Graveling Mounds are exceptionally hard to hit with melee.

Graveling Mounds are exceptionally hard to hit with melee.

in Fractals, Dungeons & Raids

Posted by: Hocofaisan.2593

Hocofaisan.2593

I have bug reported this repeatedly:

The traveling mounds in Ascalonian catacombs dungeon are very hard to hit with melee.

This does not make the dungeon paths for Tzark or Hodgins impossible for a well built team of guildies, but it it exceedingly frustrating on PUGs. Sometimes groups that have great melee DPS flounder because they have to resort to ranged to destroy the mounds.

No other dungeon gives my pug groups (generally all good players willing to learn) so much issues.

Graveling Mounds are exceptionally hard to hit with melee.

in Fractals, Dungeons & Raids

Posted by: Shiri.6728

Shiri.6728

I found the opposite. Our melee guys could hit the mounds easily whereas I just got obstructed over and over unless I was in the exact correct spot (which was pretty hard on mounds other than the first three, since I couldn’t be sure exactly where it was…)

Graveling Mounds are exceptionally hard to hit with melee.

in Fractals, Dungeons & Raids

Posted by: Vash.1852

Vash.1852

This is indeed a bug. I have found that if you stand still and try to melee the mounds you will miss repeatedly, but if you run around you will hit.

On a somewhat related note rifles also get the obstructed or out of range message when attacking a lot of objects. Most notably the blossoms in TA, they are almost impossible to kill with rifles. I have to switch to longbow to kill those every time I run it.

Graveling Mounds are exceptionally hard to hit with melee.

in Fractals, Dungeons & Raids

Posted by: Shiri.6728

Shiri.6728

Yeah those kitten blossoms really screwed me up too. Fortunately if you can hit even one with something like chain lightning it’ll bounce to the rest, but if you can’t, good luck corpsewalking back to the room with the tar-spewing wurms.

Graveling Mounds are exceptionally hard to hit with melee.

in Fractals, Dungeons & Raids

Posted by: Lucky.9421

Lucky.9421

Oh yes, it’s aweful.

Graveling Mounds are exceptionally hard to hit with melee.

in Fractals, Dungeons & Raids

Posted by: Thalzion.1378

Thalzion.1378

The thing is hard anyway and it resets so corpse running doesn’t work. Then you can’t even hit the mounds… Needs a tweak.

Graveling Mounds are exceptionally hard to hit with melee.

in Fractals, Dungeons & Raids

Posted by: Hocofaisan.2593

Hocofaisan.2593

Have others been /bugging this?
With the changes to dungeons they put in today, getting people to run AC is going to be harder than ever.

Graveling Mounds are exceptionally hard to hit with melee.

in Fractals, Dungeons & Raids

Posted by: Vorpal.4683

Vorpal.4683

All environmental objects are extremely hard to hit as melee.

Generally if you stand still you will always miss, but if you strafe back and forth in front of the object your swings will hit.