Legendary Armor Backpiece Attach Point

Legendary Armor Backpiece Attach Point

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Posted by: Paul Ella

Paul Ella

Producer

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Greetings all,

Thanks to everyone who participated in the AMA earlier this week and to everyone who has shared feedback on the legendary armor. One of the items that was high on the feedback list was the attach points for back items and that’s what I want to talk about in this thread.

The approach we had taken was to try avoid weapons and shields, specifically larger items like a staff, from clipping through the armor when stowed on the back. However, with the Light armor this meant moving the stow point out quite a way. So now you have floating back pieces. In our internal and Alpha program testing the feedback was that the float was better than the clip. On release the feedback is that some level of clipping is preferable to having the back-piece float behind you.

Needless to say we want to do the right thing and make the armor the best experience we can and so I wanted to throw the question over to you folks to let you have a say on which you prefer.

And while I appreciate all feedback on the armor, let’s try and keep the topic focused on this one item please.

What would you prefer to see – floating back-pieces or some level of clipping with the armor?

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Posted by: apharma.3741

apharma.3741

I would prefer some level of clipping.

I only have light and probably only will have light so I will only comment on light. Have you thought about instead of have a really big sharp horn behind our heads ready to impale the back of our skulls to instead maybe shave the horn off?

It fixes the safety aspect for the armour but more importantly also solves a lot of clipping issues with the armour as the fixture point can be put closer to the back and skull before clipping. I appreciate the amount of work and effort put into the armour and how challenging it must have been though I do think this is something that will hit a good middle ground while also solving what I perceive to be 2 glaring aesthetic issues.

Edit: Included a picture of greatsword, it only really clips with the horn of the skull otherwise it rests on or obscures it completely so no clipping issue.

Attachments:

(edited by apharma.3741)

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Posted by: Fancypants.9705

Fancypants.9705

Probably clipping, I think a floating back piece would look weird for a lot of the skins.

What about having the stowed weapon attached to the back piece instead of the back of armor? Just throwing it out there.

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Posted by: TheRandomGuy.7246

TheRandomGuy.7246

I don’t use backitems that much. If our only options are clipping or floating then I pick floating.

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Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Hey Forum Folks!

I have a suggestion. To facilitate Paul’s gathering of your input, could you please use a format where you essentially “vote” on one of the two options, then share additional info below?

Sample Post

I would prefer [floating backpieces] or [some level of clipping].

[Insert any additional thoughts, such as suggestions, feedback, etc. afterwards]

Looking at the potential input, I believe posting in this way will be helpful to Paul in his review of your input. (That’s my unsolicited opinion. Paul doesn’t know I’m posting this, so mum’s the word! )

Thanks!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

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Posted by: Chaos.5072

Chaos.5072

I’ll take clipping any day over the floating. The floating just looks wrong

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Posted by: Shockwave.1230

Shockwave.1230

Is it a big deal to have a configurable attach point?

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Posted by: Trice.4598

Trice.4598

I would prefer some level of clipping.

Some level of clipping would be much better, especially since the item might cover what is clipping in most cases, I would also take a look at the shield hovering over the arm on light armor, it’s extremely far from the character and could be moved closer.

Thank you for acknowledging the problem.

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Posted by: Miltek.2104

Miltek.2104

I would prefer some level of clipping.

Nowadays everyone is used to clipping issues and there’s no simpy answear how to fix it. Even weapons clips through backpacks and noone makes big deal of it.

Bigger problem than weapon/backpiece clipping (which is understandable) is charracter model clipping. Mainly i’m talking here about Charr tail in medium armor, horns and ears in all helmets and cut of ears in asura case.

Clipping > floating

Let it clip, floating looks 10 times worse

Trust me. I’m engineer

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Posted by: Nafets.1238

Nafets.1238

Would be nice if the votes would count ONLY if the people have made the legendary armor. So have a look at the people that answer. Others opinions on the matter should not count at all.

Floating is the right answer. I’m using medium armor and Aurene backpiece. The problem is that the backpiece is relatively small and getting it more closer to the skull on the back will make the clipping horrible. Small backpiece, big part of it in the skull, the skull not visible. It’s just not a good idea.

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Posted by: agankator.9516

agankator.9516

I would prefer some level of clipping.

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Posted by: Paul Ella

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Paul Ella

Producer

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Would be nice if the votes would count ONLY if the people have made the legendary armor. So have a look at the people that answer. Others opinions on the matter should not count at all.

Floating is the right answer. I’m using medium armor and Aurene backpiece. The problem is that the backpiece is relatively small and getting it more closer to the skull on the back will make the clipping horrible. Small backpiece, big part of it in the skull, the skull not visible. It’s just not a good idea.

To be clear here if clipping was the selection chosen we would move the back-piece as close to the back of the chest armor without it clipping. Clipping would potentially occur between the larger back packs / shields /weps and the lower rear half of the armor.

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Posted by: Gandlos.5470

Gandlos.5470

I would prefer some level of clipping.

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Posted by: Jojo.6140

Jojo.6140

I would prefer floating backpieces.

I crafted the light armor and I like it as it is.

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Posted by: DrEckers.2039

DrEckers.2039

I would prefer some level of clipping.

And I would also like to agree with aparma that removing the extra horn on the back would be preferable.

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Posted by: rune.9572

rune.9572

I would prefer floating backpieces.

I checked and most back items look okay when floating. I don’t see shield becoming meta for more than one class (chrono) any time soon so it should be okay. Eventually just move shields closer but leave the floating backpieces. Lore justification could be: "legendary armor is making them levitate with the power of awesomeness".

I’d also like to second the opinion to only count votes from people who actually crafted at least one piece.

(edited by rune.9572)

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Posted by: Simba.6732

Simba.6732

Couldn’t you provide some pictures of the backpiece clipping? This would make it very helpful to decide between a floating backpiece and a clipping backpiece.

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Posted by: mekashiyu.4159

mekashiyu.4159

Personally I’d be fine with some level of clipping.

My main is an asura ranger and I tend to use things like spinal blades or little backpacks as my back skins – you know, things that actually touch her back. With how back items attach lower on the back and scale down with asura, the floating due to the legendary armor makes it look extremely strange, to the point where I ended up just toggling my back item off because I couldn’t find one that looked like it actually connected with her body. :c

(As a note, I’m not complaining about the attach point on asura – I think the tiny back items are very cute – just about how far out things float when coupled with the legendary armor.)

(edited by mekashiyu.4159)

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Posted by: FJSAMA.2867

FJSAMA.2867

I would prefer some level of clipping.

Just reminding pieces can be used alone (mix and match with other skins), so i think its silly to keep floating pieces on vest just because the bulky leggings.

(edited by FJSAMA.2867)

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Posted by: noseminer.7034

noseminer.7034

Clipping for me too. However, the best solution would be a slider that allows us to place its position that looks the best for the weapon / backpack we are using (this would be useful for more than just legendary armor as well).

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Posted by: Concur.7489

Concur.7489

I would prefer floating backpieces.
Because every character has far too much width and not enough depth. Seriously, stop making every should armor big and wide, im not an NFL linebacker. Floating backpieces are the only way i can balance things out.

Also stop making trench coats for ever, stop, stop, stop.

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Posted by: Khyan.7039

Khyan.7039

I think the gap between the backpack The Ascension and the chest legendary armor is really weird. It’s even the reason why I hide it, actually. Staff also have enormous gap since I don’t use the pants and only others parts.

It really depend of the level of clipping imo, and an actual video or image with the possible clipping could be handy to know what is the best for us.

(edited by Khyan.7039)

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Posted by: Tranquillity.8697

Tranquillity.8697

I would prefer clipping.
We still can work around some level of clipping by just using backpacks that dont clip that bad. The floating variant just destroys every backpack option for me i guess. and i rather have fewer options than none.
But maybe sample pictures from Anet would be needed to have a real comparision.

[Elona Reach]

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Posted by: aodspeedy.5430

aodspeedy.5430

I would prefer some level of clipping.

For me right now, the attach point just seems a little too far away. It doesn’t need to be as close as it normally is, but I would like it to be closer.

What would truly be amazing is if you were able to implement a slider where we could adjust the attach point ourselves in game. Since backpieces vary in size so much, I think this would be the best solution to please everyone. But I imagine it would also require significant development time.

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Posted by: Rising Dusk.2408

Rising Dusk.2408

I would prefer some level of clipping.

In general I favor not having things float off of my character. It’s very jarring, whereas clipping on this order only bothers me if I’m zoomed in really close. This not only includes backpacks, but also includes shield attachment points with the legendary armor.

While we’re on the subject, can we please have Asura ears and Charr horns clip through the medium hood and heavy helmet? I’d vastly prefer this to having them get chopped off, making those characters’ heads look all misshapen.

Thanks!

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Posted by: Fatalyz.7168

Fatalyz.7168

I would definitely prefer some clipping.

Even more so, I would like it if the back pieces set properly against the back, but I may be in the minority on this one.

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Posted by: Fatalyz.7168

Fatalyz.7168

What would truly be amazing is if you were able to implement a slider where we could adjust the attach point ourselves in game. Since backpieces vary in size so much, I think this would be the best solution to please everyone. But I imagine it would also require significant development time.

Quoting because this is a really solid idea.

Everyone would be able to have their own preference, or as close to it as possible.

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Posted by: MomentofWeakness.1246

MomentofWeakness.1246

I’d prefer some clipping

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Posted by: Nothing.4953

Nothing.4953

Some clipping > floating

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Posted by: Beanna.6712

Beanna.6712

I would prefer some level of clipping.

Any update on the Heavy Armor’s color/shine? A more matte metal would be very welcomed to give dyes more impact and more personnalisation.
Thank you for listening to the players and working towards improving the legendary armors with our feedbacks.

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Posted by: Mea.5491

Mea.5491

Floating. I just use stuff that float anyway (Toxic Spore). I hate clipping.

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Posted by: Lishtenbird.2814

Lishtenbird.2814

I would prefer some level of clipping, definitely.

Floating looks a lot, a lot worse.

Also, I appreciate it that you’re asking for feedback (I hoped you would) instead of just leaving everything as is.

20 level 80s and counting.

(edited by Lishtenbird.2814)

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Posted by: Grimwolf.7163

Grimwolf.7163

I kinda hope this is actually obvious already, but if the design presses you into making the equipment float a full foot away from the character’s body… You’ve already made a pretty severe core design mistake with that armor.
By the time you’ve been left with a choice like this, the whole thing just feels unsalvageable.
I legit just thought this was a serious bug, not a deliberate design choice.

For my suggestion, I would like to say that anything would be preferable to this floating, but the clipping must’ve been pretty bad for you to choose this instead

(edited by Grimwolf.7163)

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Posted by: Tearthy Flame.1463

Tearthy Flame.1463

The Mounting Point for backpacks on Heavy is fine, Medium is okay.

But . . . Please do not touch the mounting point on Light Armor, not every backpack looks nice nor can compliment the Light Armor.
But I really like how a backpack like The Wayfarer’s Henge fits on the back and looks fantastic to me. The Legendary Backpack floats anyway it’ll look strange and not what we’re used to BUT I DON’T want every backpack to clip with the Epic Crystal Shoulders on Envoy Light. Don’t change it Please!!!!!!!!!!!

It also fixes a lot of clipping issues I had with Holographic Shattered Dragon Wings, it looks dope!

I prefer [Floating Backpieces] it’s my dream of less backpack clipping, don’t ruin it.

<(Q.Q<)

Edit: For once I want to beg for a middle ground.

“I don’t take insults from a tree! Have at you, leafy!”

(edited by Tearthy Flame.1463)

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Posted by: Tenchu The Wolf.3418

Tenchu The Wolf.3418

Please add the clipping back, the floating is unbearable ;-;

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Posted by: teheria.1290

teheria.1290

I would prefer some level of clipping.

Would this also adjust the staff attach point? They are also a bit further out due to the bulky pants, and I wouldn’t mind a bit of clipping there as well.

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Posted by: zoomborg.9462

zoomborg.9462

I would prefer some clipping over floating backpieces. Tbh it’s really dissapointing, i was expecting full measures and not……this whatever this is.

(edited by zoomborg.9462)

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Posted by: ArthurDent.9538

ArthurDent.9538

From what I have seen for the light armor, I would definitly prefer a bit more clipping as the floating there appears extreme. However for the heavy set I have crafted, it seems to be basically perfect for the weapons and back pieces I have used. So it seems to me like the armor weights should be treated differently in this regard.

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Posted by: Ragequit.8973

Ragequit.8973

Clipping please. I hate this floating thing.

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Posted by: Sylv.2506

Sylv.2506

I would prefer some level of clipping.

When playing chronomancer with legendary armor, the way the shield hangs away from the body is incredibly strange. I also find the “light legging armor piece” to be too wide for my taste, which is especially pronounced on female norn.

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Posted by: nennedot.3710

nennedot.3710

I would prefer some level of clipping.

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Posted by: Titan.8215

Titan.8215

I would prefer floating backpieces.
With the light armor, for me, is like if the magic of the crystals are doing your backpiece and weapon floating, and, even though I dont like the weapon (like shields) hovering, think that the backpiece its ok.
In any case, why we can’t choose personally how we want it?, can you implement the two options? because I really hate the clipping issues.

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Posted by: Kolzi.5928

Kolzi.5928

TLDR I prefer floating… but please do something about the shield if you can <3

So, I am guessing this is not possible, but I thought I’d throw it out there – is it possible to have different attach points for backpiece/weapons, or even different types of weapons?

I am personally not that worried about the backpiece clipping (I’m using legendary backpiece on my legendary armour character so it’s basically supposed to float anyway lol), though I can recognize why other people might. What bugs me personally is my shield randomly floating 30 yards away. Is it possible to have different attach points for say, a shield and a greatsword? You might not want a greatsword as close because it would clip into the skirt but be okay with a shield since most shields would not clip in (or if they did, maybe very little).

If that is not an option, what about trying to alter the angle at which your weapons sheathe? Just make them point backwards slightly instead of directly downwards. That would allow you to move them in more whilst avoiding clipping.

I’ll include a picture to show how ridiculous this shield problem is lol. It doesn’t look as bad with my greatsword honestly, I haven’t checked with others.

Overall I’m honestly not sure. Having it float like that is strange but I really don’t want to see it disappearing into my skirt either.

Attachments:

(edited by Kolzi.5928)

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Posted by: Niomy Hanae.3269

Niomy Hanae.3269

I would prefer [floating backpieces]. I hate clipping.

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Posted by: zealex.9410

zealex.9410

Greetings all,

Thanks to everyone who participated in the AMA earlier this week and to everyone who has shared feedback on the legendary armor. One of the items that was high on the feedback list was the attach points for back items and that’s what I want to talk about in this thread.

The approach we had taken was to try avoid weapons and shields, specifically larger items like a staff, from clipping through the armor when stowed on the back. However, with the Light armor this meant moving the stow point out quite a way. So now you have floating back pieces. In our internal and Alpha program testing the feedback was that the float was better than the clip. On release the feedback is that some level of clipping is preferable to having the back-piece float behind you.

Needless to say we want to do the right thing and make the armor the best experience we can and so I wanted to throw the question over to you folks to let you have a say on which you prefer.

And while I appreciate all feedback on the armor, let’s try and keep the topic focused on this one item please.

What would you prefer to see – floating back-pieces or some level of clipping with the armor?

Are there anyscreen shots that we can see the staves or shields on the default distance from the back? Also is there anything that can be done about the crystals on the light armor regardless of what you dye them they keep this white colour.

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Posted by: DragoTheWise.7256

DragoTheWise.7256

I would prefer [some level of clipping].
I can see why the floating was needed,but I think it would be better to have just a bit of clipping to have it set right. Also, I believe floating issues are more noticeable than clipping (not all, but most).

Also, speaking of floating pieces, the left medium legendary shoulder piece floats pretty bad. This is morose seen on Charr as nearly every camera angle shows the shoulder floating. What is worse is during movement as the piece seems to move about wildly. Perhaps shrink the piece slightly and put it closer to the shoulder?

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Posted by: Xstein.2187

Xstein.2187

I would prefer some level of clipping

I only have the light armor, so I can’t comment on the other two.
I’m a little confused after reading reddit if moving the back piece or shield would affect mainland or 2h weapon placement. I feel like this needs more clarification for this pull. I don’t want gs or staves sticking into the butt cape. However, the shield is pretty bad. It really needs to be moved in at least a little. It just feels game breaking right now. Its also too far away when you’re holding the shield in combat. I’m soooo glad you are asking for our opinions. Thank You!

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(edited by Xstein.2187)

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Posted by: Aposhi.5027

Aposhi.5027

I support floating over clipping, particularly if the clipping change for backpieces would also mean a change of the current anchor point for weapons – something I would love a clarification on, since it is what concerns me most.

I’d rather have my shield floating a bit further away than the default (which btw has been floating for years), than constantly be looking for the missing other half of my greatsword.

The weapon rotation and anchor points for legendary armor were the most welcome of changes when compared to the previews of the precursor pieces during the months before release.

Take a look at the attached screenshot to see a comparison of options and what a potential change could introduce. Also note that it is harder to notice a weapon or backpiece floating further away compared to the constantly obvious clipping, especially from the back angle which is the one used mostly by everyone.

The current implementation feels much more natural (and fitting to the “floaty” theme) than any other potential compromise that would introduce clipping – partial or otherwise.

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Posted by: shinigami.7169

shinigami.7169

floating is fine for me
clipping on the precursor is pretty bad with a lot of weapons

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Posted by: Sublimatio.6981

Sublimatio.6981

I prefer clipping over floating

But to be quite honest, I would just remove the horn from the back of light armor – problem solved.