Q:
How important is LOS (Line of Sight) in dungeons?
Do you mean like pulling targets? If so, there are some tactics used in dungeons to single out strong silver enemies. Some dungeon mobs have it so when you attack any target in a mob though, the whole mob will follow it to the attacker—However, sometimes certain enemies in the mob will follow you farther than other enemies in the mob so it takes experience to know which ones to pull (or luck even). But again, not sure what you mean by LOS.
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division
And if pulling is what you meant btw. Yes, it is absolutely useful in dungeons.
Master of all Professions
sPvP Rank Dragon – 8 Champ Titles – Ruby Division
I learned LOS from the game that must not be named. Basically, you position your group in a corner, which is out of sight from the mob. Someone pulls the mobs then hides in the corner with the group. Once the mobs reach the corner, they’ll be clumped together. Everyone then unleashes their AoE.
(Disclaimer: I haven’t done this in dungeons yet, but I have done this multiple times in PvE)
LOS double-pulls and L-shaped two-player pulls will both work to split larger social groups in two.
LOS double-pull: stand near edge of LOS and shoot the marked target from extreme distance. Backpedal even further beyond the LOS. When entire group leashes, hit the marked target again and run towards it slightly. In most cases you’ll retain only the marked target and maybe one or two from the original group. Prime example: Lt. Kohler in any of the AC exp paths. You can get him alone and his two adds will leash back up top.
L-shaped two-player pull: Player A shoots at anything other than the marked target in a social group and drags them horizontally across the rest of his party at a point about 1200 out from the party. Player B in the party shoots the marked target as the group passes in front of the party, while Player A curves away from the party. Net result? only a few near the marked target will split off towards the party, and the rest will leash as Player A continues running, and will then ignore the party as they leash back to their origin point.
LOS double-pulls and L-shaped two-player pulls will both work to split larger social groups in two.
LOS double-pull: stand near edge of LOS and shoot the marked target from extreme distance. Backpedal even further beyond the LOS. When entire group leashes, hit the marked target again and run towards it slightly. In most cases you’ll retain only the marked target and maybe one or two from the original group. Prime example: Lt. Kohler in any of the AC exp paths. You can get him alone and his two adds will leash back up top.
L-shaped two-player pull: Player A shoots at anything other than the marked target in a social group and drags them horizontally across the rest of his party at a point about 1200 out from the party. Player B in the party shoots the marked target as the group passes in front of the party, while Player A curves away from the party. Net result? only a few near the marked target will split off towards the party, and the rest will leash as Player A continues running, and will then ignore the party as they leash back to their origin point.
Great tip! Thanks! I didn’t know there were more than one type of LOS-ing.
Just to note that not all monster attack rely on LoS. In CoE story mode Kudu(or whatever) the asura boss that one shots one can still hit you perfectly fine behind a pillar.
I saw he was targeting me, got behind a pillar thinking – what a great idea. If I can’t attack him maybe he can’t attack me too. And then I was dead.
Just to note that not all monster attack rely on LoS. In CoE story mode Kudu(or whatever) the asura boss that one shots one can still hit you perfectly fine behind a pillar.
I saw he was targeting me, got behind a pillar thinking – what a great idea. If I can’t attack him maybe he can’t attack me too. And then I was dead.
Oof. Thanks for the tip.