Is running past mobs considered exploiting?

Is running past mobs considered exploiting?

in Fractals, Dungeons & Raids

Posted by: Clark Skinner.4902

Clark Skinner.4902

There are dungeons with small gangs of mobs along the way that can be skipped safely and which don’t affect the chests or final reward.

Since they were placed there intentionally, does it make it an exploit to skip them to get the dungeon reward for less than the full amount of work?

(This is excluding cases where it is obviously meant to avoid a huge/infinitely spawning bunch of enemies).

I’m interesting in players’ thoughts and even more designers’ personal opinion.

Is running past mobs considered exploiting?

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Posted by: Sarcasmic.6741

Sarcasmic.6741

There’s nothing wrong with skipping “trash” mobs, provided you aren’t exploiting to do it (jumping walls that aren’t intended to be crossed, etc).

Stace (Lv 80 human quickness portal bot) | Sarcasmic (Lv 80 elixir-drunk norn pyro)
Saladtha (Lv 80 salad sidekick to bears) | Dunelle (Lv 80 eviscerating muppet)
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Is running past mobs considered exploiting?

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Posted by: Clark Skinner.4902

Clark Skinner.4902

Only one response? I was hoping to see more when I logged back in :/
Speak peoples!

Is running past mobs considered exploiting?

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Posted by: NewTrain.7549

NewTrain.7549

More people aren’t responding because the answer is clearly “no”.

Is running past mobs considered exploiting?

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Posted by: omgwtflolbbl.7142

omgwtflolbbl.7142

If skipping mobs was exploiting, Anet would have changed how mob aggro in dungeon works long, long ago.

It’s not like anyone is being secretive about it.

Is running past mobs considered exploiting?

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Posted by: miniL.7361

miniL.7361

If you can run past its ok, agro resets for a reason in the dungeons I guess

Is running past mobs considered exploiting?

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Posted by: Xista.7391

Xista.7391

You have to ask yourself… is it intended for mobs to reset after they path a certain distance? The answer to that is yes. It is intended. It is not an exploit.

It would be exploiting… say… you run past a trash group and got them stuck in a wall so they didn’t attack you. Trash isn’t supposed to do that. You are taking advantage (exploiting) of a broken game mechanic.

I did a difficult boss recently in a pug group. We pulled it in such a way that he only melee attacked…. and he didn’t do any of his special moves. Did Anet intend for that? No. That is exploiting.

You just have to ask yourself whether or not it is an actual game mechanic. Did the developers intend for this to happen? If you are breaking mechanics, and taking advantage of them…. it’s an exploit.

In-game opinions of Skyhammer: http://i.imgur.com/FKymDjC.jpg

Is running past mobs considered exploiting?

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Posted by: Gluttony.2017

Gluttony.2017

No its not? Why would it be an exploit? Please show me where it says “dugeons are specific areas where the party has to kill every mob to advance.” There is a reason most mobs patroll an area: so that people that choose to can kill them or just walk past them depending on preferences.

Is running past mobs considered exploiting?

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Posted by: Yenn.9185

Yenn.9185

I guess you missed all the ruckus about skipping kholer/trash mobs before the big dungeon patch. According to a dev, players skip kholer because there wasn’t a good enough incentive for them to kill him. The same for any other mobs.

Most players would just want to finish the run for the chest instead of killing trash mobs for a chance to get a loot.

Is running past mobs considered exploiting?

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Posted by: Lightrayne.7829

Lightrayne.7829

It’s not an exploit. One of the devs has already confirmed this. Also, there are random mobs placed in areas out of the way of the main path. You’re technically skipping those aren’t you?

Inexperienced groups (especially in PuGs) should not attempt to skip mobs as that will greatly increase the necessary time required to complete the run. Mob skipping is optional and should be utilized by players who are familiar with the dungeon layout if they choose to do so. My team and I have done AC too many times to count and fighting unnecessary mobs is a waste of our time. We know how to kill every boss in AC without downing, we know which mobs drop coin. We just farm it to generate income and level/learn alt roles.

Is running past mobs considered exploiting?

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Posted by: Clark Skinner.4902

Clark Skinner.4902

I was thinking that they placed the enemies there for us to fight, and for us to skip them, it is against the intended gameplay. They have made patches that prevent people from getting rewarded by skipping most of a dungeon.

The same principle but in a smaller degree would make sense here. That’s why I would love an official response.

I’m fine with it either way and am glad to see what players think.

Is running past mobs considered exploiting?

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Posted by: Gab Superstar.4059

Gab Superstar.4059

I was thinking that they placed the enemies there for us to fight, and for us to skip them, it is against the intended gameplay. They have made patches that prevent people from getting rewarded by skipping most of a dungeon.

The same principle but in a smaller degree would make sense here. That’s why I would love an official response.

I’m fine with it either way and am glad to see what players think.

You won’t see an official response because it would be the same that has already been given by players in a thousand threads just like yours.

That response being “NO”.

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Is running past mobs considered exploiting?

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Posted by: Bartho.7896

Bartho.7896

I think there already was an official response to this on another thread. Ofc its not an exploit, otherwise 80-90% ppl doing dungs would be banned by now.

Is running past mobs considered exploiting?

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Posted by: Lightrayne.7829

Lightrayne.7829

I’d also like to add that skipping was done in the original guild wars as well. It was facilitated even more so back then (shadow form anyone?). You typically fight the mobs on your first few runs to learn their capabilities and because you lack the experience of the dungeon, but once you know what you’re doing, fighting every single mob just becomes a waste of your time if your goal is to farm tokens/money/etc. (at least with the current system).

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Posted by: Nuka Cola.8520

Nuka Cola.8520

if i get banned in any VIDEO GAME for skipping something i wanted to skip im not even gonna be mad, just uninstall and forget the the even existed. its not a dev that will tell me how i kill enemies in a game i spent 60$ on. If they want us to kill every single mod just lock all exits (like in a beat’em up such a DMC series) and i will kill them but if drops stay worthless as they’re now i’m not even gonna try to do these/all dungeons. Am i here to spam same 5-10 skills for 5+ minutes per hard enough mob to get grey/white/blue/gree trash? no.

Fact: every Thief tells you to “l2p” when the subject is to nerf stealth.

Is running past mobs considered exploiting?

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Posted by: Clark Skinner.4902

Clark Skinner.4902

I don’t think anyone should be banned, of course.
The way I see it, when it gets to the point where you lose the interest in the exploration of a dungeon, it’s not that enjoyable anyway. Whatever works to keep playing.

Is running past mobs considered exploiting?

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Posted by: Lightrayne.7829

Lightrayne.7829

The novelty of dungeon exploring only lasts for so long. People revisit several times for different goals whether it’s generating coin income or tokens. Killing trash mobs in the current state of dungeons does not facilitate that.

I still find dungeons fun because my team and I try to change up strategies every once in a while. Sometimes we change profession setups. Sometimes we try a different approach to a boss. This can sometimes lead to clearing the run faster. Either way, it’s a nice way for us to hang out and discuss GW2 stuff for the day with our limited time.

As always, to each their own.

Is running past mobs considered exploiting?

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Posted by: Moderator.1462

Moderator.1462

Hi everyone,

Skipping mobs isn’t considered exploiting. Some people don’t like it but you won’t get banned because of it.

As the issue is solved, we are closing this thread. Thanks for your understanding

(edited by Moderator.1462)