Is this the "fumble dodge" or something else?

Is this the "fumble dodge" or something else?

in Fractals, Dungeons & Raids

Posted by: Lord Kuru.3685

Lord Kuru.3685

Nokk in SEp1 has a projectile attack that freezes you for 8 seconds if it hits you.

I’ve noticed that occasionally, I’ll get frozen midway through my dodge animation — so I know I did dodge at the right time, but I clearly didn’t get the evade frames.

Is this the “fumble dodge” or could it be inopportune lag (which I’ve been getting A LOT of lately)?

Is this the "fumble dodge" or something else?

in Fractals, Dungeons & Raids

Posted by: RemiRome.8495

RemiRome.8495

Cyclone Axe.
Whirling Wrath.
Ranger greatsword (Power Stab?)

If you did either of those, most likely yes.

A few have been “fixed”, some have probably gotten actual fixes, and probably some I haven’t experienced personally.

Is this the "fumble dodge" or something else?

in Fractals, Dungeons & Raids

Posted by: Nokaru.7831

Nokaru.7831

Auto-casting Scepter auto-attack can break dodge sometimes too.

Is this the "fumble dodge" or something else?

in Fractals, Dungeons & Raids

Posted by: Lord Kuru.3685

Lord Kuru.3685

It was auto-attack dagger (necro). Come to think of it, it’s happened in the past as well, when I had no lag — I just never thought about it much. But theoretically, it shouldn’t be possible to get frozen mid-dodge, right?

Is this the "fumble dodge" or something else?

in Fractals, Dungeons & Raids

Posted by: Nokaru.7831

Nokaru.7831

It was auto-attack dagger (necro). Come to think of it, it’s happened in the past as well, when I had no lag — I just never thought about it much. But theoretically, it shouldn’t be possible to get frozen mid-dodge, right?

Auto-casting a fast spell can sometimes cancel dodge.

Is this the "fumble dodge" or something else?

in Fractals, Dungeons & Raids

Posted by: spoj.9672

spoj.9672

Weapon swap can also cancel dodge.

And yeah necro doesnt have any whirl anims which would cause fumble but despite this i have experienced fumble dodges on lupi solo before. I assume it was because of lag though.

Is this the "fumble dodge" or something else?

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Posted by: hendo.1940

hendo.1940

Fumble dodges also just randomly happen. A fumble dodge isn’t exactly a dodge where you do not get evade frames, but a dodge where you “fumble” interrupt the dodge midway. This can happen at various points but it will always consume endurance like normal.

Rezardi – [DnT]
Game over, yo.

Is this the "fumble dodge" or something else?

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Posted by: Guanglai Kangyi.4318

Guanglai Kangyi.4318

How far into the roll are we talking here? Dodges definitely have startup. It’s most likely due to latency. Since dodges seem to animate immediately upon pressing the button, you’re probably just lagging out and it’s showing the dodge only on your end.

Next time you get frozen by that boss try to find out what you look like to the others in your party.

Is this the "fumble dodge" or something else?

in Fractals, Dungeons & Raids

Posted by: Lord Kuru.3685

Lord Kuru.3685

How far into the roll are we talking here? Dodges definitely have startup. It’s most likely due to latency. Since dodges seem to animate immediately upon pressing the button, you’re probably just lagging out and it’s showing the dodge only on your end.

Next time you get frozen by that boss try to find out what you look like to the others in your party.

Do you think I’d be able to tell whether it was lag by the endurance bar (I’m always solo in this dungeon, so no party to help me look)?

If it was lag, my guess is that I’d see the (client-side only) dodge animation and (client-side only) endurance loss. But once communication with the server is updated, the endurance should shoot right back up since I didn’t actually use it, right?

Is this the "fumble dodge" or something else?

in Fractals, Dungeons & Raids

Posted by: ubershaun.3649

ubershaun.3649

Honestly I’ve never fumbled from those notorious attacks since they got patched. Sometimes the dodge will roll on the spot, but I’ll always get evade frames.
Though lag gets the better of me more frequently, e.g dying to Lupi’s swipe at the end of my dodge roll, too far away for the hit to even connect.

Is this the "fumble dodge" or something else?

in Fractals, Dungeons & Raids

Posted by: xsquared.1926

xsquared.1926

Looks like guard GS3 tends to give some trouble too. I got smacked in the face by lupi earlier today when i wanted to dodge right after it.

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