I dig the dungeons
I think they’re a bit too easy as well. I’ve done all dungeons with PUGs (although I haven’t done all the explorable modes yet). When I was with a somewhat organized group yesterday doing three explorable paths, we never wiped (I went down but never died) and at least one run where no one died.
Some parts/bosses are too tedious rather than hard which test more endurance rather than skill (huge HP bars…) but overall still fun for me. If they would work on some more unique mechanics for bosses (like final story mode CoF and SE bosses) instead of just “this boss has a unique attack and lots of HP,” I don’t know if I would have any complaints.