Kicking "host" from dungeon

Kicking "host" from dungeon

in Fractals, Dungeons & Raids

Posted by: Machiavell.7396

Machiavell.7396

Host aka Owner of instance, the one who entered first to open.
Why is it even possible to kick instance owner first of all? There is really no need to speak much about it other than on lfg more and more people who sees descriptions like “LF(X)M COE – half way done / last boss” and such – enters parties, sometimes alone and pray for luck, sometimes with a friend and vote kick host of dungeon to their own amusement, ruining time spent to get to last boss in dungeon of any sort.
Honestly, if host was even most annoying person in the world, party members can leave themselves always, host kicking option should be permanently blocked, it only creates mayhem, happened to me personally often in last month, aswell to my friends on EU servers.

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Kicking "host" from dungeon

in Fractals, Dungeons & Raids

Posted by: a t s e.9614

a t s e.9614

And what if he is being a jerk? This would allow the person who started the dungeon to go afk until the party finish the dungeon for him . In this kind of situation i’d rather kick him out instead of leaving .

Kicking "host" from dungeon

in Fractals, Dungeons & Raids

Posted by: spoj.9672

spoj.9672

Why? If hes leeching the end result of you leaving or kicking him is exactly the same. You get removed from the instance. Theres no need to grief him just because you are a bitter kitten. The best solution would be to make the instance save even if the host is kicked from the party. So the host keeps his instance and the others get kicked out.

(edited by spoj.9672)

Kicking "host" from dungeon

in Fractals, Dungeons & Raids

Posted by: Berner.7289

Berner.7289

Why? If hes leeching. The end result of you leaving or kicking him is exactly the same. You get removed from the instance. Theres no need to grief him just because you are a bitter kitten. The best solution would be to make the instance save even if the host is kicked from the party. So the host keeps his instance and the others get kicked out.

Then people will make dungeon instances — hundreds of them — post on LFG, and then A.F.K. hoping that others will finish the path for them. Wasteful and stupid.

Kicking "host" from dungeon

in Fractals, Dungeons & Raids

Posted by: spoj.9672

spoj.9672

Yeah cause im sure the people joining those groups are going to go along with that….. People can do that now, but they dont because they know its stupid and will never work rofl.

Kicking "host" from dungeon

in Fractals, Dungeons & Raids

Posted by: Berner.7289

Berner.7289

Yeah cause im sure the people joining those groups are going to go along with that….. People can do that now, but they dont because they know its stupid and will never work rofl.

Whether it works or not, its still a drain on server resources.

a) The first person to enter a dungeon is not a special snowflake. b) No one owns a group or an instance. c) Server resources need to be reclaimed as efficiently as possible. All of these considerations support the current system.

Kicking "host" from dungeon

in Fractals, Dungeons & Raids

Posted by: spoj.9672

spoj.9672

Actually the first person who enters the instance does own the instance… And the fact that they can be kicked from the group and everyone loses the instance is completely stupid. It promotes griefing. Afaik it use to save the instance to the host, it got bugged/changed when they allowed reconnecting in fractals. There was no issue of people “draining server resources” back then.

If the host is kicked by griefers then the whole group loses the instance. If however the instance is saved, then the host can reinv the other members back and no innocent has to lose their progress. Obviously it does create an issue of if the host leaves the party then he keeps the instance and everyone else loses it. So i would suggest the instance is saved on kick but if the host leaves the party it closes the instance.

(edited by spoj.9672)

Kicking "host" from dungeon

in Fractals, Dungeons & Raids

Posted by: Berner.7289

Berner.7289

How do you judge if the “host” (bad choice of word, btw) is kicked for legitimate or illegitimate (griefing) reasons? Once you starting defining “proper” kicks from improper kicks, Anet heads down the slippery slope of adjudicating group dynamics — an area that they have (wisely) stayed away from.

(edited by Berner.7289)

Kicking "host" from dungeon

in Fractals, Dungeons & Raids

Posted by: spoj.9672

spoj.9672

You dont. Thats why it should save to host on kick….

Kicking "host" from dungeon

in Fractals, Dungeons & Raids

Posted by: KazNaka.4718

KazNaka.4718

The easiest pseudo-solution to this is to just INCREASE THE NUMBER OF VOTES REQUIRED to kick someone. Therefore, it would at least take more than just “a guy and his buddy” to grief by kicking. I am really NOT understanding WHY anet refuses to make this change.

Kicking "host" from dungeon

in Fractals, Dungeons & Raids

Posted by: Bright.9160

Bright.9160

Dungeon host saving his instance would also solve a lot of griefing issues regarding dungeon sellers.

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Kicking "host" from dungeon

in Fractals, Dungeons & Raids

Posted by: rhodoc.2381

rhodoc.2381

Why there should be even instance owner first place? Does that solve something? As far as experienced, it leads up to %15 of the runs cause fail juz of owner leave/dc/switch/kicked

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