Issue with Twilight Arbor, last path

Issue with Twilight Arbor, last path

in Fractals, Dungeons & Raids

Posted by: Geekfox.4267

Geekfox.4267

I’m getting some party members that are not enjoying this path of the explorable dungeon. I’ve already wasted a total of 2 hours trying to finish this last path, but there is a severe issue with spiders that started spawning overwhelming and zerging at us after using normal range attacks.

If people are not enjoying, there is something wrong with this game. I’m already disappointed that people are quitting and ending the dungeon instance; thus, I am now not enjoying this ordeal.

What’s going on? This is my second time running this path instance, and so far the impression is bad.

Issue with Twilight Arbor, last path

in Fractals, Dungeons & Raids

Posted by: Delay.6908

Delay.6908

/thread

chain reflects, melee him. easy

Dr Winston | [DnT]

Issue with Twilight Arbor, last path

in Fractals, Dungeons & Raids

Posted by: Geekfox.4267

Geekfox.4267

/thread

chain reflects, melee him. easy

Sorry, can you please elaborate? Thanks.

Issue with Twilight Arbor, last path

in Fractals, Dungeons & Raids

Posted by: Delay.6908

Delay.6908

If you stack on melee and cycle reflects or projectile protection then the spiders cant damage you. And as long as your party is stacking POWER (can even be PVT) it should go down in less then 1min.

Dr Winston | [DnT]

Issue with Twilight Arbor, last path

in Fractals, Dungeons & Raids

Posted by: Bright.9160

Bright.9160

There is already an entire thread about this right here where there is plenty of advise on how to tackle this encounter.

I would say you should use the search function next time, but seeing how this thing is on the front page of this subforum, I’d say you need to start reading next time…

Legion of Doom [LOD] – Death ’n Taxes [DnT]
“People wanting content where Berserker sucks should remember that it needs be so hard
that they will cry, not just a river, but a huge ocean.” – Wethospu

Issue with Twilight Arbor, last path

in Fractals, Dungeons & Raids

Posted by: Geekfox.4267

Geekfox.4267

Thanks. “TA F/U” didn’t mean anything to me on first sight.

Issue with Twilight Arbor, last path

in Fractals, Dungeons & Raids

Posted by: Bright.9160

Bright.9160

TA doesn’t have distinct path 1/2/3, but you have the Up path where you kill Malrona and Fyona, Forward/Forward, where you kill Leurent and his merry men and Forward/Up where you kill the Husk and the b*tch with no cooldown on her chaos storm.

They are abbreviated U F/F and F/U.

Legion of Doom [LOD] – Death ’n Taxes [DnT]
“People wanting content where Berserker sucks should remember that it needs be so hard
that they will cry, not just a river, but a huge ocean.” – Wethospu