HP reduction in dungeons.

HP reduction in dungeons.

in Fractals, Dungeons & Raids

Posted by: Azari.2876

Azari.2876

Seriously, just do it. The health on the trash mobs is ridiculous to say nothing of the bosses. It isn’t fun or challenging.

HP reduction in dungeons.

in Fractals, Dungeons & Raids

Posted by: tommy.1924

tommy.1924

I second this.

HP reduction in dungeons.

in Fractals, Dungeons & Raids

Posted by: Ruien.9506

Ruien.9506

It was already done in the last patch. You guys wont quit till the dungeons are like WoW’s where everyone beats them and we all move on to the next game.

Whats the definition of insanity? Doing the same thing over and over and expecting different results. Every new game that comes out, you WoWian’s™ turn it into WoW and its clones and then get bored a month later.

Anet please please quit giving in to these people.

HP reduction in dungeons.

in Fractals, Dungeons & Raids

Posted by: Cybrax.1397

Cybrax.1397

Why do people say they don’t want the dungeon content to be like WoW? I understand not wanting to have a trinity and I applaud this game for thinking out of the box, but WoW has consistently delivered with every expansion quality dungeons. If you have done HoTW on explorable plunderer every boss just has so much hp that you sit there for 10 min burning them down. This is not challenging at all, its boring!

We are not asking for the dungeons to be made “easy”, but if my party can live and dps the boss for 10 minutes we can do it for 30 minutes anet does not need to make the fights so long.

HP reduction in dungeons.

in Fractals, Dungeons & Raids

Posted by: Azari.2876

Azari.2876

It was already done in the last patch. You guys wont quit till the dungeons are like WoW’s where everyone beats them and we all move on to the next game.

Whats the definition of insanity? Doing the same thing over and over and expecting different results. Every new game that comes out, you WoWian’s™ turn it into WoW and its clones and then get bored a month later.

Anet please please quit giving in to these people.

Please explain to me how having 1 on auto attack while you sit there because the mob isn’t actually dangerous but has a ton of health is good design. I’m not asking for them to be made easier, I’m asking for trash to not take as long as a boss to kill. It isn’t a matter of player skill. It’s a matter of poor design.

Edit: If you could point me to where they said they reduced the mob HP in dungeons, that’d be great.

(edited by Azari.2876)

HP reduction in dungeons.

in Fractals, Dungeons & Raids

Posted by: Dan.8213

Dan.8213

I agree OP! And whoever decided that this sort of challenge would be fun, should be fired! Its not fun or a challenge!!!

HP reduction in dungeons.

in Fractals, Dungeons & Raids

Posted by: Stalkarn.1329

Stalkarn.1329

Agree on bosses atleast.

HP reduction in dungeons.

in Fractals, Dungeons & Raids

Posted by: Azari.2876

Azari.2876

I agree OP! And whoever decided that this sort of challenge would be fun, should be fired! Its not fun or a challenge!!!

That’s the point, it’s not a challenge at all. It’s pointless tedium disguised as a challenge.

HP reduction in dungeons.

in Fractals, Dungeons & Raids

Posted by: Fox.1054

Fox.1054

It was already done in the last patch. You guys wont quit till the dungeons are like WoW’s where everyone beats them and we all move on to the next game.

Whats the definition of insanity? Doing the same thing over and over and expecting different results. Every new game that comes out, you WoWian’s™ turn it into WoW and its clones and then get bored a month later.

Anet please please quit giving in to these people.

Have you heard about the original Guild Wars? No?