Is Aetherblade Path of TA going with Scarlet?
Id hope so but im skeptical. Would love to see TAFU return.
Id hope so but im skeptical. Would love to see TAFU return.
God that would be fabulous.
Long live tafu ^^
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.
But but, those dreams weapons are easily over 200g each.
But but, those dreams weapons are easily over 200g each.
Can you imagine how high they would skyrocket if they were removed with the path?
Halloween skins all over again, for real.
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.
They range from 100g to 800g. :P
I don’t really want it to go, but it really makes sense for it to do so. I’d love something new to move in though! Maybe a nice spider infestation or a cool new Nightmare Court themed reclamation of the area? We see the ruined remains of the labs and whatnot overgrown.
Spoiler alert. Scarlet won’t die.
In fact the next expansion. Jormag and Kralkatorrik will rise and attack from the north and south, while Scarlet launch a simultaneous attack on the major city.
(edited by laokoko.7403)
The TA aether path is permanent so don’t plan on it going anywhere.
Dungeons represent a moment in time, once you understand that you will also understand why it wont go away.
This is an mmo forum, if someone isn’t whining chances are the game is dead.
I’d prefer it if TA got restored to its original state, with the Aetherblade path being split off to form a special “Elite path”. To enter it, you just talk to the NPC outside and choose the option that says “We are here in response to Lionguard Turma’s call for help.” (Or alternatively, “I heard that Scarlet Briar once had an Aetherblade base here. Tell me more about it.”)
This then takes you into a special instance where you can play the Aetherblade path, complete with all rewards etc.
i like Aether… it’s probably the only one dungeon that really feel like a dungeon. Inmmersion is lost in all the others and the speed runs only make it worst.
Aens / Ellantriel / Nao To Mori / Saelyth. Commander
Guias de Raids en español / Spanish raiding guides
I doubt they will remove it, and the reason being that it would take effort on their part to then improve TAFU again because all the complaining will start up again about it being too hard QQ
Also, immersion in any dungeon is just… no, however Divinity’s Reach on Tarnished Coast has got you covered if that’s what you’re after.
I doubt they will remove it, and the reason being that it would take effort on their part to then improve TAFU again because all the complaining will start up again about it being too hard QQ
Also, immersion in any dungeon is just… no, however Divinity’s Reach on Tarnished Coast has got you covered if that’s what you’re after.
True story. You make your own inmmersion.
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.
Also, immersion in any dungeon is just… no, however Divinity’s Reach on Tarnished Coast has got you covered if that’s what you’re after.
You clearly never played a raid in Lotro. When you had to be inside 4-5 hours, believe me, the inmersion was pretty fun for a “dungeon”. There were people roleplaying between enemies pulls and having fun. Others, the elitists, were just having a blast killing everything and never running past enemies :P.
I think that’s what i miss in gw2 dungeons. A fast run can be done witn random players and you won’t create a bound with them in 10 minutes. However in long runs you will for sure make some friends since you need to do serious teamwork with them or plan strategies. Aether encourages that.
Aens / Ellantriel / Nao To Mori / Saelyth. Commander
Guias de Raids en español / Spanish raiding guides
(edited by Elrey.5472)
Also, immersion in any dungeon is just… no, however Divinity’s Reach on Tarnished Coast has got you covered if that’s what you’re after.
You clearly never played a raid in Lotro. When you had to be inside 4-5 hours, believe me, the inmersion was pretty fun for a “dungeon”. There were people roleplaying between enemies pulls and having fun. Others, the elitists, were just having a blast killing everything and never running past enemies :P.
I think that’s what i miss in gw2 dungeons.
How many people at a time could be in a lotro dungeon? Just wondering.
Also, I think it’s fair to say I will not RP with randoms in a pug. With my guild, however, all dungeons are outlets for RP and even ERP
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.
Oh Sorry I was referring to any gw2 dungeon. And I stand by that. This isn’t lotro >_>
(edited by J Eberle.9312)
Also, immersion in any dungeon is just… no, however Divinity’s Reach on Tarnished Coast has got you covered if that’s what you’re after.
You clearly never played a raid in Lotro. When you had to be inside 4-5 hours, believe me, the inmersion was pretty fun for a “dungeon”. There were people roleplaying between enemies pulls and having fun. Others, the elitists, were just having a blast killing everything and never running past enemies :P.
I think that’s what i miss in gw2 dungeons.
How many people at a time could be in a lotro dungeon? Just wondering.
Also, I think it’s fair to say I will not RP with randoms in a pug. With my guild, however, all dungeons are outlets for RP and even ERP
there are dungeons of 3 players, 6 players, 12 players and 24 players. The last ones are considered raids, though. Nevertheless, i was just suggesting that getting immersion in a dungeon is pretty fun and also possible. Anet has done a lot of things right, but dungeons isn’t one of them, except imo Aether.
Aens / Ellantriel / Nao To Mori / Saelyth. Commander
Guias de Raids en español / Spanish raiding guides
Also, immersion in any dungeon is just… no, however Divinity’s Reach on Tarnished Coast has got you covered if that’s what you’re after.
You clearly never played a raid in Lotro. When you had to be inside 4-5 hours, believe me, the inmersion was pretty fun for a “dungeon”. There were people roleplaying between enemies pulls and having fun. Others, the elitists, were just having a blast killing everything and never running past enemies :P.
I think that’s what i miss in gw2 dungeons.
How many people at a time could be in a lotro dungeon? Just wondering.
Also, I think it’s fair to say I will not RP with randoms in a pug. With my guild, however, all dungeons are outlets for RP and even ERP
there are dungeons of 3 players, 6 players, 12 players and 24 players. The last ones are considered raids, though. Nevertheless, i was just suggesting that getting immersion in a dungeon is pretty fun and also possible. Anet has done a lot of things right, but dungeons isn’t one of them, except imo Aether.
It is possible, and I do get immersion, but not with pugs. There’s no reason for me to feel connected to content while doing it with random heroes that I don’t give any craps about…. It’s just not something, from an RP standpoint, that makes sense to me.
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.
We can dream…
O°v°O