Issue with legendary weapons and armor

Issue with legendary weapons and armor

in Fractals, Dungeons & Raids

Posted by: Markesh.7540

Markesh.7540

The creation of legendary items such as armor/weapons is great except for the fact that runes/sigils need to be changed more often than stats or both at once. Until this can be fixed so that modifications do not require 250 gems per piece of equipment when a patch nerfs a build, it is difficult to consider such an investment. I would definitely invest in such equipment if for legendaries alone runes/sigils could be switched out for free or maybe 10 gems or some spirit shards. Legendaries are a huge time and/or cash investment and runes can cost more than 10 gold each so losing 6 X 10+ gold is little conciliation for a pretty item.

Issue with legendary weapons and armor

in Fractals, Dungeons & Raids

Posted by: Linken.6345

Linken.6345

then stay in salvageable exotics bud

Issue with legendary weapons and armor

in Fractals, Dungeons & Raids

Posted by: Zui.9245

Zui.9245

I’d be fine if this carried over to Ascended, too. However, Legendaries should just be what they were originally supposed to be: a cool and hard to obtain skin, which are 100% equivalent to the highest tier of gear.

If you want multiple sets of gear, you can just get some additional ascended equipment with different runes or sigils. Or Exotic equipment, for that matter. You can even transmute these with the same appearance as your Legendary.