I'm really frustrated with these dungeons

I'm really frustrated with these dungeons

in Fractals, Dungeons & Raids

Posted by: Belmont.4682

Belmont.4682

So, it has been 2 days since i started looking for groups in order to run AC explorable mode so i could farm some pwn tokens and get some cool looking gear.

My toon is not that bad, its a level 80 warrior with a exotic GS and a full set of lvl 80 rare armor. Nothing compared to all these warrior that bug-farmed CoF and got their full exotic crit damage gear in one day, but the damage is good.

First group i got in was composed by 2 warriors, a mesmer, and a ranger all of them being level 80 on full CoF gear, result: we steamrolled the dungeon, completing each path in less than 30 minutes, as a casual player, i got really excited with the ease it was to complete the dungeon and was really looking forward for the next day when i could do 3 more daily runs, how innocent i was…

My second, third, and fourth groups were all composed by non full CoF’ed people, with all level ranges and such, result: we lacked the power to complete the burrow events on both (iirc) howling king and colossus path, we tried everything, retraited into different specs, tried all possible group splits, nothing worked.

This resulted on a endless wipe chain (i can count 30 or more wipes) before we all gotkitten with that situation, started blaming the game and the stupid devs that designed that dungeon and (surely) never set a foot into that place before release so they could realize what a hell they’ve made for people that dont have end-game cough bug-farmed cough gear.

The final result of all this mess was:
1) A ton of money on repair bills.
2) About 2 hours lost wiping and wiping and wiping.
3) One less person motivated to do pugs.

Its sad, but from this day all my attempts of doing a explorable mode dungeon are going to be preceded by invites on my guild asking for something that until now, i didnt believed to be needed in this game: minimum gear quality requirement.

To finish this, i wonder if Anet really expect that a bunch of effective-level 35 people will group together and finish an explorable mode on AC (this might also applies to all the other dungeons and their respective exploration levels).

I'm really frustrated with these dungeons

in Fractals, Dungeons & Raids

Posted by: Cromx.3941

Cromx.3941

Save your breath Anet does not care, god I want nothing to do with these clowns. I only wish my bank would process my charge back. If it comes through I will be the happiest man alive. I want a refund you lousy creeps!

I'm really frustrated with these dungeons

in Fractals, Dungeons & Raids

Posted by: Sylv.1960

Sylv.1960

wait.

You ran with 4 other competent players and it was a breeze. You then ran with 4 other less competent players and got owned… whats the problem here?

I garuntee it was not the gear, had those first 4 been with you and in rares or whatever you would have done fine.

I'm really frustrated with these dungeons

in Fractals, Dungeons & Raids

Posted by: Lucas Ashrock.8675

Lucas Ashrock.8675

I’m sorry but you already said your char is cool and maxed, so you don’t “need” a new armor /weapon, exotic.

If dungeons bothers you, and you think it’s a waste of time and money, stop to play them.
Quite simple.
I don’t like wvw, i don’t even queue on it.

Dungeon Master http://i.imgur.com/Hoqw3.jpg ME http://i.imgur.com/R41MGzB.jpg Fractal Guild Promoter

I'm really frustrated with these dungeons

in Fractals, Dungeons & Raids

Posted by: wookie slayer.4259

wookie slayer.4259

Dungeons are too easy please quit saying there hard, I have 5 full grinded dungeons pieces from 4 dungeons, and they were all easy, and that was before the 60 tokens bump up(all with pugs). If you got lumped in with the only 4 people on the server that cant handle the dungeon ditch them find a new group, and plow the place like everyone else

I'm really frustrated with these dungeons

in Fractals, Dungeons & Raids

Posted by: Belmont.4682

Belmont.4682

Looks like people didnt actually read what i wrote, so let me clarify it.

1) I did my first dungeon run with an entire group of full exotic 80’s = run was fine (even with some struggle on the lieutenant, but fine)

2) All the following runs (4 to this present day) were made with, errr, “common” people lets say, varying from level to level, gear to gear were all a disaster due to the lack of power to deal with specific events in the dungeon (i.e burrow zerging).

@Lucas: Where did i said that i was “maxed”? My gear was entirely bought on the AH.
Also, start a game by making a particular environment accessible only to a small part of its population score points toward the failure of said game, real examples are scattered everywhere trough the MMORPG history.

I'm really frustrated with these dungeons

in Fractals, Dungeons & Raids

Posted by: TwoSwords.4687

TwoSwords.4687

I agree, I think some Dungeons really need to be tuned. Ran a CoF, and got to an event where an Asuran needed to be protected while he planted a bomb, various mobs spawning, thief type high dps mobs, ranged dps mobs, and mobs that charge all spawn while trying to keep this guy alive. We tried kiting them in a circle while speccing traits and spells/skills/traps for slowing to help kiting. Tried to just dps mobs down but they spawn too fast and there are about 12-15 mobs that spawn in total, all within about 15-20 seconds all silver mobs.

We just couldn’t get past it, the only other thing I can think of is maybe try kiting them out of the room, but their aggro range seems to be limited to within the room, or maybe more projectile protection though that would be hard since there are multiple archers spawning and moving in different directions.

The party consisted of a Guardian, Thief, Ranger, and Necro. All guildies except for the 5th slot, and all of us on voice chat, except for the Necro.

I'm really frustrated with these dungeons

in Fractals, Dungeons & Raids

Posted by: Raging Bull.5048

Raging Bull.5048

Dungeons are too easy please quit saying there hard, I have 5 full grinded dungeons pieces from 4 dungeons, and they were all easy, and that was before the 60 tokens bump up(all with pugs). If you got lumped in with the only 4 people on the server that cant handle the dungeon ditch them find a new group, and plow the place like everyone else

This is true – dungeons ARE too easy. And the way ANet is trying to make them “difficult” is just wrong.

It’s like not letting your kid go to school because you don’t want it to get an F, instead of making him study for the A. They just picked the wrong concept from the very start.