http://www.youtube.com/user/joeyjackson9111?feature=mhee
High level Dredge FOTM takes way too long
http://www.youtube.com/user/joeyjackson9111?feature=mhee
You pull Rab to the back of the room with the first pack, then once you kill the adds you can burn him down solo then go to the back of the truck and burn down all the adds for the next 10 min. without him, just like before.
As far as the fractal, I agree it’s way too long and pretty boring, even if you do get alot of miner bags. The whole fractal revolves around endless spawns of mobs with protection buffs with alot of health at 40+.
https://www.youtube.com/user/strife025
You pull Rab to the back of the room with the first pack, then once you kill the adds you can burn him down solo then go to the back of the truck and burn down all the adds for the next 10 min. without him, just like before.
As far as the fractal, I agree it’s way too long and pretty boring, even if you do get alot of miner bags. The whole fractal revolves around endless spawns of mobs with protection buffs with alot of health at 40+.
Awesome thanks for the tip, that should help a bit.
http://www.youtube.com/user/joeyjackson9111?feature=mhee
I find the dredge to be some of the dullest enemies in the game. I know they are meant to be uniform but their general lack of identity, bar the mining suits, is dull. I expect the variety of their attacks is meant to promote interesting play but since you can’t play many specific tactics against a group of dredge it seems that the most average strategy of damage/protection works best. The more dredge you face, the more average your tactics need to be, and the more dull a fight becomes. This makes it even more perplexing as to why dredge dungeons are full of fights where you just see more and more dredge. More dredge does not make for more interesting content and this fractal is a prime example.
I have to agree the Dredge Fractal on higher levels is just too long. As far as time goes, It would be enough if after the Lever Room even before you have to do the tedious rezz death Doors of stupidness to get the Endboss.
Swamp is good because its short and interesting. Same goes for Volcano, its hard but not so obnoxious long.
But the Dredge and the Uncategorized Fractal (Asura) simply take way too long on high levels.
Even more so Uncategorized, even if you have a group that can do the harpies quick. The Prison room is simply mind numbing, hacking away forever on those 4, especially the kitten Ettin! But then you also have Mad Tom and finally after another Harpy ordeal you get the end boss.
Best would be to redo Dredge and cut out the Rabsovich fight and cut the Prison fight from Uncategorized. And take away mid seal from Cliffside then all the fractals would be fun and not take forever on some of them.
I had runs where we would get 2nd Dredge and simply went back to the beginning and redid it waiting for Swamp or Underwater, because that was still faster hoping for something else as 2nd, instead of doing Dredge on 30+