I feel cheated!
1. They increased reward
2. Dungeon is not supposed to be easy
3. For many people IT IS fun, and we don’t really care about whiners
4. Finding group is pretty easy, lol. If you can’t find group – make you own, or do dungeons with guild mates. What’s the problem? You don’t have neither guild or friends?
5. If they would make 1 token for all dungeons – most of people would GRIND only 1, the easiest path of all of them. This is a bad idea.
6. No, there’s almost no grind unless you WANT to grind. Nobody forces you to buy dungeon sets, they have same stats as items that you can either craft or buy on Trading Post.
Allow me to direct you to my “Why are you farming?” thread
https://forum-en.gw2archive.eu/forum/game/dungeons/What-is-the-reason-for-speed-running-all-day/first#post245132
Dungeon farming is not the only thing you can do….
Yea….dungeons aren’t meant to be easy. They aren’t meant to be completed easily by people who PUG. Why don’t you join an active guild and run it with them rather than complaining about not being able to find a group after an hour of spamming.
I’ts called GUILD Wars for a reason…
The token armor SHOULD be hard to get. When you see people with it you should automatically realize that they went through hardships to get it. I do believe some of the requirements are a bit high (330 tokens for a piece? Yeesh lol). I think increasing drop rate will solve that problem. But the casual player needs to understand that they won’t be able to get EVERYTHING that the hardcore players can get.
What would be the incentive to play hardcore if casual players could get all of that stuff anyway?
This is coming from someone who is a casual gamer. I’ve been playing since early release and I’ve only got a 52 Guardian and 46 Necro. I fully expect hardcore players to get the coolest stuff. Casual players can get cool stuff too, don’t get me wrong, but if you want EVERYTHING to be available to casual gamers then I believe there are some Pandas that would welcome you with open arms.
It’s a medical condition, they say its terminal….
You just called Anet liars and claimed that the dungeons are a grind, but most of the reasons you gave are actually just you finding the dungeons difficult.
Difficult and grind are not the same thing.
If you want to find groups, join a guild.
If you don’t want to repeat dungeons for tokens then don’t.
People are misrepresenting what Anet said and using it to demand free stuff. They said there would be no obligatory grinding to enter content. This is true. You can easily get a set of exotics through crafting, the trading post or karma. These mean that you are fully able to participate in any content and you are equal (gear wise) to people in dungeon armour.
They never said that the prestige skins would be handed out after 1 dungeon run.
Difficult and expensive? Actually i find just arah a “hard” one. And it’s more what i gain about money than what i spend. The first time, figuring out what is around you, can be “die a lot, spend a lot of repair”.
But they are fun, a lot. Some more than others, ye, but it’s a personal taste.
Another whiner..-.- Nothing to do here…
What Kana said is what I would say.
Not A Message.
He just want everything in few days without effort… that’s what he mean by no grind.
Pathetic.
I agree with the OP. To those who seem to think everyone just wants “ezmode” or to “get everything handed to you” in a few days, not exactly. Keep it in prospective. This is a kitten game, not a job. Although it might be to you because you have ezlife and nothing going on. Cheers!
I don’t know if anyone here ever played Eq2 back before it was free and level cap was 85.
Some of those dungeons where hard and required effort and coordination. I would once in a blue moon pug one of the harder ones.
The loot wasn’t better then raid gear. I did it because they were hard and I enjoyed them because they were hard.
It will take me months to get an of my “skin” armor. I do not run 100 dungeons runs a day, I do Story modes with guildies that need it and a few Explorer runs and that’s about it.
This game is as “Grindy” as you make it.
I love the dungeons especially with the dodge aspect that many current MMO’s lack. it adds another element to the game.
As for being expensive? Hardly. I have yet to be negative coin in take from a dungeon.
Your just not used to having to actually move and coordinate in a dungeon versus standing in one spot spamming your attacks.
I agree with the OP. To those who seem to think everyone just wants “ezmode” or to “get everything handed to you” in a few days, not exactly. Keep it in prospective. This is a kitten game, not a job. Although it might be to you because you have ezlife and nothing going on. Cheers!
I have the matter firmly in perspective thank you. Even if you only do one dungeon a week you will get the armour eventually. And seeing as it is a “kitten game and not a job” acquiring the decorative skin is a hardly an urgent matter. Therefore what is the problem with taking your time to collect the tokens?
No-one is forcing you to get the armour at all, let alone forcing you to grind all the tokens in 2 days.
I will say the dungeons and their respective paths are gonna vary in difficulty relative to what’s available. Gear will help, but skill will take you further. I’m not trying to say L2P, but it’s a learning process. You go from 1-80 killing relatively easy mobs and doing events that can be massed to being 80 and having to really work with a small group. Dungeons could use a careful look over, but they’re fundamentally setup so that a player has to really examine their toon and how it works well with the other toons running the dungeons relative to the challenge being placed in front of you.
I’ve been playing an engineer doing dungeons and I learned this quickly… not saying I re-trait, but I might have to switch somethings around to best aid my party and still do good damage.
(edited by Bruno Sardine.2907)