Let dungeons be soloable.

Let dungeons be soloable.

in Fractals, Dungeons & Raids

Posted by: Untouch.2541

Untouch.2541

Hear me out, I don’t want them to be strictly solo content.
As it stands, pubbing explorables is pretty hard, you need coordination.
Which is fine, that’s not the problem.

The problem is, if you don’t have a guild that designates itself to these dungeons, you’re left in the dust.
You could use the scaling system for this, and generally, even WITH the scaling system less people = harder.

Soloing would be harder, but someone who wants to try dungeons without a guild would have the opportunity.

Wasn’t this why henchies were added to GW1 anyways?

Let dungeons be soloable.

in Fractals, Dungeons & Raids

Posted by: ref.8196

ref.8196

Well, it’s a MMOg.

Let dungeons be soloable.

in Fractals, Dungeons & Raids

Posted by: DKP.4196

DKP.4196

Your more than welcome to try to solo, but I think dungeons aren’t supposed to be soloable. They arent made for that because…well it would mean that dungeons would be incredibly easy for groups to finish if a solo can finish it.

If you want to solo a boss, solo the World events or politely ask your party member to allow you to solo the boss.

Keep trying, or die trying. Never give up, never forgive. We will Desolate. – Desolation
Not A Message.

Let dungeons be soloable.

in Fractals, Dungeons & Raids

Posted by: Untouch.2541

Untouch.2541

That’s not even what I’m saying.
I’m saying utilize the scaling feature.

Let dungeons be soloable.

in Fractals, Dungeons & Raids

Posted by: DKP.4196

DKP.4196

Then hardly anyone would even bother joining a party of 5. Why not just solo grind away in your own world. Afk when you want, kill what you want, exploit bugs when you please.

I doubt this would happen. Imagine…if you were a WoW player…using the scaling system so everyone can solo a raid. Same concept here, its not going to happen anytime soon without Anet having a very good reason.

Keep trying, or die trying. Never give up, never forgive. We will Desolate. – Desolation
Not A Message.

Let dungeons be soloable.

in Fractals, Dungeons & Raids

Posted by: Shooopa.5632

Shooopa.5632

Yeah… I’m not happy about the personal story difficulty because it’s called personal story which logically means you can play it alone, but dungeons are purposely made to be for groups.

What they should do is include a party in-game voice chat so pick-up groups are actually functional.

User will be infracted for this post.

Let dungeons be soloable.

in Fractals, Dungeons & Raids

Posted by: Untouch.2541

Untouch.2541

If you’ve done personal storylines, you’d know that solo is MUCH harder than grouping, even 1 person would make the difference.

Let dungeons be soloable.

in Fractals, Dungeons & Raids

Posted by: DKP.4196

DKP.4196

If you’ve done personal storylines, you’d know that solo is MUCH harder than grouping, even 1 person would make the difference.

I have to disagree there. I think Dungeons are harder than personal story lines :/ I have never found the story lines hard once I figured out what I was supposed to do. If you do what is asked for by Anet in the story, then it is very simple. Extra players in your instance only makes it more convenient.

Keep trying, or die trying. Never give up, never forgive. We will Desolate. – Desolation
Not A Message.

Let dungeons be soloable.

in Fractals, Dungeons & Raids

Posted by: Gies.3824

Gies.3824

kitten it. MSO’s here we come.