Hotw Bosses - too much HP?

Hotw Bosses - too much HP?

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Posted by: Zindrix.1750

Zindrix.1750

I realize that very few players run Hotw anymore, but some(most) of the bosses just seem to have too much HP. I don’t mind the difficulty and the mechanics, etc, I think all of those are fine, it just takes really long and gets kind of stale after awhile. P2 and P3 are rather long anyways but especially the end boss in P1 seems like he takes longer to kill than Jormag. Anybody else notice this?

Hotw Bosses - too much HP?

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Posted by: Quam.7218

Quam.7218

There were many topics about HoTW bosses having insane HP pools making the fight long and boring as hell… but it was over 6 months ago, and up to this day nothing changed.

Hotw Bosses - too much HP?

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Posted by: Zindrix.1750

Zindrix.1750

There were many topics about HoTW bosses having insane HP pools making the fight long and boring as hell… but it was over 6 months ago, and up to this day nothing changed.

Wow, that’s surprising!

Hotw Bosses - too much HP?

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Posted by: feuna.1749

feuna.1749

I always felt that the issue was that there are too many bosses in the HoTW paths. The boss fights are really easy though. The Jormag comparison is a bit of an exaggeration lol :P

Having said that, I don’t think there is any change needed though.

Hotw Bosses - too much HP?

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Posted by: Dagraan.2854

Dagraan.2854

tbh p1 hotw doesn’t actually have a large hp pool but the protection and the regen helps make it a lot bigger.
but nobody bothers destroying those totems since the retal once spawns so fast

Hotw Bosses - too much HP?

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Posted by: Zindrix.1750

Zindrix.1750

I always felt that the issue was that there are too many bosses in the HoTW paths. The boss fights are really easy though. The Jormag comparison is a bit of an exaggeration lol :P

Having said that, I don’t think there is any change needed though.

Yeah like I said, the difficulty and everything is fine, just so long and boring. It’s not difficult that he takes forever to kill, just gets old. Remember, there’s no energy management in this game so there’s not too much of a reason for a single boss encounter to last that long.

Hotw Bosses - too much HP?

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Posted by: Linguistically Inept.6583

Linguistically Inept.6583

tbh p1 hotw doesn’t actually have a large hp pool but the protection and the regen helps make it a lot bigger.
but nobody bothers destroying those totems since the retal once spawns so fast

get a good mesmer in your party; ichanters; gg

Desolation: 80 ranger [Nightwither], 80 necro [Dusk Grimsoul]
80 warr [Blaze Steelsoul], 80 ele [Blaze Nightstrike], 80 mesmer [Grim Shatterwhirl]
80 guard [Dusk Grimlight], 80 engi [Flintgear]

Hotw Bosses - too much HP?

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Posted by: JJBigs.8456

JJBigs.8456

Id examine your teams DPS/Builds if these bosses feel too long.

If you trait tanky, play support roles, use subpar weapons/sigils/gear why would you expect them to drop fast? Just because its play how you want, doesnt meant results wont vary if you dont have a correct team formation with organization.

Hotw Bosses - too much HP?

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Posted by: cbabd.8053

cbabd.8053

Path 2 is particularly egrerious for this. “Did you enjoy fighting that huge-HP-pool legendary Icebrood norn? I hope so, because here’s another one immediately afterwards!”

[Gunnar’s Hold] [RPS]
Saphnabylni | Alyquia | Hrafn Halldorsson | Roshanai Abbasi | Aghrama Steamfur

Hotw Bosses - too much HP?

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Posted by: Blix.8021

Blix.8021

Path 2 is particularly egrerious for this. “Did you enjoy fighting that huge-HP-pool legendary Icebrood norn? I hope so, because here’s another one immediately afterwards!”

You can walk past the first one, he doesn’t have to be killed

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Posted by: bokunocarrie.7215

bokunocarrie.7215

I’ve found this to be extremely true with path 3, just ran it last night.

blackgate #FHDFriday

Hotw Bosses - too much HP?

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Posted by: Zindrix.1750

Zindrix.1750

Id examine your teams DPS/Builds if these bosses feel too long.

If you trait tanky, play support roles, use subpar weapons/sigils/gear why would you expect them to drop fast? Just because its play how you want, doesnt meant results wont vary if you dont have a correct team formation with organization.

That’s just it though. I was examining our party because it did feel really long, and we had a mes, a zerk warr, an ele, a zerk guard, and a thief. Not sure what gear they had but I was in full exotics/ascended, but I imagine it couldn’t be that bad. These bosses just have unnecessarily more HP or are more boring than other bosses in the game.

Hotw Bosses - too much HP?

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Posted by: Mystflower.7319

Mystflower.7319

I have done path 1 many times now, in 25minutes.. and killed everything, I dont do skipping.
I find that path easy/medium if you know what to do..
The other paths can be a bit long, but.. I dont mind that either.. Gives you a challenge.. if it was made to easy people would get bored too.. so.. HotW is my favorite dungeon all times and I do hope they will never change it.. because I like how it is now..
(I play as a Guardian, focused on healing)

If anyone ever seeks someone for path 1.. I am always willing to do that one!
Name: Angelica Boadicea
Server: Piken Square (EU)

(Sorry for the bad english)

Proud to be a Woman!

Hotw Bosses - too much HP?

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Posted by: HELLruler.4820

HELLruler.4820

The thing that most bothers me is that the boss fights are really really easy, but you have to stay there, hitting them for 10 minutes, dodge a skill here, dodge another there. Boring fights

Hotw Bosses - too much HP?

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Posted by: ilr.9675

ilr.9675

Ghost Eater was a pretty long boring fight too… everyone knew it, complaints were made, now look at it. Went from a path that everyone did, to one that no one does. So yeah if you want to see HOTW’s killed off for good, by all means… proceeeed. :p

Hotw Bosses - too much HP?

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Posted by: Linguistically Inept.6583

Linguistically Inept.6583

Ghost Eater was a pretty long boring fight too… everyone knew it, complaints were made, now look at it. Went from a path that everyone did, to one that no one does. So yeah if you want to see HOTW’s killed off for good, by all means… proceeeed. :p

huh? ghost eater could be bursted down very quickly before revamp; what are you talking about?

Desolation: 80 ranger [Nightwither], 80 necro [Dusk Grimsoul]
80 warr [Blaze Steelsoul], 80 ele [Blaze Nightstrike], 80 mesmer [Grim Shatterwhirl]
80 guard [Dusk Grimlight], 80 engi [Flintgear]

Hotw Bosses - too much HP?

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Posted by: Zindrix.1750

Zindrix.1750

The thing that most bothers me is that the boss fights are really really easy, but you have to stay there, hitting them for 10 minutes, dodge a skill here, dodge another there. Boring fights

Pretty much this.

Hotw Bosses - too much HP?

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Posted by: Pyroatheist.9031

Pyroatheist.9031

Ghost Eater was a pretty long boring fight too… everyone knew it, complaints were made, now look at it. Went from a path that everyone did, to one that no one does. So yeah if you want to see HOTW’s killed off for good, by all means… proceeeed. :p

huh? ghost eater could be bursted down very quickly before revamp; what are you talking about?

Ghost eater can still be bursted down. With a non-idiotic party, you only need 1 trap to kill it.

Hotw Bosses - too much HP?

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Posted by: Linguistically Inept.6583

Linguistically Inept.6583

Ghost Eater was a pretty long boring fight too… everyone knew it, complaints were made, now look at it. Went from a path that everyone did, to one that no one does. So yeah if you want to see HOTW’s killed off for good, by all means… proceeeed. :p

huh? ghost eater could be bursted down very quickly before revamp; what are you talking about?

Ghost eater can still be bursted down. With a non-idiotic party, you only need 1 trap to kill it.

i havent done AC since it was revamped; so know very little about the new mechanics; but im still confused as to what ilr was referring to

Desolation: 80 ranger [Nightwither], 80 necro [Dusk Grimsoul]
80 warr [Blaze Steelsoul], 80 ele [Blaze Nightstrike], 80 mesmer [Grim Shatterwhirl]
80 guard [Dusk Grimlight], 80 engi [Flintgear]

Hotw Bosses - too much HP?

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Posted by: ShadowMaster.5708

ShadowMaster.5708

This should be fixed… I LOVE this dungeon, the story, the characters and the environment.. everything its so beatiful… but the bosses makes it unplayable