How i Feel in a Dungeon

How i Feel in a Dungeon

in Fractals, Dungeons & Raids

Posted by: wookie slayer.4259

wookie slayer.4259

After chaining a few dungeon’s the other day I became very bored with the fights, every fight seemed so repetitive.

It usually boils down to, attack foe in melee/apply debuffs..wait until targeted dodge out kite/heal, wait till foe changes target and repeat…. (dodge aoe if there is any/if anyione goes down role to revive them)

I just feel like GW2 missed the boat on dungeon mechanics and could really improve here.

How i Feel in a Dungeon

in Fractals, Dungeons & Raids

Posted by: Ruby Red.4019

Ruby Red.4019

I agree there is a real lack of boss mechanics replaced by just giving them hp’s.

How i Feel in a Dungeon

in Fractals, Dungeons & Raids

Posted by: Drew.1865

Drew.1865

I agree OP the bosses need more mechanics. I enjoy kholer because you dodge and he will pwn your face if you don’t keep your distance. Seems the bosses I used to dread are the most fun now.

Is GW2 a game or a virtual casino?