(edited by Thorn.7963)
Its simple really.
Just up the rewards for doing dungeons.
Perhaps chests with set loot tables, or a higher chance of getting rare gear, or higher token rewards.
Thats what people are complaining about in a nutshell. Players don’t find the ratio to effort to reward all that good.
If they up the rewards, people will want to do them (or lower difficulty, which I doubt will happen)
in story mode they’ve reduced the reward as well as ramped up the difficulty. that needs addressing too
I want my monetary rewards back, screw the tokens, I need my cash flow to return, I’m helpless and very angry right now at anet
Which is why I’m takling more than just tokens. Up the silver rewards, up the items you can get to vendor or salvage.
Make the dungeons WORTH the effort. I’m not asking everything be handed to us instantly, but when I ask my guild to do a dungeon they all go “Nah, just not worth the effort”
they need to all go home, take three days off from work, get sex, get home cooked meals and chill the kitten out. then they need to come back, drop their attitudes and listen.
not to the crybaby’s about blah blah no more speed run. they need to listen to people like OP, just kitten give better rewards. holy kitten, get rid of “fine” and “masterwork” kitten that’s 5 levels below you…..give rares from explorable runs.
their knee jerk reaction to those that speed ran is kitten over everyone else now.
they need to all go home, take three days off from work, get sex, get home cooked meals and chill the kitten out. then they need to come back, drop their attitudes and listen.
not to the crybaby’s about blah blah no more speed run. they need to listen to people like OP, just kitten give better rewards. holy kitten, get rid of “fine” and “masterwork” kitten that’s 5 levels below you…..give rares from explorable runs.
their knee jerk reaction to those that speed ran is kitten over everyone else now.
how does this solve the story issue?