[IDEAl Aternative Dungeon Armor Sets / Skins
Looks like you can’t write ANet’s name into a post. So typo: *maybe ANet listens!
Profit margin isn’t high enough. They wouldn’t even spend the money in the time it takes to say, “No.”
[LOD]
Designing 3 more armor sets for each dungeon is propably much less expensive than a single Living World update like the Nightmare events were. We are talking about basic armor models here, compared to whole dungeons that needs to be planned and made both visually and mechanically, plus voiceover storytelling, creating and implementing lore with propably more voiceover storytelling about why and how the dungeon showed up. And that’s just the Aetherpath.
Now explain to me please, how you think 8*3=24 more armor models are worse in terms of profit. Something they don’t even make with all the Living World updates that cost propably 10 times more, plus 4 times more on top of that because there a 4 teams working on them at the same time.
I should pretend I didn’t even read that nonsense you stated up there.
Why they would give new armor skins for “free” dungeon tokens when they can just sell them for 800 gems. I don’t see this changing.
I think it’d be awesome to have more skins for each dungeon, maybe just the set skin (no stats) with a reduced token cost, but this guy said everything:
Why they would give new armor skins for “free” dungeon tokens when they can just sell them for 800 gems. I don’t see this changing.
If your looking for an Anet dev to actually see this post you posted in the wrong place. Try the BLC “what we want in the gem store” subforum
hard enough to make them cry, not just rivers but oceans."
Profit margin isn’t high enough. They wouldn’t even spend the money in the time it takes to say, “No.”
Pretty much true.
You see, designing dungeon armor sets does not appease the majority of their player base.
However, creating living story content does. Their focus is creating ‘new’ content every 2 weeks to drive the casuals back into the game to drop $$$ on the cash shop, where conveniently the black lion keys are for new weapon skins, and the new armor skins are as well.
|-Swiftpaw Sharpclaw [DnT]-|
(edited by swiftpaw.6397)
I deposit all my hope into the “big-content feature loaded patch we’ve been holding off after the Scarlet Arch”, which it about more 3-4 Living Stories.
If that doesn’t pump up something I like I’m not sure why should I wait any longer in the game.
It’d be nice if you could earn ascended armor in the game for an ungodly amount of tokens. I don’t see why this would be an issue. The new armor should look different compared to the exotic, but like other people have said there’s no profit in that. It would be a grind though which is what we do for crafting ascended gear.
I get the feeling that Anet had grand plans for dungeons and expansions and then something happened and they had to do a rapid rework. This game’s foundation screams of possible greatness that could have been, but instead we get scarlet updates every two weeks because the carebear and AP hunter crowd said they were bored. So they took their dungeon resources and allocated them to a LW project team. I wouldn’t be surprised if there was an expansion team that was also quietly dismantled and redistributed into one of the LW teams. Do they even have a Quality assurance team at this point maybe that’s where LW team number 3 came from? I understand that you can’t take a guy who fixes bugs and then put him into a position that creates new content so i guess i’m heading down the path of speculation so I’ll stop here. But I’d rather speculate on this than why Scarlet’s feelings were hurt.
(edited by MastaNeenja.1537)