Graveling burrow hitbox in AC
I thought they fixed it, because when I did AC yesterday, I seemed to be able to hit the burrows 100% of the time. There weren’t any complaints from the other members, either.
Before, it was awful. I had to circle around it and search for the constantly changing hitbox. It felt like I had a 20% hit chance on it.
So if you are experiencing it, I might just been lucky. A long time ago, I think one of my guildies found it almost impossible to hit it with a bow, but he was able to hit it with a greatsword as a Ranger.
Haven’t been in there since, but the hitboxes for nearly any of the large objects in this game are not the same shape as the object itself. Should change that.
I do agree with Asterisk. I remember in my personal story I had to kill a giant jellyfish. Couldn’t hit it 50% of the time because I didn’t know where exactly his core was and I almost died because of all the missing. I had to actually kite him and wait for my homing attack to come back off cooldown so I could get back in his core until he moved again.
i have trouble hitting them still, though oddly enough i find the Elementalist Elite, Fiery Greatsword works perfectly fine and is a massive boon to have if your running this path.
not saying it’s impossible without one but it’s by far alot easier.
I thought they fixed it, because when I did AC yesterday, I seemed to be able to hit the burrows 100% of the time. There weren’t any complaints from the other members, either.
Before, it was awful. I had to circle around it and search for the constantly changing hitbox. It felt like I had a 20% hit chance on it.
So if you are experiencing it, I might just been lucky. A long time ago, I think one of my guildies found it almost impossible to hit it with a bow, but he was able to hit it with a greatsword as a Ranger.
What is your character’s profession and which weapon/skill were you using?
Another bug I found was that I was standing on top of a burrow trying to hit it, and when it died i somehow got “pushed” into and under the stairs close to it and was unable to get out other than using a waypoints.