High level Dredge FOTM takes way too long

High level Dredge FOTM takes way too long

in Fractals, Dungeons & Raids

Posted by: Incomingray.8075

Incomingray.8075

note: this has nothing to do with the complaints in the other thread saying it’s impossible, never have much trouble with the button part even on 40(though it can take time).

For me FOTM is the best pve instance i’ve ever played in any mmo, i’ve always wanted one that scales in difficulty as you do it and I love how the goal is the super rare fractal weapons.. I have ONE problem with the instance.

Dredge fractal takes WAYYYYYY too long and the problem is it’s not even challenging(talking high 30’s-40), it’s a forced tedious loot farming session and the Rabsovich encounter has been really bad since the old days of fotm.. is anyone actually doing Rabsovich ‘as intended’? If so i’d love to see a video of it, pulling wave after wave watching the boss reset over and over for so long is just a really annoying time sink and not in line with the rest of fractals, nothing takes even half as long to do as Dredge at high levels(I liked it at lower levels, nice loot farm not too long, and of course when you could kill Rabs and then kill the waves at their spawn).

Please Arenanet consider making this map challenging instead of long and tedious, make Rabsovich more like Mossman or something, he’s basically a punching bag that stands there and dies after a million punching bags run at us dying just the same, what’s the point? It’s not challenging or interesting, I love doing fractals but I hate losing so much of my night of playtime when we unluckily draw it… wondering how much other lev 40ish fractal frequenters feel the same way, everyone seems to just absolutely hate it, it’s the one thing left in fractals that bothers me… we’ve decided to just reset if we get it 2nd map now, anyone else?

Less boredom and time more fun and challenge on this one please.

High level Dredge FOTM takes way too long

in Fractals, Dungeons & Raids

Posted by: Strifey.7215

Strifey.7215

You pull Rab to the back of the room with the first pack, then once you kill the adds you can burn him down solo then go to the back of the truck and burn down all the adds for the next 10 min. without him, just like before.

As far as the fractal, I agree it’s way too long and pretty boring, even if you do get alot of miner bags. The whole fractal revolves around endless spawns of mobs with protection buffs with alot of health at 40+.

Guard/War/Mesmer and Dungeon Guides:
https://www.youtube.com/user/strife025

High level Dredge FOTM takes way too long

in Fractals, Dungeons & Raids

Posted by: Incomingray.8075

Incomingray.8075

You pull Rab to the back of the room with the first pack, then once you kill the adds you can burn him down solo then go to the back of the truck and burn down all the adds for the next 10 min. without him, just like before.

As far as the fractal, I agree it’s way too long and pretty boring, even if you do get alot of miner bags. The whole fractal revolves around endless spawns of mobs with protection buffs with alot of health at 40+.

Awesome thanks for the tip, that should help a bit.

High level Dredge FOTM takes way too long

in Fractals, Dungeons & Raids

Posted by: Stooperdale.3560

Stooperdale.3560

I find the dredge to be some of the dullest enemies in the game. I know they are meant to be uniform but their general lack of identity, bar the mining suits, is dull. I expect the variety of their attacks is meant to promote interesting play but since you can’t play many specific tactics against a group of dredge it seems that the most average strategy of damage/protection works best. The more dredge you face, the more average your tactics need to be, and the more dull a fight becomes. This makes it even more perplexing as to why dredge dungeons are full of fights where you just see more and more dredge. More dredge does not make for more interesting content and this fractal is a prime example.

High level Dredge FOTM takes way too long

in Fractals, Dungeons & Raids

Posted by: Eldiora.5836

Eldiora.5836

I have to agree the Dredge Fractal on higher levels is just too long. As far as time goes, It would be enough if after the Lever Room even before you have to do the tedious rezz death Doors of stupidness to get the Endboss.

Swamp is good because its short and interesting. Same goes for Volcano, its hard but not so obnoxious long.

But the Dredge and the Uncategorized Fractal (Asura) simply take way too long on high levels.

Even more so Uncategorized, even if you have a group that can do the harpies quick. The Prison room is simply mind numbing, hacking away forever on those 4, especially the kitten Ettin! But then you also have Mad Tom and finally after another Harpy ordeal you get the end boss.

Best would be to redo Dredge and cut out the Rabsovich fight and cut the Prison fight from Uncategorized. And take away mid seal from Cliffside then all the fractals would be fun and not take forever on some of them.

I had runs where we would get 2nd Dredge and simply went back to the beginning and redid it waiting for Swamp or Underwater, because that was still faster hoping for something else as 2nd, instead of doing Dredge on 30+