(edited by Monarch.4026)
Having some fun again!!!!!
Content Designer
Jelly can get downright nasty once he gets agony. His lower scaling could use some love though!
Glad you are enjoying yourself.
Aye, I agree almost 100% with you Monarch, except that you’re only lvl5 in FoM. Maybe near the higher ups where it’s supposed to be much harder Raging Asura, and The Jelly get harder? :-D Like Rob said (hope it’s okay I call you that, Mr.Hrouda), Jelly gets it like a boss when he puts down Agony.
The jelly fish boss is easy yes, but just obnoxiously long. Make him more difficult but cut his hp in half?
I really love how most boss fights are hard, strategic, but dont take hours to finnish because so far bosses had reasonable HP with exception of the jelly fish
On the other hand, having 2 people dc in the middle of a bossfight on 12 is not fun…
The jelly fish boss is easy yes, but just obnoxiously long. Make him more difficult but cut his hp in half?
I really love how most boss fights are hard, strategic, but dont take hours to finnish because so far bosses had reasonable HP with exception of the jelly fish
On the other hand, having 2 people dc in the middle of a bossfight on 12 is not fun…
And this is exactly what I think about Lupi! His health pool needs to go down. The fight is exhausting. Don’t change anything else. Just lower his hp.
Jelly can get downright nasty once he gets agony. His lower scaling could use some love though!
Glad you are enjoying yourself.
Thx! It’s all about fun man. Anything can be hard, complicated or different but fun is what keeps me invested. Which is why I don’t do Lupi anymore. <—-cheap shot. Sry!
Fotm is a. great concept.
I have to agree that the Fractals are like a billion times more fun than any of the normal dungeons. Much better designed. I’m keeping my fingers crossed that Robert gets to redesign the old dungeons as well. Make them as fun as Fractals.
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)
Jelly – drag it to the sparky lightnings in cages, they hurt the jelly and hurt it a lot.
I agree that Jelly is a tad too easy in the tier 1 levels but I also agree with the others that said his HP pool is too high. You have to stab at him nigh forever before he’s fishfood.
I agree that Jelly is a tad too easy in the tier 1 levels but I also agree with the others that said his HP pool is too high. You have to stab at him nigh forever before he’s fishfood.
- points at Lupicus. Again.
Use the lightning bombs in the cages, and the jelly goes down really fast.
Lupicus also goes down pretty fast if no one in your party dies.
I haven’t made it to 20 yet, but atleast above 10 he still takes forever to go down and isn’t that strong. Allthough the many jellyfish can be annoying when u aren’t prepared and he starts strangeling you.
But overall I’d say, make it harder but lower his health pool by… A LOT. The Asura Boss is easy before lvl 10, but after that he can get quite annoying. Probably the Boss who spreads agony the most (single target though).
It’s getting abit boring atm (lvl 14) after I adapted to lvl 10+, but I’m hoping for something fresh at lvl 20! But even if there isn’t anything, it was a really fun and innovative design on all levels (except the D/C issue was a small oversight).
The ascended items from the bonus chest seem a bit unfair though. If I’m not mistaken, its once a day above lvl 10? Anyways, the people I go with have gotten like 2-4 items so far and I’ve gotten 0. Don’t know how its calculated, but it’s a bit demotivating when they get those and I get bags of gold. I’m used to bad luck in games, so I’ll keep trying anywas.