I'm really frustrated with these dungeons
Save your breath Anet does not care, god I want nothing to do with these clowns. I only wish my bank would process my charge back. If it comes through I will be the happiest man alive. I want a refund you lousy creeps!
wait.
You ran with 4 other competent players and it was a breeze. You then ran with 4 other less competent players and got owned… whats the problem here?
I garuntee it was not the gear, had those first 4 been with you and in rares or whatever you would have done fine.
I’m sorry but you already said your char is cool and maxed, so you don’t “need” a new armor /weapon, exotic.
If dungeons bothers you, and you think it’s a waste of time and money, stop to play them.
Quite simple.
I don’t like wvw, i don’t even queue on it.
Dungeons are too easy please quit saying there hard, I have 5 full grinded dungeons pieces from 4 dungeons, and they were all easy, and that was before the 60 tokens bump up(all with pugs). If you got lumped in with the only 4 people on the server that cant handle the dungeon ditch them find a new group, and plow the place like everyone else
Looks like people didnt actually read what i wrote, so let me clarify it.
1) I did my first dungeon run with an entire group of full exotic 80’s = run was fine (even with some struggle on the lieutenant, but fine)
2) All the following runs (4 to this present day) were made with, errr, “common” people lets say, varying from level to level, gear to gear were all a disaster due to the lack of power to deal with specific events in the dungeon (i.e burrow zerging).
@Lucas: Where did i said that i was “maxed”? My gear was entirely bought on the AH.
Also, start a game by making a particular environment accessible only to a small part of its population score points toward the failure of said game, real examples are scattered everywhere trough the MMORPG history.
I agree, I think some Dungeons really need to be tuned. Ran a CoF, and got to an event where an Asuran needed to be protected while he planted a bomb, various mobs spawning, thief type high dps mobs, ranged dps mobs, and mobs that charge all spawn while trying to keep this guy alive. We tried kiting them in a circle while speccing traits and spells/skills/traps for slowing to help kiting. Tried to just dps mobs down but they spawn too fast and there are about 12-15 mobs that spawn in total, all within about 15-20 seconds all silver mobs.
We just couldn’t get past it, the only other thing I can think of is maybe try kiting them out of the room, but their aggro range seems to be limited to within the room, or maybe more projectile protection though that would be hard since there are multiple archers spawning and moving in different directions.
The party consisted of a Guardian, Thief, Ranger, and Necro. All guildies except for the 5th slot, and all of us on voice chat, except for the Necro.
Dungeons are too easy please quit saying there hard, I have 5 full grinded dungeons pieces from 4 dungeons, and they were all easy, and that was before the 60 tokens bump up(all with pugs). If you got lumped in with the only 4 people on the server that cant handle the dungeon ditch them find a new group, and plow the place like everyone else
This is true – dungeons ARE too easy. And the way ANet is trying to make them “difficult” is just wrong.
It’s like not letting your kid go to school because you don’t want it to get an F, instead of making him study for the A. They just picked the wrong concept from the very start.