Legendary Armor

Legendary Armor

in Fractals, Dungeons & Raids

Posted by: Lalainnia.3598

Lalainnia.3598

lol it hasn’t even been that long and ppl are mouth foaming already good to much of a good thing I guess

Legendary Armor

in Fractals, Dungeons & Raids

Posted by: Einlanzer.1627

Einlanzer.1627

lol it hasn’t even been that long and ppl are mouth foaming already good to much of a good thing I guess

People are tired of the incredibly slow pace nearly everything tends to happen in this game. It’s frustrating.

Legendary Armor

in Fractals, Dungeons & Raids

Posted by: Swagger.1459

Swagger.1459

lol it hasn’t even been that long and ppl are mouth foaming already good to much of a good thing I guess

People are tired of the incredibly slow pace nearly everything tends to happen in this game. It’s frustrating.

Exactly

HoT was released in October 2015… Yeah I’d say that’s pretty kitten slow.

New Main- 80 Thief – P/P- Vault Spam Pro

221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.

(edited by Swagger.1459)

Legendary Armor

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Posted by: OriOri.8724

OriOri.8724

lol it hasn’t even been that long and ppl are mouth foaming already good to much of a good thing I guess

People are tired of the incredibly slow pace nearly everything tends to happen in this game. It’s frustrating.

Development is actually quite fast now, with us getting content patches every 2-3 months. It feels much slower than it is because ANet promised a bunch of stuff with HoT that still isn’t released, hence those items have taken an excessively long time to be released. Not helping the issue is that ANet has to devote resources to making these promised features. As soon as they finish releasing the rest of the content HoT promised, development on everything else should increase pace.

Legendary Armor

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Posted by: TexZero.7910

TexZero.7910

lol it hasn’t even been that long and ppl are mouth foaming already good to much of a good thing I guess

People are tired of the incredibly slow pace nearly everything tends to happen in this game. It’s frustrating.

Development is actually quite fast now, with us getting content patches every 2-3 months. It feels much slower than it is because ANet promised a bunch of stuff with HoT that still isn’t released, hence those items have taken an excessively long time to be released. Not helping the issue is that ANet has to devote resources to making these promised features. As soon as they finish releasing the rest of the content HoT promised, development on everything else should increase pace.

I remember the days of getting content patches every 2 weeks. So by comparison 2-3 months is slow as dirt.

It’s part of the reason more people are burnt out, there’s literally nothing to do after the first week of a patch that we haven’t done 700 times already.

Legendary Armor

in Fractals, Dungeons & Raids

Posted by: OriOri.8724

OriOri.8724

lol it hasn’t even been that long and ppl are mouth foaming already good to much of a good thing I guess

People are tired of the incredibly slow pace nearly everything tends to happen in this game. It’s frustrating.

Development is actually quite fast now, with us getting content patches every 2-3 months. It feels much slower than it is because ANet promised a bunch of stuff with HoT that still isn’t released, hence those items have taken an excessively long time to be released. Not helping the issue is that ANet has to devote resources to making these promised features. As soon as they finish releasing the rest of the content HoT promised, development on everything else should increase pace.

I remember the days of getting content patches every 2 weeks. So by comparison 2-3 months is slow as dirt.

It’s part of the reason more people are burnt out, there’s literally nothing to do after the first week of a patch that we haven’t done 700 times already.

Was LWS1 at the same level as LWS3? Did each release come with a new zone? No, but so far LWS3 has. LWS1 and LWS3 are not comparable in the amount of development time it took to produce them. And didn’t it take LWS1 like 18 months to finish? At 3 months between each episode and assuming 6 episodes, LWS3 will also take about 18 months to complete (though with episodes 2 and 3 coming out so fast they could even push out 7 episodes in 18 months if they wanted to), so to release an entire LWS still takes the same amount of time as it did back with LWS1

Legendary Armor

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Posted by: Crinn.7864

Crinn.7864

The delay on legendary armor speaks more to Anet just not putting much manpower on it, than anything else.

With LS3, next expac, and presumably next raid tier, it’s entirely likely that they only have a artist or two working on lege armor while the rest work on more pertinent content.

Sanity is for the weak minded.
YouTube

Legendary Armor

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Posted by: TexZero.7910

TexZero.7910

lol it hasn’t even been that long and ppl are mouth foaming already good to much of a good thing I guess

People are tired of the incredibly slow pace nearly everything tends to happen in this game. It’s frustrating.

Development is actually quite fast now, with us getting content patches every 2-3 months. It feels much slower than it is because ANet promised a bunch of stuff with HoT that still isn’t released, hence those items have taken an excessively long time to be released. Not helping the issue is that ANet has to devote resources to making these promised features. As soon as they finish releasing the rest of the content HoT promised, development on everything else should increase pace.

I remember the days of getting content patches every 2 weeks. So by comparison 2-3 months is slow as dirt.

It’s part of the reason more people are burnt out, there’s literally nothing to do after the first week of a patch that we haven’t done 700 times already.

Was LWS1 at the same level as LWS3? Did each release come with a new zone? No, but so far LWS3 has. LWS1 and LWS3 are not comparable in the amount of development time it took to produce them. And didn’t it take LWS1 like 18 months to finish? At 3 months between each episode and assuming 6 episodes, LWS3 will also take about 18 months to complete (though with episodes 2 and 3 coming out so fast they could even push out 7 episodes in 18 months if they wanted to), so to release an entire LWS still takes the same amount of time as it did back with LWS1

New zones mean jack all if the total time it takes to go through them and experience everything is 30 minutes. I’d rather the developement time go into content that’s enjoyable and repeatable than a one-shot wonder. LS1 and LS2 both had this without the force feeding of new maps. Speaking of nice cherrypicking though. Still waiting on new world bosses, large scale boss events like Ancient Karka / Marionette seems the zones are worth more than those things that the community still clamors about eh ?

Legendary Armor

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Posted by: maddoctor.2738

maddoctor.2738

LS3 is slower than LS1 because they are working on the next expansion. People asked for expansions so here we are

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Posted by: OriOri.8724

OriOri.8724

lol it hasn’t even been that long and ppl are mouth foaming already good to much of a good thing I guess

People are tired of the incredibly slow pace nearly everything tends to happen in this game. It’s frustrating.

Development is actually quite fast now, with us getting content patches every 2-3 months. It feels much slower than it is because ANet promised a bunch of stuff with HoT that still isn’t released, hence those items have taken an excessively long time to be released. Not helping the issue is that ANet has to devote resources to making these promised features. As soon as they finish releasing the rest of the content HoT promised, development on everything else should increase pace.

I remember the days of getting content patches every 2 weeks. So by comparison 2-3 months is slow as dirt.

It’s part of the reason more people are burnt out, there’s literally nothing to do after the first week of a patch that we haven’t done 700 times already.

Was LWS1 at the same level as LWS3? Did each release come with a new zone? No, but so far LWS3 has. LWS1 and LWS3 are not comparable in the amount of development time it took to produce them. And didn’t it take LWS1 like 18 months to finish? At 3 months between each episode and assuming 6 episodes, LWS3 will also take about 18 months to complete (though with episodes 2 and 3 coming out so fast they could even push out 7 episodes in 18 months if they wanted to), so to release an entire LWS still takes the same amount of time as it did back with LWS1

New zones mean jack all if the total time it takes to go through them and experience everything is 30 minutes. I’d rather the developement time go into content that’s enjoyable and repeatable than a one-shot wonder. LS1 and LS2 both had this without the force feeding of new maps. Speaking of nice cherrypicking though. Still waiting on new world bosses, large scale boss events like Ancient Karka / Marionette seems the zones are worth more than those things that the community still clamors about eh ?

“I don’t enjoy the new content as much as LWS1, so LWS1 was clearly developed faster”

We haven’t gotten new large scale events in the game with LWS3? Not anything like the jade construct chain in BF? The anomal end boss in BF? The legendary ley line anomaly event on a 2 hour timer? The legendary bloodstone crazed creatures? The legendary bandit executioner?

Yea, I can’t think of a single world event that has been added with LWS3, not a single one.

Legendary Armor

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Posted by: TexZero.7910

TexZero.7910

lol it hasn’t even been that long and ppl are mouth foaming already good to much of a good thing I guess

People are tired of the incredibly slow pace nearly everything tends to happen in this game. It’s frustrating.

Development is actually quite fast now, with us getting content patches every 2-3 months. It feels much slower than it is because ANet promised a bunch of stuff with HoT that still isn’t released, hence those items have taken an excessively long time to be released. Not helping the issue is that ANet has to devote resources to making these promised features. As soon as they finish releasing the rest of the content HoT promised, development on everything else should increase pace.

I remember the days of getting content patches every 2 weeks. So by comparison 2-3 months is slow as dirt.

It’s part of the reason more people are burnt out, there’s literally nothing to do after the first week of a patch that we haven’t done 700 times already.

Was LWS1 at the same level as LWS3? Did each release come with a new zone? No, but so far LWS3 has. LWS1 and LWS3 are not comparable in the amount of development time it took to produce them. And didn’t it take LWS1 like 18 months to finish? At 3 months between each episode and assuming 6 episodes, LWS3 will also take about 18 months to complete (though with episodes 2 and 3 coming out so fast they could even push out 7 episodes in 18 months if they wanted to), so to release an entire LWS still takes the same amount of time as it did back with LWS1

New zones mean jack all if the total time it takes to go through them and experience everything is 30 minutes. I’d rather the developement time go into content that’s enjoyable and repeatable than a one-shot wonder. LS1 and LS2 both had this without the force feeding of new maps. Speaking of nice cherrypicking though. Still waiting on new world bosses, large scale boss events like Ancient Karka / Marionette seems the zones are worth more than those things that the community still clamors about eh ?

“I don’t enjoy the new content as much as LWS1, so LWS1 was clearly developed faster”

We haven’t gotten new large scale events in the game with LWS3? Not anything like the jade construct chain in BF? The anomal end boss in BF? The legendary ley line anomaly event on a 2 hour timer? The legendary bloodstone crazed creatures? The legendary bandit executioner?

Yea, I can’t think of a single world event that has been added with LWS3, not a single one.

If you’re really trying to say those fights are anywhere on par with the scale of what was done in LS1 you’re pushing it. No one is so delusional as to think the mediocre meta chain boss in BF is anywhere on par with the mentioned Ancient Karka or Marionette.

Also the entire point is that patches every 2 weeks > every 2 months. There’s no debating this. You can debate quality to which i’d say story telling may have gone up but literally everything else has taken a hit for it. So pick your poison. Currently the new zones are only a detriment as they are a one and done affair that offer little to no incentive to replay and have bland meta content with no fun factor there.

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Posted by: OriOri.8724

OriOri.8724

You say the new zones are no fun, but others enjoy them. Others say that story instances are a one and done deal, but clearly you enjoy them. But that doesn’t change the fact that we have gotten new zones, new fractals and new story content every 2-3 months since mid 2016. I would always pick something that brings actual replayable content at a 2-3 month pace than something that brings a story instance that will be gone in 2 weeks. Every single time. You talk about no replayability of the new content, yet at least the option is there for people who do actually enjoy it. LWS1 truly has absolutely zero replayability because its been entirely removed from the game.

Legendary Armor

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Posted by: TexZero.7910

TexZero.7910

You say the new zones are no fun, but others enjoy them. Others say that story instances are a one and done deal, but clearly you enjoy them. But that doesn’t change the fact that we have gotten new zones, new fractals and new story content every 2-3 months since mid 2016. I would always pick something that brings actual replayable content at a 2-3 month pace than something that brings a story instance that will be gone in 2 weeks. Every single time. You talk about no replayability of the new content, yet at least the option is there for people who do actually enjoy it. LWS1 truly has absolutely zero replayability because its been entirely removed from the game.

You’re really going to push this ?

2 weeks is faster than 2 months no matter how you quantify it.

You can debate the quality of it all you want, it doesn’t change the fact that the pace is SLOWER.

Legendary Armor

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Posted by: Plautze.6290

Plautze.6290

I find it rather sad that the majority in this thread is whining about the slow pace of the game’s updates while all those updates come completely for free. Please note that not a single item from the Gem-Store is needed in any way. So the whole company is fueled by many players buying the game and some very few people buying mostly QoL items. A lot of QoL items. Often. If you take a look at other games offering micro transactions, you have to literally pay for everything. Wanna press enter to get to title screen? Buy the title screen DLC. Wanna start a game? Buy the start a game DLC. Wanna change settings? Buy setting DLC. You get my drift.

So, basically, nobody of you did pay for those updates you all seem to be taking for granted. You did pay for the base game? You played it. You did pay for HoT? You played it. You did pay for wasps destroying trees or little robots dancing through herbs? Here they are, destroying and dancing. But you did not pay a single penny for the updates, so basically ANet delivers in advance, hoping that the players will take the update benevolently so they buy a flute that makes a nuclear strike collect their herbs or a rainbow barfing unicorn kitten their ore.

So, saying that ANet has chosen the wrong payment system is a double-edged sword. Perhaps some of you have chosen the wrong company, knowing it utilized that payment system. If you are tired of waiting so long, you should consider leaving or adding some more purpose to your life than just and only GW2 so the wait does not seem that long.

At the end of the day, all whining won’t speed up things in the least. It was clear from the beginning that GW2 will be for the casual, so here you are, as a power gamer, complaining that the updates don’t come fast enough… if somebody complained to me that our vehicles don’t fit into small parking lots or use up too much fuel, I would reply that maybe they should not have bought a pickup truck…?

And, knowing this forum: Come on, hate me.

Back to topic: I’d rather have a good legendary armor that was worth the wait and the grind instead of having a skimpy one that came out too soon just to be on time. But that’s just me.

Rohan Blackraven | Allister Mortis | Mindblower Torxx

(edited by Plautze.6290)

Legendary Armor

in Fractals, Dungeons & Raids

Posted by: SlippyCheeze.5483

SlippyCheeze.5483

You’re really going to push this ?

2 weeks is faster than 2 months no matter how you quantify it.

You can debate the quality of it all you want, it doesn’t change the fact that the pace is SLOWER.

I’m pretty sure that what they are arguing about is not the obvious and simple fact that moving the story after months, not weeks, is slower.

They are arguing about your implied judgment that this is worse.

Legendary Armor

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Posted by: maddoctor.2738

maddoctor.2738

I’m going to make a new comparison when Episode 4 is out, but up to Episode 3:

LS3 started on July 26, 2016 with episode 1. The latest release, episode 3 was released on November 21, 2016. That’s 4 months.

In those 3 episodes we got:
3 new zones, 2 new fractals, 2 new pvp maps, 2 legendary weapons

LS1 started on January 28, 2013, with Flame and Frost. In 4 months of LS1 we got 4 releases (because it wasn’t 2 weeks per release yet).

In those 4 episodes we got:
2 slightly modified zones, 2 new mini story instances, 1 dungeon, 1 pvp map and Guild Missions. The rest were new mechanics(custom arenas), fixes (culling) and reward systems (laurels)

Now you can say that those 4 months were the worst of LS1, with the least amount of content and’d be right.

Let’s see what we got with the last 4 months of LS1:
From November 12, 2013 to March 4, 2014 (I don’t count the March 18, 2014 release because it was just an aftermath without new content):
Tower of Nightmares, 5 new fractals, 2 world bosses (Triple Trouble and Marionette), Edge of the Mists in WvW, Escape from LA meta event, Battle for LA meta event, Final battle with Scarlet.

If we add Episode 4 of LS3 we need to add 2 more months. In those 2 months we got the updated Tequatl world boss (so 3 world bosses total) and the Aetherpath of Twilight Arbor dungeon.

To sum up, in the 6 last months of LS1 we got:
2 permanent world bosses, 1 temporary world boss, 5 fractals, 1 dungeon, 1 WvW map, 1 new PVE map (Tower of Nightmares). I’m not sure how to count the 2 LA meta events and the final battle with Scarlet.

In contrast, in 6 months of LS3 we got:
3 new zones, 2 new fractals, 2 new pvp maps + what we get in Episode 4 (1 map and 1 raid????)

Draw your own conclusions because each content type has different weight on different people.

Legendary Armor

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Posted by: Einlanzer.1627

Einlanzer.1627

I find it rather sad that the majority in this thread is whining about the slow pace of the game’s updates while all those updates come completely for free. Please note that not a single item from the Gem-Store is needed in any way. So the whole company is fueled by many players buying the game and some very few people buying mostly QoL items. A lot of QoL items. Often. If you take a look at other games offering micro transactions, you have to literally pay for everything. Wanna press enter to get to title screen? Buy the title screen DLC. Wanna start a game? Buy the start a game DLC. Wanna change settings? Buy setting DLC. You get my drift.

So, basically, nobody of you did pay for those updates you all seem to be taking for granted. You did pay for the base game? You played it. You did pay for HoT? You played it. You did pay for wasps destroying trees or little robots dancing through herbs? Here they are, destroying and dancing. But you did not pay a single penny for the updates, so basically ANet delivers in advance, hoping that the players will take the update benevolently so they buy a flute that makes a nuclear strike collect their herbs or a rainbow barfing unicorn kitten their ore.

So, saying that ANet has chosen the wrong payment system is a double-edged sword. Perhaps some of you have chosen the wrong company, knowing it utilized that payment system. If you are tired of waiting so long, you should consider leaving or adding some more purpose to your life than just and only GW2 so the wait does not seem that long.

At the end of the day, all whining won’t speed up things in the least. It was clear from the beginning that GW2 will be for the casual, so here you are, as a power gamer, complaining that the updates don’t come fast enough… if somebody complained to me that our vehicles don’t fit into small parking lots or use up too much fuel, I would reply that maybe they should not have bought a pickup truck…?

And, knowing this forum: Come on, hate me.

Back to topic: I’d rather have a good legendary armor that was worth the wait and the grind instead of having a skimpy one that came out too soon just to be on time. But that’s just me.

No, that isn’t how it works. The updates are not “free”, particularly not since they adopted an expansion model and over-charged for the amount of content that was delivered as part of the first expansion.

Anet chose a business model that isn’t sub-based and instead involves optional micro-transactions and, now, over-priced expansions, but all of that is irrelevant. To keep people playing their game, they need to meet market standards for delivery of new content. If they don’t, they can’t expect to retain players. The simple truth is, they don’t meet those market standards.

Now, with that said, it’s come much closer to being acceptable since LW3 started than it was before, but considering how much of a vacuum they left from the first 2 years of the game, it isn’t really enough. Numerous systems need faster iteration than they’re getting.

Legendary Armor

in Fractals, Dungeons & Raids

Posted by: OriOri.8724

OriOri.8724

I find it rather sad that the majority in this thread is whining about the slow pace of the game’s updates while all those updates come completely for free. Please note that not a single item from the Gem-Store is needed in any way. So the whole company is fueled by many players buying the game and some very few people buying mostly QoL items. A lot of QoL items. Often. If you take a look at other games offering micro transactions, you have to literally pay for everything. Wanna press enter to get to title screen? Buy the title screen DLC. Wanna start a game? Buy the start a game DLC. Wanna change settings? Buy setting DLC. You get my drift.

So, basically, nobody of you did pay for those updates you all seem to be taking for granted. You did pay for the base game? You played it. You did pay for HoT? You played it. You did pay for wasps destroying trees or little robots dancing through herbs? Here they are, destroying and dancing. But you did not pay a single penny for the updates, so basically ANet delivers in advance, hoping that the players will take the update benevolently so they buy a flute that makes a nuclear strike collect their herbs or a rainbow barfing unicorn kitten their ore.

So, saying that ANet has chosen the wrong payment system is a double-edged sword. Perhaps some of you have chosen the wrong company, knowing it utilized that payment system. If you are tired of waiting so long, you should consider leaving or adding some more purpose to your life than just and only GW2 so the wait does not seem that long.

At the end of the day, all whining won’t speed up things in the least. It was clear from the beginning that GW2 will be for the casual, so here you are, as a power gamer, complaining that the updates don’t come fast enough… if somebody complained to me that our vehicles don’t fit into small parking lots or use up too much fuel, I would reply that maybe they should not have bought a pickup truck…?

And, knowing this forum: Come on, hate me.

Back to topic: I’d rather have a good legendary armor that was worth the wait and the grind instead of having a skimpy one that came out too soon just to be on time. But that’s just me.

No, that isn’t how it works. The updates are not “free”, particularly not since they adopted an expansion model and over-charged for the amount of content that was delivered as part of the first expansion.

Anet chose a business model that isn’t sub-based and instead involves optional micro-transactions and, now, over-priced expansions, but all of that is irrelevant. To keep people playing their game, they need to meet market standards for delivery of new content. If they don’t, they can’t expect to retain players. The simple truth is, they don’t meet those market standards.

Now, with that said, it’s come much closer to being acceptable since LW3 started than it was before, but considering how much of a vacuum they left from the first 2 years of the game, it isn’t really enough. Numerous systems need faster iteration than they’re getting.

Are you seriously trying to argue that we’ve had to pay to get access to the content we have been getting?

Legendary Armor

in Fractals, Dungeons & Raids

Posted by: TexZero.7910

TexZero.7910

I find it rather sad that the majority in this thread is whining about the slow pace of the game’s updates while all those updates come completely for free. Please note that not a single item from the Gem-Store is needed in any way. So the whole company is fueled by many players buying the game and some very few people buying mostly QoL items. A lot of QoL items. Often. If you take a look at other games offering micro transactions, you have to literally pay for everything. Wanna press enter to get to title screen? Buy the title screen DLC. Wanna start a game? Buy the start a game DLC. Wanna change settings? Buy setting DLC. You get my drift.

So, basically, nobody of you did pay for those updates you all seem to be taking for granted. You did pay for the base game? You played it. You did pay for HoT? You played it. You did pay for wasps destroying trees or little robots dancing through herbs? Here they are, destroying and dancing. But you did not pay a single penny for the updates, so basically ANet delivers in advance, hoping that the players will take the update benevolently so they buy a flute that makes a nuclear strike collect their herbs or a rainbow barfing unicorn kitten their ore.

So, saying that ANet has chosen the wrong payment system is a double-edged sword. Perhaps some of you have chosen the wrong company, knowing it utilized that payment system. If you are tired of waiting so long, you should consider leaving or adding some more purpose to your life than just and only GW2 so the wait does not seem that long.

At the end of the day, all whining won’t speed up things in the least. It was clear from the beginning that GW2 will be for the casual, so here you are, as a power gamer, complaining that the updates don’t come fast enough… if somebody complained to me that our vehicles don’t fit into small parking lots or use up too much fuel, I would reply that maybe they should not have bought a pickup truck…?

And, knowing this forum: Come on, hate me.

Back to topic: I’d rather have a good legendary armor that was worth the wait and the grind instead of having a skimpy one that came out too soon just to be on time. But that’s just me.

No, that isn’t how it works. The updates are not “free”, particularly not since they adopted an expansion model and over-charged for the amount of content that was delivered as part of the first expansion.

Anet chose a business model that isn’t sub-based and instead involves optional micro-transactions and, now, over-priced expansions, but all of that is irrelevant. To keep people playing their game, they need to meet market standards for delivery of new content. If they don’t, they can’t expect to retain players. The simple truth is, they don’t meet those market standards.

Now, with that said, it’s come much closer to being acceptable since LW3 started than it was before, but considering how much of a vacuum they left from the first 2 years of the game, it isn’t really enough. Numerous systems need faster iteration than they’re getting.

Are you seriously trying to argue that we’ve had to pay to get access to the content we have been getting?

For any content related to HoT (Raids/New Stats/Story/Maps excluding PvP) yes you had to pay for that. It was a one time purchase, but the key word is purchase.

Legendary Armor

in Fractals, Dungeons & Raids

Posted by: OriOri.8724

OriOri.8724

I find it rather sad that the majority in this thread is whining about the slow pace of the game’s updates while all those updates come completely for free. Please note that not a single item from the Gem-Store is needed in any way. So the whole company is fueled by many players buying the game and some very few people buying mostly QoL items. A lot of QoL items. Often. If you take a look at other games offering micro transactions, you have to literally pay for everything. Wanna press enter to get to title screen? Buy the title screen DLC. Wanna start a game? Buy the start a game DLC. Wanna change settings? Buy setting DLC. You get my drift.

So, basically, nobody of you did pay for those updates you all seem to be taking for granted. You did pay for the base game? You played it. You did pay for HoT? You played it. You did pay for wasps destroying trees or little robots dancing through herbs? Here they are, destroying and dancing. But you did not pay a single penny for the updates, so basically ANet delivers in advance, hoping that the players will take the update benevolently so they buy a flute that makes a nuclear strike collect their herbs or a rainbow barfing unicorn kitten their ore.

So, saying that ANet has chosen the wrong payment system is a double-edged sword. Perhaps some of you have chosen the wrong company, knowing it utilized that payment system. If you are tired of waiting so long, you should consider leaving or adding some more purpose to your life than just and only GW2 so the wait does not seem that long.

At the end of the day, all whining won’t speed up things in the least. It was clear from the beginning that GW2 will be for the casual, so here you are, as a power gamer, complaining that the updates don’t come fast enough… if somebody complained to me that our vehicles don’t fit into small parking lots or use up too much fuel, I would reply that maybe they should not have bought a pickup truck…?

And, knowing this forum: Come on, hate me.

Back to topic: I’d rather have a good legendary armor that was worth the wait and the grind instead of having a skimpy one that came out too soon just to be on time. But that’s just me.

No, that isn’t how it works. The updates are not “free”, particularly not since they adopted an expansion model and over-charged for the amount of content that was delivered as part of the first expansion.

Anet chose a business model that isn’t sub-based and instead involves optional micro-transactions and, now, over-priced expansions, but all of that is irrelevant. To keep people playing their game, they need to meet market standards for delivery of new content. If they don’t, they can’t expect to retain players. The simple truth is, they don’t meet those market standards.

Now, with that said, it’s come much closer to being acceptable since LW3 started than it was before, but considering how much of a vacuum they left from the first 2 years of the game, it isn’t really enough. Numerous systems need faster iteration than they’re getting.

Are you seriously trying to argue that we’ve had to pay to get access to the content we have been getting?

For any content related to HoT (Raids/New Stats/Story/Maps excluding PvP) yes you had to pay for that. It was a one time purchase, but the key word is purchase.

Yes, you paid for HoT. You did not have to pay for LWS3, you did not have to pay for the new fractals, or the new current events, or the new maps that LWS3 brought with it.

Legendary Armor

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Posted by: Astralporing.1957

Astralporing.1957

Yes, you paid for HoT. You did not have to pay for LWS3, you did not have to pay for the new fractals, or the new current events, or the new maps that LWS3 brought with it.

LS3 and new maps it brought cannot be accessed without HoT.

Actions, not words.
Remember, remember, 15th of November

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Posted by: OriOri.8724

OriOri.8724

Yes, you paid for HoT. You did not have to pay for LWS3, you did not have to pay for the new fractals, or the new current events, or the new maps that LWS3 brought with it.

LS3 and new maps it brought cannot be accessed without HoT.

The new fractals can. The WvW and PvP changes can. But this is all beside the point because you aren’t paying for LWS3. These people are trying to argue that we have to pay for all of this content, but we paid once for a single expansion and got access to all of the content that came after it.

Legendary Armor

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Posted by: Plautze.6290

Plautze.6290

Yes, you paid for HoT. You did not have to pay for LWS3, you did not have to pay for the new fractals, or the new current events, or the new maps that LWS3 brought with it.

LS3 and new maps it brought cannot be accessed without HoT.

The new fractals can. The WvW and PvP changes can. But this is all beside the point because you aren’t paying for LWS3. These people are trying to argue that we have to pay for all of this content, but we paid once for a single expansion and got access to all of the content that came after it.

This. We did a single one-time purchase to get years of updates to content, game mechanics and items. Even if some of that is restricted to HoT users, not everything is. And this is exactly my point. The game is not “bought as seen” but is evolving, getting (mostly) better. All this development work is delivered to us by ANet for free (disregarding the HoT parts, especially LS3 which you may not be able to play, but still can unlock after all, so you don’t have to pay for it once you decide to buy HoT – I can think of lots of companies that would let you pay the LS3 as well).

Remember back in those days when we bought a game and moaned about the bugs/game mechanic without ever hoping to get an update?
Did we go to the forums to complain? Hell yeah!
Did we ask the publisher to change things? Hell yeah!
But did we seriously believe for one second that the changes would be considered or even done? Never ever. We had to wait for the next part of the franchise or an expac to receive content that was less flawed, paying money. Now in GW2, changes to core mechanics are basically a revision of all the existing game parts… for free. So we get an (mostly) improved GW2 with every major update that involves general changes without paying a single penny. Instead of buying the product per se, we buy the privilege to play the game and the right to get our game updated and further developed until ANet do us part. For a one-time payment!

But I can’t change your mind about this, nor do I want to. It is just my opinion that gamer communities nowadays are way to demanding and at the same time very ungrateful. Instead of ever seeing the amount of effort and work that was put into making us happy, some think that the shortcomings are designed to make us angry on purpose, that evil ANet wishes only to screw us all over. Maybe they do, but in doing so they coincidentally made a lot of people very happy with the game.

What other game is there that was paid once and delivered thousands of hours of play, I ask you? So GW2’s price-performance ratio is miles ahead of any other game’s.

But on a second (and third and fourth) read-through, Einlanzer is actually right about what he says. The point is that you can walk away because the iterations are too slow or you can stick to a game you actually like or even love and hope that one day, they will come up with something that will blow your mind. Although even I doubt that, I find that I am not that upset about their slow iteration pace since there are tons and tons to do… except you are a hardcore gamer who used up all the content that was designed for years in mere months, in which case you simply bought the wrong game, as it is made for the casual players. But I perfectly understand your point.

Edit: Sorry for the wall of text, couldn’t help it.

Rohan Blackraven | Allister Mortis | Mindblower Torxx

(edited by Plautze.6290)

Legendary Armor

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Posted by: Einlanzer.1627

Einlanzer.1627

Yes, you paid for HoT. You did not have to pay for LWS3, you did not have to pay for the new fractals, or the new current events, or the new maps that LWS3 brought with it.

LS3 and new maps it brought cannot be accessed without HoT.

The new fractals can. The WvW and PvP changes can. But this is all beside the point because you aren’t paying for LWS3. These people are trying to argue that we have to pay for all of this content, but we paid once for a single expansion and got access to all of the content that came after it.

You’re missing the point. What we did or didn’t have to pay for is largely irrelevant. GW2 is an MMO. Anet is in charge of the business model, but, to retain players, they have to meet market standards for content. It wouldn’t matter if the game was completely free to play. Anet couldn’t expect to hold on to many players long-term, and people would still complain that they weren’t getting enough content, which they have a right to do since Anet is in charge of both the game and the business model.

If the micro-transaction model they’ve chosen isn’t doing a good enough job to provide them revenue to iterate on their game, then it’s their problem to solve, not players’.

(edited by Einlanzer.1627)

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Posted by: Valento.9852

Valento.9852

I’m so sad light armor looks the way it does right now… so… ugh…

Attempts at ele specs:
Shaman
Conjurer

Legendary Armor

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Posted by: abaddon.3290

abaddon.3290

I’m so sad light armor looks the way it does right now… so… ugh…

as far as i know we dont know what light and medium armor looks like do we?

im bad at sarcasm

Legendary Armor

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Posted by: OriOri.8724

OriOri.8724

I’m so sad light armor looks the way it does right now… so… ugh…

as far as i know we dont know what light and medium armor looks like do we?

We have the envoy armor, and the heavy preview was fairly similar to the heavy envoy armor, so people are assuming that the medium and light armors will be pretty close to the envoy armor as well. Frankly I don’t blame them for that assumption as its fairly logical.

Legendary Armor

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Posted by: Fay.2357

Fay.2357

I’m so sad light armor looks the way it does right now… so… ugh…

as far as i know we dont know what light and medium armor looks like do we?

We have the envoy armor, and the heavy preview was fairly similar to the heavy envoy armor, so people are assuming that the medium and light armors will be pretty close to the envoy armor as well. Frankly I don’t blame them for that assumption as its fairly logical.

I’m fairly certain that Anet stated the legendary armors would be built on the base look of the precursor sets. As such, it means the light and medium legendary sets will be utter and complete garbage.

Legendary Armor

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Posted by: abaddon.3290

abaddon.3290

I’m so sad light armor looks the way it does right now… so… ugh…

as far as i know we dont know what light and medium armor looks like do we?

We have the envoy armor, and the heavy preview was fairly similar to the heavy envoy armor, so people are assuming that the medium and light armors will be pretty close to the envoy armor as well. Frankly I don’t blame them for that assumption as its fairly logical.

I’m fairly certain that Anet stated the legendary armors would be built on the base look of the precursor sets. As such, it means the light and medium legendary sets will be utter and complete garbage.

looks like ill be making the heavy set then just so i have a set. sad lmfao

im bad at sarcasm

Legendary Armor

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Posted by: OriOri.8724

OriOri.8724

I’m so sad light armor looks the way it does right now… so… ugh…

as far as i know we dont know what light and medium armor looks like do we?

We have the envoy armor, and the heavy preview was fairly similar to the heavy envoy armor, so people are assuming that the medium and light armors will be pretty close to the envoy armor as well. Frankly I don’t blame them for that assumption as its fairly logical.

I’m fairly certain that Anet stated the legendary armors would be built on the base look of the precursor sets. As such, it means the light and medium legendary sets will be utter and complete garbage.

:( I’m really not a fan of the butt cape on the light experimental envoy armor

Legendary Armor

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Posted by: rose.8465

rose.8465

It really is sad how long it takes Anet to push content. Saying that they aren’t a sub based MMO or that the raid team is small is not an excuse, it’s entirely their fault.
They chose this payment model and the fact that they don’t have enough employees is just ridiculous.
It literally takes them 4 months to release 2 bosses… Meanwhile, WoW just released a new raid with 11 encounters 3 months after their first legion raid (which had 7 bosses).

you’re really are an idiot aren’t you you comparing Guild Wars 2 game where you don’t have to pay anything to play you should go look at the stock price of blizzard cuz it’s not just blizzard is Activision Blizzard cuz it’s not just blizzard is Activision Blizzard the stock ticker is ATVI hear is the link https://g.co/kgs/KfhRAE
HEAR IS THERE Net worth
Operating income $1.319 billion (2015)
Net income $892 million (2015)
Total assets $15.251 billion (2015)
Total equity $8.068 billion (2015)
and arenanet is owned by ncsoft
Hear is ncsoft net worth
Revenue US$ 686.6 million (2012)
Operating income US$ 137.0 million (2012)
Net income US$ 142.0 million (2012)
Total assets US$ 1.2 billion (2012)
do you see the difference those numbers aren’t just Guild Wars 2 and World of Warcraft
one of these things does not look like the other not to mention one of the more obvious facts those numbers aren’t just Guild Wars 2 and World of Warcraft those numbers are for the companies that own a-net and blizzard those numbers are for the entire companies