the first try.
My only problem I had with the fight is the lack of stability skills for a ranger to get out of his dome thingy.
what skill is needed when all is required is to hide in specifics safe places like along walls or next to some pillars?? Obviously exploiting the encounter anyone seems able to solo it… what a skill !!!! ANET please fix this it’s getting ridiculous !
(edited by Titan.3472)
Dodge food is immensely helpful here. Also having a guardian that can heal and give you stability for phase 3 in case you get chain bubbled.
It’s a fun fight, not too hard if you don’t waste dodges. Most of the red circles can be walked out of, the time between the circle and damage dealt is 3-4 seconds, more than enough to run out. Dodge the auto attacks and life steal though.
I don’t have enough dodges for the green thread, the teleport and the large amounts of aoe red circles that do dmg before the circles appear. how about reducing his dmg by say 10% in general when he eats no grubbs, so i don’t get focus fired by 5 green thread things in a row and i can do any path in Arah without spending 3 hours on 1 boss, that would be awesome.
1: Vigor is your Friend- if none is available try dodge based food. Other wise teleports are useful for dodging a thread or 5 as well as the shadowstep
2: Blocks/reflects are extremely effective: Block his step and save dodges for his large scale AoE or his strings. On the other hand, dodge his step and reflect his thread for a nice dmg boost or feedback(if available) his large AoE to destroy 50% of his HP
3: Strafe: His threads do not need to be dodged at all. Constantly hold strafe right (default E) then when he tosses a thread at you strafe left (default Q) This is effective against any and all slow projectiles I.E ranger longbow ect.
4: Timing: Rather then panic dodge his large AoE count to 2, much like you would do against Subject alpha, then dodge once, you’ll dodge all the threads near you and they dont land in the same spot twice.
5: Thats all i got for ya atm, lupi is the only fun boss in the game atm, please for the love of god dont nerf him.
4: Timing: Rather then panic dodge his large AoE count to 2, much like you would do against Subject alpha, then dodge once, you’ll dodge all the threads near you and they dont land in the same spot twice.
sorry but that’s wrong. If you stand in the same spot, 2 nukes will land in the exact same spot. They only don’t land in the same spot twice if you’re moving. Sometimes standing perfectly still is the best way to dodge attacks.
http://www.youtube.com/user/randomfightfan/videos?view=0&flow=grid
4: Timing: Rather then panic dodge his large AoE count to 2, much like you would do against Subject alpha, then dodge once, you’ll dodge all the threads near you and they dont land in the same spot twice.
sorry but that’s wrong. If you stand in the same spot, 2 nukes will land in the exact same spot. They only don’t land in the same spot twice if you’re moving. Sometimes standing perfectly still is the best way to dodge attacks.
In some ways he is right. His AoE’s are not instant projectiles and closer AoE’s will strike before further AoE’s. Meaning that if you were to … let’s say shadowstep – because you’re a thief – into melee after a little while you would be a lot safer than you think and probably will spend less endurance than you do (I threw an eye on your video).
Images speaking more than words : http://www.youtube.com/watch?v=YZexgYD9V6Y
Just watch phase 2 to get my point because phase 3 was horrible and actually one of my first attempts at beating GL.
the reality of this dungeon is that you have group after group of pick-ups run through the hordes to do only what they have to do to get to the next phase, then try a few times on lupi (not even realizing that grubs can cause an empowered buff) die and ultimately quit. I’ve spent my entire afternoon on this dungeon. I haven’t made it to the end of any path. -_- if lupi was nerfed, at least people would do it.
the reality of this dungeon is that you have group after group of pick-ups run through the hordes to do only what they have to do to get to the next phase, then try a few times on lupi (not even realizing that grubs can cause an empowered buff) die and ultimately quit. I’ve spent my entire afternoon on this dungeon. I haven’t made it to the end of any path. -_- if lupi was nerfed, at least people would do it.
Join up. I do p3 teaching runs about twice a week, other paths upon request.
I just went on my necro for the first time with a pug group of 3 GS-camping warriors and an ele. Of course they ranged so I didn’t get the chance for the full experience (chasing him around trying to melee is always a blast), but I’d say necros have it the roughest here with the lack of evasion moves and no access to vigor. Of course energy sigils would help that. As far as phase 3, I was able to save myself with a couple lucky spectral walks and flesh wurms. Aside from that, I don’t see much they can do for melee range if someone is dancing around causing bubbles. Death Shroud won’t save you at all.
Every other class has tons of outs.
the reality of this dungeon […]
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