Keep playing dungeons guys
Dungeons is not the only content in the game, even without HoT.
Dungeons is bad design and need a revamp, even if rewards was higher I will certainly not doing them.
This is their thought process to maximize profit:
By nerfing dungeon rewards, obviously fewer ppl will play and it will be harder to get a run going.
People who buy HoT will probably not dungeon and play the new content.
People who did not buy HoT will either
1.) eventually buy HoT to join the others in the new content. (boost in revenue)
2.) quit the game since they already spent money on the game and are no longer needed (lower resources needed for servers = lower cost = boost in profit)
They probably figured it is financially worth it since those who did not buy HoT are less likely to purchase gems anyway.
TL;DR: Nerfing dungeons is a way to discouraged the players who did not purchase HoT to continue on playing and putting strain on the servers.
I only spent $10 on this game so far and I will continue to milk it out. I’ll be waiting for when HoT comes down to $10. FeelsGoodMan
Dungeons is not the only content in the game, even without HoT.
Dungeons is bad design and need a revamp, even if rewards was higher I will certainly not doing them.
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