Talking about Fractals boss here. The one you pour molten metal on to make it superheated and thus vulnerable to damage.
I spoke to my ranger friend today and discovered she does close to 40.000 damage to it with a single channeled ability on her longbow.
I play a necromancer and my scepter number 1 ability crits it for 2500 and leaves an 8 second bleed that ticks for 117.
Does anyone else see a problem with this? I used ranger as an example to demonstrate just how pathetic condition necromancers damage output is on this boss. You could substitute ranger with any power based class and you’d get equally disheartening numbers to compare with.
I feel this discrepancy in damage output makes a condition based class a liability in that particular fractal. I would like to see conditions get a proportional damage increase on this particular boss. Maybe then I wouldn’t feel like a complete weight on the rest of my party.