Keep Casuals and Raiders Separate

Keep Casuals and Raiders Separate

in Fractals, Dungeons & Raids

Posted by: CptAurellian.9537

CptAurellian.9537

Making some buffs more available does not remove the distinction between classes. It’s quite amusing that none of the mechanics you mentioned is relevant to what doc is talking about.

alacrity is an mesmer exclusive buff that reduces cooldowns which is revolves around mesmer lore. Druids have grace of the land and glyphs that buff allies. This is relevant to his discussion. He’s asking for unique boons to be accessible to other professions, negating the lore behind it. If you negate the lore, then it becomes a hollowed out game and furthermore, if Anet does heed to his opinion, for example, giving Revenant alacrity spamming + facet of nature pulsing would entirely phase out mesmers. This would just result in a shift of meta and does not solve the problem and only destroys the game. To bring in further analogies, in many other games, such as TF2, you don’t want to have a scout who can carry a Gatling gun or an engineer who can backstab or cloak.

Spreading out buffs and making them more available does not negate lore, it’s on a purely mechanical level. No one wants to give “Grace of the Land” to classes other than druids. However, what about (random example) giving revs “Mists Surge”, which has the same effect and is mutually exclusive with GotL? Lore-neutral and it removes a buff bottleneck. The same can be done for other problematic buffs.

With regard to balance, you are certainly right. Such changes wouldn’t be possible in the near future, but require some extensive re-balancing. However, I think it would be a price well worth paying , at least with regard to instanced PvE. That would offer more freedom to groups and might even break some classes out of the niches they’re forced into.

Warning! This post may contain traces of irony, sarcasm and peanuts.

There is no loyalty without betrayal. -Ann Smiley

Keep Casuals and Raiders Separate

in Fractals, Dungeons & Raids

Posted by: Julius.5931

Julius.5931

I think one of the biggest barriers to raiding is the requirement to ping “proof” of kills and not enough of these training runs. I guess it helps weed out the inexp players from a run you want to go smoothly. It saves on the effort of having to teach new players in a high stress environment. It also comes to a point wherein strict comps prevent certain classes from being taken along.

Although I have seen coms who are patient and genuinely try to help new raiders in pugs. Sadly here we have people both new and old do weird things like afk or not pay attention and then leave if the session doesnt go well.

So it goes both ways really.

(edited by Julius.5931)

Keep Casuals and Raiders Separate

in Fractals, Dungeons & Raids

Posted by: Obtena.7952

Obtena.7952

The raiding community is more than willing to help Casuals get into raids, but they have to put in the effort and time to learn in order to become a better gamer.

Yes, that’s the core of the problem. You’re willing to help casuals, but only if that means they will stop being casuals.

You ask casuals to stay away from you, but in the end it’s you that should be kept away from them. Which, in the end, is not what this game should be all about. What you’re talking about is creating a split in the community. Any such split can only poison the game.

In the end, what really needs to happen is the exact opposite. We need to seek ways to make raiders and casuals to be able to coexist together without one side trying to force the other one to change.

Big thumbs up to that. This is no different than dungeons. It’s called respect and all people need to have it, not just the people belonging to a segregated group for those doing the segregation.

Keep Casuals and Raiders Separate

in Fractals, Dungeons & Raids

Posted by: Dagre.2185

Dagre.2185

Now I don’t like raiding in this game because of shoddy class balancing that makes Eltist Jerks banish whole classes and 90% of builds from Raiding.

It is archaic, if you go to MMO blogs like Massively even the writers in the articles comments sections are mocking the way things are run in this game by the Devs and the Community.

I support Raids, I just don’t support anything that’s a haphazard mess held together with Duct Tape while having every one enamored with it claiming it’s a Lamborghini.

this pretty much sums up why i haven’t even bothered touching just dungeons to date in this game and raiding is the main reason i even play mmorpgs. It’s a huge turn off and certainly not only to ‘casuals’. and this is coming from someone that spent a decade raiding in wow, fyi. the entire pve(non open world) situation in this game just seems so toxic.

granted it’s probably not even close to as bad as it seems from the outside but the community and meta certainly make it seem more toxic than anything I’ve experienced in wow. I’ll even include AV /bg to that list.

seems to me like every single ability and build needs a massive revamp in this game. I don’t understand why this wouldn’t be the main focus of devs at this point unless they’re planning it for the next expansion. on a more positive note, this patch seems like a step in the right direction. a baby step, which balance patches should be, but a step nonetheless.

(edited by Dagre.2185)

Keep Casuals and Raiders Separate

in Fractals, Dungeons & Raids

Posted by: Ithilwen.1529

Ithilwen.1529

Yes, please do keep raiders and casuals separate. Do you think I enjoy listening to some “commander” tell me I’m not worthy?

I’d listen and learn, but I won’t be abused. If raids die out by attrition, well… /shrug.

Mesmerising Girl

(edited by Ithilwen.1529)

Keep Casuals and Raiders Separate

in Fractals, Dungeons & Raids

Posted by: Mossy Gargoyle.3274

Mossy Gargoyle.3274

Yes, please do keep raiders and casuals separate. Do you think I enjoy listening to some “commander” tell me I’m not worthy?

I’d listen and learn, but I won’t be abused. If raids die out by attrition, well… /shrug.

Tell you “you’re not worthy”? I don’t believe that happened. Prove that a commander used that phrase. Raids aren’t some Arthurian quest or elaborate test of moral character. Your description of them as such is laughable. You likely botched fight mechanics, got kicked (justifiably), and decided to vent your anger on the forums with a nonsense tale.